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path: root/src/BlockEntities/BlockEntity.cpp (follow)
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* Manage block entity lifetime with unique_ptr (#4080)peterbell102020-04-031-27/+22
* Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2019-09-291-26/+24
* Fix switch warnings (#4013)peterbell102017-09-141-6/+12
* Added bed entity (#3823)Lukas Pioch2017-07-071-0/+3
* cBlockArea supports block entities. (#3795)Mattes D2017-06-241-3/+48
* BlockEntities: Support cloning self.Mattes D2017-06-161-18/+40
* Implemented brewingLukas Pioch2015-11-031-0/+2
* MobSpawner fixes.Howaner2014-12-011-1/+1
* Merge branch 'master' into MobSpawnerHowaner2014-11-181-1/+1
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| * En masse NULL -> nullptr replaceTiger Wang2014-10-231-1/+1
* | Implemented mob spawner.Howaner2014-09-191-2/+4
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* Fixed alignment.madmaxoft2014-07-121-2/+3
* Suggestions and bug fixTiger Wang2014-07-121-6/+5
* SuggestionsTiger Wang2014-07-111-4/+4
* Made things consistentTiger Wang2014-07-081-4/+5
* Implemented trapped chests & othersTiger Wang2014-07-071-1/+2
* Implemented the skeleton code for the beacon.STRWarrior2014-04-121-0/+2
* Add Flower PotsHowaner2014-03-071-0/+2
* Rename SkullEntity to MobHeadEntityHowaner2014-02-191-2/+2
* Add Heads completelyHowaner2014-02-181-1/+1
* Add Skulls/HeadsHowaner2014-02-171-0/+2
* Basic command block implementationandrew2014-01-181-11/+13
* Added basic ender chestsTiger Wang2013-12-071-10/+12
* Moved source to srcAlexander Harkness2013-11-241-0/+44