index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Mobs
/
PassiveMonster.cpp
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Commit message (
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Author
Age
Files
Lines
*
Update entity sizes
Tiger Wang
2021-04-12
1
-1
/
+1
*
Fix potential destruction crashes (#5095)
Tiger Wang
2021-01-02
1
-9
/
+0
*
Monsters: improve targeting
Tiger Wang
2020-12-21
1
-1
/
+1
*
Adding wolf breading and moving breeding functionality to cMonster (#4951)
12xx12
2020-10-09
1
-185
/
+3
*
Add more statistic tracking (#4837)
12xx12
2020-09-05
1
-0
/
+12
*
Enable some more clang-tidy linter checks (#4738)
peterbell10
2020-05-15
1
-1
/
+1
*
Using Super.
Mattes D
2020-04-16
1
-5
/
+5
*
Add ambient mob sounds (#4521)
Mat
2020-03-22
1
-2
/
+2
*
Force all headers other than "Globals.h" to be included with relative paths (#4269)
peterbell10
2018-08-29
1
-1
/
+1
*
Experience orb (#4259)
changyong guo
2018-08-02
1
-5
/
+6
*
Replace ItemCallbacks with lambdas (#3993)
peterbell10
2017-09-11
1
-33
/
+16
*
Revert "Replace ItemCallbacks with lambdas (#3948)"
LogicParrot
2017-09-02
1
-16
/
+33
*
Replace ItemCallbacks with lambdas (#3948)
peterbell10
2017-09-01
1
-33
/
+16
*
Fully implemented leashes (#3798)
Pablo Beltrán
2017-08-21
1
-1
/
+1
*
Added basic ocelot behavior (#3829)
Bond-009
2017-07-12
1
-1
/
+1
*
When right-clicking on a passive mob with 'his' spawn egg spawn a baby
Bond_009
2017-07-02
1
-2
/
+20
*
FastRandom rewrite (#3754)
peterbell10
2017-06-13
1
-2
/
+1
*
Entities now bail out of ticks if destroyed (#3363)
LogicParrot
2016-09-03
1
-0
/
+5
*
Fix passive mob destruction crashes
LogicParrot
2016-03-28
1
-0
/
+1
*
Proper entity destruction in non-ticking chunks
LogicParrot
2016-02-19
1
-4
/
+12
*
Prevent interspecies breeding
LogicParrot
2016-02-04
1
-11
/
+25
*
sheep color inheritance
Gargaj
2015-12-13
1
-1
/
+20
*
Added documentation for breeding code
Safwat Halaby
2015-11-30
1
-4
/
+9
*
implement breeding
Gargaj
2015-11-29
1
-11
/
+138
*
change from single followable item to multiple
Gargaj
2015-11-23
1
-3
/
+5
*
Made -Weverything an error.
tycho
2015-05-24
1
-1
/
+1
*
Initial convertion of a_Dt to std::chrono
Tycho
2015-01-11
1
-1
/
+1
*
En masse NULL -> nullptr replace
Tiger Wang
2014-10-23
1
-2
/
+2
*
Added first test to show the object can be created
Tycho
2014-09-17
1
-1
/
+1
*
Add entity invulnerable
Howaner
2014-04-26
1
-2
/
+6
*
Did what xoft said
tonibm19
2014-01-29
1
-1
/
+1
*
Rewritten code.
tonibm19
2014-01-29
1
-1
/
+15
*
Large reworking of mob code [SEE DESC]
Tiger Wang
2014-01-24
1
-14
/
+2
*
Moved source to src
Alexander Harkness
2013-11-24
1
-0
/
+59