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authorSergeanur <s.anureev@yandex.ua>2020-11-22 22:18:35 +0100
committerSergeanur <s.anureev@yandex.ua>2020-11-22 22:18:35 +0100
commit3289bfaa874da94cf8450c6dee132bbff53e9d22 (patch)
tree298ba16b9d858349277c720d3cd75370638b0474
parentRenderer fix (diff)
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-rw-r--r--src/control/Darkel.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index 1356638f..0f68a989 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -16,7 +16,7 @@
#include "Vehicle.h"
#include "GameLogic.h"
-//--MIAMI: file done except TODO
+//--MIAMI: file done
#define FRENZY_ANY_PED -1
#define FRENZY_ANY_CAR -2
@@ -403,6 +403,6 @@ CDarkel::DealWithWeaponChangeAtEndOfFrenzy()
FindPlayerPed()->m_nSelectedWepSlot = WEAPONSLOT_UNARMED;
player->SetCurrentWeapon(FindPlayerPed()->m_nSelectedWepSlot);
player->MakeChangesForNewWeapon(player->m_currentWeapon);
- //player->RemoveDriveByAnims(); // TODO(MIAMI)
+ player->RemoveDrivebyAnims();
}
}