blob: fc4b25cf6415f1f953c0e51a10439f82bbdd9c00 (
plain) (
tree)
|
|
#include "common.h"
#include "Projectile.h"
// --MIAMI: file done
CProjectile::CProjectile(int32 model) : CObject()
{
m_fMass = 1.0f;
m_fTurnMass = 1.0f;
m_fAirResistance = 0.99999f;
m_fElasticity = 0.75f;
m_fBuoyancy = GRAVITY * m_fMass * 0.1f;
bExplosionProof = true;
SetModelIndex(model);
ObjectCreatedBy = MISSION_OBJECT;
}
|