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authorerorcun <erorcunerorcun@hotmail.com.tr>2020-11-14 15:46:12 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2020-11-17 22:33:45 +0100
commitc6f53d25b020fe8d70bd4831156b787eec1633ae (patch)
treea7f084fa9ca918fa9569c14fc8b771ea455e61ff
parentcar AI revision (diff)
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-rw-r--r--src/core/Frontend.cpp846
-rw-r--r--src/core/Frontend.h24
-rw-r--r--src/core/config.h2
-rw-r--r--src/skel/crossplatform.cpp14
-rw-r--r--src/skel/crossplatform.h4
5 files changed, 663 insertions, 227 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index a52b9bfc..445b23c1 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -39,8 +39,8 @@
#include "User.h"
#include "sampman.h"
-// TODO(Miami): Remove that!! That was my map implementation for III, instead use MAP_ENHACEMENTS on some places
-#define CUSTOM_MAP
+#define MAP_MIN_SIZE 162.f
+#define MAP_SIZE_TO_ALLOW_X_MOVE 297.f
// Similar story to Hud.cpp:
// Game has colors inlined in code.
@@ -53,9 +53,10 @@ CRGBA HEADER_COLOR(255, 150, 255, 255);
CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255);
CRGBA SLIDERON_COLOR(97, 194, 247, 255);
CRGBA SLIDEROFF_COLOR(27, 89, 130, 255);
-CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 255);
+CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 130);
+CRGBA RADIO_SELECTOR_COLOR(27, 89, 130, 255);
+CRGBA INACTIVE_RADIO_COLOR(100, 100, 255, 100);
-#define TIDY_UP_PBP // ProcessUserInput
#define MAX_VISIBLE_LIST_ROW 30
#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
@@ -67,6 +68,10 @@ CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 255);
#define FEET_IN_METER 3.33f
#endif
+#ifdef MAP_ENHANCEMENTS
+CVector2D mapCrosshair;
+#endif
+
#ifdef TRIANGLE_BACK_BUTTON
#define GetBackJustUp GetTriangleJustUp
#define GetBackJustDown GetTriangleJustDown
@@ -97,11 +102,6 @@ MenuTrapezoid menuBg(CGeneral::GetRandomNumber() % 40 + 65, CGeneral::GetRandomN
MenuTrapezoid menuOptionHighlight(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
-#ifdef CUSTOM_MAP
-bool bMapLoaded = false;
-bool bMapMouseShownOnce = false;
-#endif
-
#ifndef MASTER
bool CMenuManager::m_PrefsMarketing = false;
bool CMenuManager::m_PrefsDisableTutorials = false;
@@ -173,14 +173,6 @@ const char* FrontendFilenames[][2] = {
m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
} while(0)
-// TODO: this is COMPLETELY different in VC
-#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
- do { \
- sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(255, 255, 255, 100)); \
- if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
- m_nHoverOption = hoverOpt; \
- } while (0)
-
// --- Functions not in the game/inlined starts
inline void
@@ -252,24 +244,26 @@ CMenuManager::PageDownList(bool playSoundOnSuccess)
inline void
CMenuManager::ThingsToDoBeforeLeavingPage()
{
- if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
- CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
- } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
- if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER)
- m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
-#ifdef TIDY_UP_PBP
- DMAudio.StopFrontEndTrack();
- OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
-#endif
- } else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
- m_nDisplayVideoMode = m_nPrefsVideoMode;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_SOUND_SETTINGS:
+ if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER)
+ m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
+
+ DMAudio.StopFrontEndTrack();
+ OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
+ break;
+ case MENUPAGE_DISPLAY_SETTINGS:
+ m_nDisplayVideoMode = m_nPrefsVideoMode;
#ifdef IMPROVED_VIDEOMODE
- m_nSelectedScreenMode = m_nPrefsWindowed;
+ m_nSelectedScreenMode = m_nPrefsWindowed;
#endif
- }
+ break;
+ case MENUPAGE_SKIN_SELECT:
+ if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0)
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- CPlayerSkin::EndFrontendSkinEdit();
+ CPlayerSkin::EndFrontendSkinEdit();
+ break;
}
}
@@ -383,9 +377,9 @@ CMenuManager::CMenuManager()
m_bWantToLoad = false;
m_nMenuFadeAlpha = 0;
m_OnlySaveMenu = false;
- m_fMapSize = 162.0f;
- m_fMapCenterX = 320.0f;
- m_fMapCenterY = 225.0f;
+ m_fMapSize = MENU_Y(162.0f); // Y because of HOR+
+ m_fMapCenterX = MENU_X_LEFT_ALIGNED(320.0f);
+ m_fMapCenterY = MENU_Y(225.0f);
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
}
@@ -414,9 +408,9 @@ CMenuManager::Initialise(void)
m_nOptionHighlightTransitionBlend = 0;
CentreMousePointer();
m_bShowMouse = true;
- m_fMapSize = 162.0f;
- m_fMapCenterX = 320.0f;
- m_fMapCenterY = 225.0f;
+ m_fMapSize = MENU_Y(162.0f); // Y because of HOR+
+ m_fMapCenterX = MENU_X_LEFT_ALIGNED(320.0f);
