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-rw-r--r--g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js344
1 files changed, 0 insertions, 344 deletions
diff --git a/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js b/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js
deleted file mode 100644
index bdd2031b..00000000
--- a/g4f/Provider/npm/node_modules/undici/lib/websocket/receiver.js
+++ /dev/null
@@ -1,344 +0,0 @@
-'use strict'
-
-const { Writable } = require('stream')
-const diagnosticsChannel = require('diagnostics_channel')
-const { parserStates, opcodes, states, emptyBuffer } = require('./constants')
-const { kReadyState, kSentClose, kResponse, kReceivedClose } = require('./symbols')
-const { isValidStatusCode, failWebsocketConnection, websocketMessageReceived } = require('./util')
-const { WebsocketFrameSend } = require('./frame')
-
-// This code was influenced by ws released under the MIT license.
-// Copyright (c) 2011 Einar Otto Stangvik <einaros@gmail.com>
-// Copyright (c) 2013 Arnout Kazemier and contributors
-// Copyright (c) 2016 Luigi Pinca and contributors
-
-const channels = {}
-channels.ping = diagnosticsChannel.channel('undici:websocket:ping')
-channels.pong = diagnosticsChannel.channel('undici:websocket:pong')
-
-class ByteParser extends Writable {
- #buffers = []
- #byteOffset = 0
-
- #state = parserStates.INFO
-
- #info = {}
- #fragments = []
-
- constructor (ws) {
- super()
-
- this.ws = ws
- }
-
- /**
- * @param {Buffer} chunk
- * @param {() => void} callback
- */
- _write (chunk, _, callback) {
- this.#buffers.push(chunk)
- this.#byteOffset += chunk.length
-
- this.run(callback)
- }
-
- /**
- * Runs whenever a new chunk is received.
- * Callback is called whenever there are no more chunks buffering,
- * or not enough bytes are buffered to parse.
- */
- run (callback) {
- while (true) {
- if (this.#state === parserStates.INFO) {
- // If there aren't enough bytes to parse the payload length, etc.
- if (this.#byteOffset < 2) {
- return callback()
- }
-
- const buffer = this.consume(2)
-
- this.#info.fin = (buffer[0] & 0x80) !== 0
- this.#info.opcode = buffer[0] & 0x0F
-
- // If we receive a fragmented message, we use the type of the first
- // frame to parse the full message as binary/text, when it's terminated
- this.#info.originalOpcode ??= this.#info.opcode
-
- this.#info.fragmented = !this.#info.fin && this.#info.opcode !== opcodes.CONTINUATION
-
- if (this.#info.fragmented && this.#info.opcode !== opcodes.BINARY && this.#info.opcode !== opcodes.TEXT) {
- // Only text and binary frames can be fragmented
- failWebsocketConnection(this.ws, 'Invalid frame type was fragmented.')
- return
- }
-
- const payloadLength = buffer[1] & 0x7F
-
- if (payloadLength <= 125) {
- this.#info.payloadLength = payloadLength
- this.#state = parserStates.READ_DATA
- } else if (payloadLength === 126) {
- this.#state = parserStates.PAYLOADLENGTH_16
- } else if (payloadLength === 127) {
- this.#state = parserStates.PAYLOADLENGTH_64
- }
-
- if (this.#info.fragmented && payloadLength > 125) {
- // A fragmented frame can't be fragmented itself
- failWebsocketConnection(this.ws, 'Fragmented frame exceeded 125 bytes.')
- return
- } else if (
- (this.#info.opcode === opcodes.PING ||
- this.#info.opcode === opcodes.PONG ||
- this.#info.opcode === opcodes.CLOSE) &&
- payloadLength > 125
- ) {
- // Control frames can have a payload length of 125 bytes MAX
- failWebsocketConnection(this.ws, 'Payload length for control frame exceeded 125 bytes.')
- return
- } else if (this.#info.opcode === opcodes.CLOSE) {
- if (payloadLength === 1) {
- failWebsocketConnection(this.ws, 'Received close frame with a 1-byte body.')
- return
- }
-
- const body = this.consume(payloadLength)
-
- this.#info.closeInfo = this.parseCloseBody(false, body)
-
- if (!this.ws[kSentClose]) {
- // If an endpoint receives a Close frame and did not previously send a
- // Close frame, the endpoint MUST send a Close frame in response. (When
- // sending a Close frame in response, the endpoint typically echos the
- // status code it received.)
- const body = Buffer.allocUnsafe(2)
- body.writeUInt16BE(this.#info.closeInfo.code, 0)
- const closeFrame = new WebsocketFrameSend(body)
-
- this.ws[kResponse].socket.write(
- closeFrame.createFrame(opcodes.CLOSE),
- (err) => {
- if (!err) {
- this.ws[kSentClose] = true
- }
- }
- )
- }
-
- // Upon either sending or receiving a Close control frame, it is said
- // that _The WebSocket Closing Handshake is Started_ and that the
- // WebSocket connection is in the CLOSING state.
- this.ws[kReadyState] = states.CLOSING
- this.ws[kReceivedClose] = true
-
- this.end()
-
- return
- } else if (this.#info.opcode === opcodes.PING) {
- // Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in
- // response, unless it already received a Close frame.
