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path: root/src/Generating/Noise3DGenerator.cpp (follow)
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* Noise3D: Added jungles.Mattes D2014-11-141-0/+2
* Noise3D: Added oceans.Mattes D2014-11-131-0/+3
* BiomalNoise3D: Added a few biomes.Mattes D2014-11-101-5/+8
* Added BiomalNoise3D shape generator.Mattes D2014-11-101-29/+275
* Noise3d Generator: Fixed unused function error.Mattes D2014-11-091-1/+1
* Noise3D generator: rewritten from scratch.Mattes D2014-11-091-71/+106
* Merged IniFile into main MCS sources.Mattes D2014-10-231-1/+1
* Made it compile with clangChris Darnell2014-09-221-2/+2
* CheckBasicStyle: multi-level indent change.madmaxoft2014-08-041-2/+3
* Normalized comments.madmaxoft2014-07-171-2/+2
* Implemented faster upscaling using templates.madmaxoft2014-03-211-1/+1
* Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-101-3/+1
* Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-4/+4
* Fixed the remaining derpsAlexander Harkness2013-11-271-1/+1
* Further attempts to fix compileTiger Wang2013-11-251-1/+1
* Attempt to fix compilationTiger Wang2013-11-241-1/+1
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-31/+26
* Moved source to srcAlexander Harkness2013-11-241-0/+581