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path: root/src/Blocks/BlockTallGrass.h (follow)
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* Move item placement into item handlers (#5184)Tiger Wang2021-05-051-4/+4
* Do not fake a tool when converting to pickups (#5170)Tiger Wang2021-03-281-1/+1
* Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell102020-10-051-1/+1
* Fortune Drops (#4932)KingCol132020-09-281-4/+7
* Unify block entity pickup conversionTiger Wang2020-09-251-1/+1
* BlockHandler initialisation is a constant expression (#4891)Tiger Wang2020-09-201-12/+7
* Vector3 in Handlers (#4680)Mattes D2020-04-211-3/+3
* Using Super.Mattes D2020-04-161-2/+2
* Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D2019-10-281-0/+25
* Refactored block-to-pickup conversion. (#4417)Mattes D2019-10-161-39/+30
* cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050)Bond-0092017-11-201-1/+1
* BigFlower fixes (#3826)peterbell102017-07-071-1/+1
* FastRandom rewrite (#3754)peterbell102017-06-131-5/+4
* Improved mapsTiger Wang2015-07-141-4/+6
* NULL -> nullptrTiger Wang2014-12-171-1/+1
* Moved tall grass pickups handle.Howaner2014-10-211-0/+37
* Corrected drops from dead bush, tall grass and cobweb.Howaner2014-10-071-16/+7
* Moved sound-configs into BlockID.h and fixed/ added loads of soundsMasy982014-09-091-6/+0
* Fix item durability.Howaner2014-07-231-1/+2
* Add tallgrass drop to big flowers.Howaner2014-03-281-5/+19
* Changed pointers to referencesTycho2014-02-011-1/+1
* Changed signitures of Several BLockHandler MethodsTycho2014-02-011-1/+1
* Moved source to srcAlexander Harkness2013-11-241-0/+51