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path: root/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h (follow)
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* Implement redstone quasi-connectivity (#4889)Tiger Wang2020-09-211-2/+5
* Replace PowerData struct with PowerLevelTiger Wang2020-08-211-5/+5
* Remove std::make_unique from redstone handler creationTiger Wang2020-08-211-58/+54
* Remove the redstone solid block handlerTiger Wang2020-08-081-117/+238
* Ensure updating relatives calls the correct base caseTiger Wang2020-08-021-2/+2
* Use SimulateChunk in redstone simulatorTiger Wang2020-07-261-59/+93
* Add some comments about terracingTiger Wang2020-05-081-17/+43
* Update RedstoneWireHandler styleTiger Wang2020-05-081-11/+9
* Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.hmBornand2020-05-031-8/+1
* Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.hmBornand2020-05-031-8/+1
* Made some style update and add commentsMarc_Bornand2020-05-031-4/+9
* Fix the connexion to the side of the repeaterMarc_Bornand2020-05-031-3/+25
* Using Super.Mattes D2020-04-161-2/+4
* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-5/+5
* Allocate redstone component handlers upfrontpeterbell102017-07-171-19/+16
* Fixed issue #2218Austin Martin2016-01-111-3/+5
* Silenced the Redstone Simulator console spamSafwat Halaby2015-12-241-1/+1
* Fixes for clang-3.7Lukas Pioch2015-12-191-1/+1
* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+134