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path: root/src/Simulator/IncrementalRedstoneSimulator/PistonHandler.h (unfollow)
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2021-01-22Redstone: inline -> staticTiger Wang1-3/+3
2020-10-05Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)peterbell101-1/+1
2020-09-21Implement redstone quasi-connectivity (#4889)Tiger Wang1-0/+3
2020-08-21Replace PowerData struct with PowerLevelTiger Wang1-3/+3
2020-08-21Remove std::make_unique from redstone handler creationTiger Wang1-5/+4
2020-08-08Remove the redstone solid block handlerTiger Wang1-5/+3
2020-07-26Use SimulateChunk in redstone simulatorTiger Wang1-32/+22
2020-04-16Using Super.Mattes D1-2/+4
2018-08-29Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell101-1/+1
2018-07-25At long last... Piston animations!Tiger Wang1-26/+12
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-4/+4
2017-07-17Allocate redstone component handlers upfrontpeterbell101-12/+10
2016-07-31Redstone fixes (#3285)Tiger Wang1-3/+26
2016-07-29Revert "Redstone fixes"Mattes D1-26/+3
2016-07-29Comparators and pistons no longer update instantlyTiger Wang1-3/+26
2015-12-24Silenced the Redstone Simulator console spamSafwat Halaby1-2/+2
2015-12-18Reorganised the redstone simulatorTiger Wang1-0/+68