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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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/
src
/
Generating
/
StructGen.cpp
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Commit message (
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Author
Age
Files
Lines
*
Removed all Printf-family functions from StringUtils.
Mattes D
2023-05-16
1
-1
/
+1
*
shared_ptr -> unique_ptr in generators
Tiger Wang
2021-03-18
1
-8
/
+4
*
Add Mushrooms to Generator and fixed up the roofed forest (#5134)
12xx12
2021-03-05
1
-1
/
+3
*
Mark UNREACHABLE with intrinsics
Tiger Wang
2021-02-20
1
-2
/
+1
*
add Large conifers
mBornand
2020-08-05
1
-4
/
+4
*
Add tree generation for ExtemeHills and other biomes (#4713)
mBornand
2020-05-06
1
-77
/
+93
*
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
2020-04-03
1
-0
/
+1
*
Improved large jungle and acacia tree generation (#4413)
NiLSPACE
2019-12-22
1
-2
/
+3
*
ShapeGen, HeiGen: Changed to use cChunkCoords.
Mattes D
2019-09-08
1
-1
/
+1
*
BiomeGen: Changed to use cChunkCoords params.
Mattes D
2019-09-08
1
-1
/
+1
*
Separated chunk generator from world / plugin interfaces.
Mattes D
2019-09-06
1
-2
/
+2
*
Deal with covered switches consistently (#4161)
peterbell10
2018-02-05
1
-0
/
+1
*
Fix switch warnings (#4013)
peterbell10
2017-09-14
1
-56
/
+79
*
Remove double includes part 2 (#3890)
peterbell10
2017-08-03
1
-1
/
+0
*
Remove redundant heighmap code
peterbell10
2017-06-14
1
-15
/
+1
*
Reduced unnecessary block updates
LogicParrot
2016-04-22
1
-0
/
+8
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
1
-27
/
+27
*
Moved variables into scope, removed unused variables and fixed variables
Lukas Pioch
2015-12-17
1
-2
/
+2
*
Added OrePockets and DirtPockets finish gens.
Mattes D
2015-11-25
1
-110
/
+0
*
Fix old style casts and implicit conversions
Matti Hänninen
2015-08-12
1
-6
/
+6
*
Fixed some more warnings
tycho
2015-05-19
1
-14
/
+14
*
More style checking.
Mattes D
2015-05-09
1
-1
/
+1
*
Refactored all player block placing to go through hooks.
Mattes D
2014-12-24
1
-7
/
+7
*
Generator: Fixed crash with trees too high.
Mattes D
2014-11-15
1
-2
/
+7
*
Gen refactor: Implemented CompositedHeiGen.
Mattes D
2014-11-13
1
-0
/
+1
*
Generator: Shape initial refactoring.
Mattes D
2014-11-12
1
-18
/
+8
*
Generator: Rewritten to use SharedPtrs.
Mattes D
2014-10-19
1
-1
/
+1
*
Added Granite, Diorite and Andesite to the NaturalPatches generator.
STRWarrior
2014-09-28
1
-2
/
+4
*
Bunch of tweaks:
STRWarrior
2014-08-10
1
-1
/
+1
*
Changed cStructGenOreNests to take a list of ores + the block to replace.
STRWarrior
2014-08-10
1
-48
/
+10
*
CheckBasicStyle: multi-level indent change.
madmaxoft
2014-08-04
1
-3
/
+3
*
Generator: removed rnd definitions that are never read
archshift
2014-07-18
1
-1
/
+0
*
Basic style fixes.
madmaxoft
2014-07-17
1
-7
/
+7
*
Normalized comments.
madmaxoft
2014-07-17
1
-6
/
+6
*
Fixed a few more switch warnings.
archshift
2014-05-12
1
-15
/
+13
*
Implemented faster upscaling using templates.
madmaxoft
2014-03-21
1
-2
/
+2
*
Unified StructureGens and FinisherGens.
madmaxoft
2014-03-01
1
-5
/
+5
*
Thread safe cMap manager
andrew
2014-02-20
1
-9
/
+0
*
Fixed compile and some warnings in MSVS
Tiger Wang
2014-02-09
1
-9
/
+0
*
Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).
madmaxoft
2013-12-20
1
-2
/
+6
*
Trees will generate in the new biomes.
madmaxoft
2013-11-28
1
-14
/
+51
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+675