- // A Pong frame sent in response to a Ping frame must have identical
- // "Application data"
-
- const body = this.consume(payloadLength)
-
- if (!this.ws[kReceivedClose]) {
- const frame = new WebsocketFrameSend(body)
-
- this.ws[kResponse].socket.write(frame.createFrame(opcodes.PONG))
-
- if (channels.ping.hasSubscribers) {
- channels.ping.publish({
- payload: body
- })
- }
- }
-
- this.#state = parserStates.INFO
-
- if (this.#byteOffset > 0) {
- continue
- } else {
- callback()
- return
- }
- } else if (this.#info.opcode === opcodes.PONG) {
- // A Pong frame MAY be sent unsolicited. This serves as a
- // unidirectional heartbeat. A response to an unsolicited Pong frame is
- // not expected.
-
- const body = this.consume(payloadLength)
-
- if (channels.pong.hasSubscribers) {
- channels.pong.publish({
- payload: body
- })
- }
-
- if (this.#byteOffset > 0) {
- continue
- } else {
- callback()
- return
- }
- }
- } else if (this.#state === parserStates.PAYLOADLENGTH_16) {
- if (this.#byteOffset < 2) {
- return callback()
- }
-
- const buffer = this.consume(2)
-
- this.#info.payloadLength = buffer.readUInt16BE(0)
- this.#state = parserStates.READ_DATA
- } else if (this.#state === parserStates.PAYLOADLENGTH_64) {
- if (this.#byteOffset < 8) {
- return callback()
- }
-
- const buffer = this.consume(8)
- const upper = buffer.readUInt32BE(0)
-
- // 2^31 is the maxinimum bytes an arraybuffer can contain
- // on 32-bit systems. Although, on 64-bit systems, this is
- // 2^53-1 bytes.
- // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Errors/Invalid_array_length
- // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/common/globals.h;drc=1946212ac0100668f14eb9e2843bdd846e510a1e;bpv=1;bpt=1;l=1275
- // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/objects/js-array-buffer.h;l=34;drc=1946212ac0100668f14eb9e2843bdd846e510a1e
- if (upper > 2 ** 31 - 1) {
- failWebsocketConnection(this.ws, 'Received payload length > 2^31 bytes.')
- return
- }
-
- const lower = buffer.readUInt32BE(4)
-
- this.#info.payloadLength = (upper << 8) + lower
- this.#state = parserStates.READ_DATA
- } else if (this.#state === parserStates.READ_DATA) {
- if (this.#byteOffset < this.#info.payloadLength) {
- // If there is still more data in this chunk that needs to be read
- return callback()
- } else if (this.#byteOffset >= this.#info.payloadLength) {
- // If the server sent multiple frames in a single chunk
-
- const body = this.consume(this.#info.payloadLength)
-
- this.#fragments.push(body)
-
- // If the frame is unfragmented, or a fragmented frame was terminated,
- // a message was received
- if (!this.#info.fragmented || (this.#info.fin && this.#info.opcode === opcodes.CONTINUATION)) {
- const fullMessage = Buffer.concat(this.#fragments)
-
- websocketMessageReceived(this.ws, this.#info.originalOpcode, fullMessage)
-
- this.#info = {}
- this.#fragments.length = 0
- }
-
- this.#state = parserStates.INFO
- }
- }
-
- if (this.#byteOffset > 0) {
- continue
- } else {
- callback()
- break
- }
- }
- }
-
- /**
- * Take n bytes from the buffered Buffers
- * @param {number} n
- * @returns {Buffer|null}
- */
- consume (n) {
- if (n > this.#byteOffset) {
- return null
- } else if (n === 0) {
- return emptyBuffer
- }
-
- if (this.#buffers[0].length === n) {
- this.#byteOffset -= this.#buffers[0].length
- return this.#buffers.shift()
- }
-
- const buffer = Buffer.allocUnsafe(n)
- let offset = 0
-
- while (offset !== n) {
- const next = this.#buffers[0]
- const { length } = next
-
- if (length + offset === n) {
- buffer.set(this.#buffers.shift(), offset)
- break
- } else if (length + offset > n) {
- buffer.set(next.subarray(0, n - offset), offset)
- this.#buffers[0] = next.subarray(n - offset)
- break
- } else {
- buffer.set(this.#buffers.shift(), offset)
- offset += next.length
- }
- }
-
- this.#byteOffset -= n
-
- return buffer
- }
-
- parseCloseBody (onlyCode, data) {
- // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.5
- /** @type {number|undefined} */
- let code
-
- if (data.length >= 2) {
- // _The WebSocket Connection Close Code_ is
- // defined as the status code (Section 7.4) contained in the first Close
- // control frame received by the application
- code = data.readUInt16BE(0)
- }
-
- if (onlyCode) {
- if (!isValidStatusCode(code)) {
- return null
- }
-
- return { code }
- }
-
- // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.6
- /** @type {Buffer} */
- let reason = data.subarray(2)
-
- // Remove BOM
- if (reason[0] === 0xEF && reason[1] === 0xBB && reason[2] === 0xBF) {
- reason = reason.subarray(3)
- }
-
- if (code !== undefined && !isValidStatusCode(code)) {
- return null
- }
-
- try {
- // TODO: optimize this
- reason = new TextDecoder('utf-8', { fatal: true }).decode(reason)
- } catch {
- return null
- }
-
- return { code, reason }
- }
-
- get closingInfo () {
- return this.#info.closeInfo
- }
-}
-
-module.exports = {
- ByteParser
-}