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2021-06-25Compile the entire Lua stack as C++Tiger Wang1-1/+1
2021-04-08cPieceModifier interface and cPieceModifierRandomizeBlocks class (#5122)Damián Imrich1-0/+2
2021-01-11zlib -> libdeflate (#5085)Tiger Wang1-1/+1
2020-10-15Fix Android builds (#4998)Tiger Wang1-57/+57
2020-05-16Upgrade to C++17 [CMake] (#4717)Tiger Wang1-6/+2
2018-01-03Add the fmt library (#4065)peterbell101-1/+2
2017-06-19Removed the LeakFinder for Windows. (#3777)Mattes D1-5/+2
2017-05-04Gen: Moved PiecePool into a separate file.Mattes D1-2/+2
2017-01-15Tests: Added LuaState thread stress-test.Mattes D1-12/+6
2017-01-15Moved cPrefab parser self-check to the LoadablePieces test. (#3536)Mattes D1-1/+2
2016-08-24Fixed type-casting-related warnings.Mattes D1-2/+1
2016-07-18CMake: Remove needless minimum version specifications.Mattes D1-2/+0
2016-06-18SelfTests: Organized into solution folders.Mattes D1-0/+5
2015-12-01Added PieceStructures generator.Mattes D1-0/+4
2015-06-20Added basic support for loading village prefabs from files.Mattes D1-0/+3
2015-06-19Externalized cPrefabPiecePool self-test.Mattes D1-0/+93