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path: root/source/packets/cPacket_SpawnMob.cpp (follow)
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* Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.madmaxoft@gmail.com2012-08-281-71/+0
* Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.madmaxoft@gmail.com2012-08-241-8/+4
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-75/+75
* Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned onmadmaxoft@gmail.com2012-03-101-4/+7
* Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.madmaxoft@gmail.com2012-02-071-20/+27
* VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com2012-01-291-1/+6
* MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Expressmadmaxoft@gmail.com2012-01-271-2/+2
* MCServer c++ source filesfaketruth2011-10-031-0/+60