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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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source
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packets
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cPacket_SpawnMob.cpp
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*
Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.
madmaxoft@gmail.com
2012-08-28
1
-71
/
+0
*
Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
madmaxoft@gmail.com
2012-08-24
1
-8
/
+4
*
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
2012-06-14
1
-75
/
+75
*
Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on
madmaxoft@gmail.com
2012-03-10
1
-4
/
+7
*
Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
madmaxoft@gmail.com
2012-02-07
1
-20
/
+27
*
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
2012-01-29
1
-1
/
+6
*
MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Express
madmaxoft@gmail.com
2012-01-27
1
-2
/
+2
*
MCServer c++ source files
faketruth
2011-10-03
1
-0
/
+60