+ m_fMapCenterY = MENU_Y(225.0f);
CPad::StopPadsShaking();
if (!m_OnlySaveMenu)
m_nCurrScreen = MENUPAGE_NONE;
@@ -737,7 +731,6 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR
return lastActiveBarX;
}
-// TODO(Miami)
void
CMenuManager::DoSettingsBeforeStartingAGame()
{
@@ -751,6 +744,9 @@ CMenuManager::DoSettingsBeforeStartingAGame()
m_bWantToRestart = true;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
+ for (int i = 0; i < NUM_RADIOS; i++)
+ CStats::FavoriteRadioStationList[i] = 0.0f;
+
SwitchMenuOnAndOff();
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
@@ -777,14 +773,11 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(38.0f), MENU_Y(85.0f),
MENU_X_LEFT_ALIGNED(615.0f), MENU_Y(75.0f),
MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(320.0f),
- MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(130)));
+ MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
break;
- /*
- // TODO(Miami)
case MENUPAGE_SOUND_SETTINGS:
- PrintSoundSettings();
+ PrintRadioSelector();
break;
- */
case MENUPAGE_STATS:
PrintStats();
break;
@@ -1000,11 +993,38 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
break;
case MENUACTION_RADIO:
- if (m_PrefsRadioStation > USERTRACK)
- break;
-
- sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
- rightText = TheText.Get(gString);
+ switch (m_PrefsRadioStation) {
+ case WILDSTYLE:
+ rightText = TheText.Get("FEA_FM0");
+ break;
+ case FLASH_FM:
+ rightText = TheText.Get("FEA_FM1");
+ break;
+ case KCHAT:
+ rightText = TheText.Get("FEA_FM2");
+ break;
+ case FEVER:
+ rightText = TheText.Get("FEA_FM3");
+ break;
+ case V_ROCK:
+ rightText = TheText.Get("FEA_FM4");
+ break;
+ case VCPR:
+ rightText = TheText.Get("FEA_FM5");
+ break;
+ case RADIO_ESPANTOSO:
+ rightText = TheText.Get("FEA_FM6");
+ break;
+ case EMOTION:
+ rightText = TheText.Get("FEA_FM7");
+ break;
+ case WAVE:
+ rightText = TheText.Get("FEA_FM8");
+ break;
+ case USERTRACK:
+ rightText = TheText.Get("FEA_MP3");
+ break;
+ }
break;
case MENUACTION_LEGENDS:
rightText = TheText.Get(m_PrefsShowLegends ? "FEM_ON" : "FEM_OFF");
@@ -1306,25 +1326,8 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
nextYToUse += MENU_DEFAULT_LINE_HEIGHT * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
#endif
- nextYToUse = 300.0f; // TODO(Miami): temp
- // Radio icons
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
-
- // TODO(Miami): Remove those after audio page is done
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FEVER], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VROCK], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VCPR], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_ESPANTOSO], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_EMOTION], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WAVE], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
-
- if (DMAudio.IsMP3RadioChannelAvailable())
- ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
-
- nextYToUse += 70.0f;
+ nextYToUse += MENURADIO_SELECTOR_HEIGHT + 5.f; // unused
}
}
}
@@ -2344,7 +2347,7 @@ CMenuManager::DrawPlayerSetupScreen(bool activeScreen)
m_bSkinsEnumerated = true;
}
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP),
- MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(49, 101, 148, FadeIn(130)));
+ MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
PREPARE_MENU_HEADER
CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255)));
@@ -2753,7 +2756,8 @@ CMenuManager::LoadAllTextures()
if (m_bSpritesLoaded)
return;
- field_F0 = SCREEN_STRETCH_X(178.0f); // TODO(Miami)
+ // First icon is hidden behind arrow
+ m_LeftMostRadioX = MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - MENURADIO_ICON_SIZE);
CTimer::Stop();
CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile
@@ -3105,7 +3109,7 @@ CMenuManager::PrintStats()
CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(142.0f),
MENU_X_LEFT_ALIGNED(543.0f), MENU_Y(142.f),
MENU_X_LEFT_ALIGNED(107.0f), MENU_Y(316.f),
- MENU_X_LEFT_ALIGNED(531.f), MENU_Y(299.f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(130)));
+ MENU_X_LEFT_ALIGNED(531.f), MENU_Y(299.f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
CFont::SetPropOn();
@@ -3228,6 +3232,535 @@ CMenuManager::Process(void)
SwitchMenuOnAndOff();
}
+#ifdef MAP_ENHANCEMENTS
+#define ZOOM(x, y, in) \
+ do { \
+ if(m_fMapSize >= MENU_Y(1000.0f) && in) \
+ break; \
+ float z2 = in? 1.1f : 1.f/1.1f; \
+ m_fMapCenterX += (x - m_fMapCenterX) * (1.0f - z2); \
+ m_fMapCenterY += (y - m_fMapCenterY) * (1.0f - z2); \
+ \
+ if (m_fMapSize <= MENU_Y(MAP_MIN_SIZE) && !in) \
+ break; \
+ \
+ m_fMapSize *= z2; \
+ m_fMapCenterX = clamp(m_fMapCenterX, SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)), m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2); \
+ m_fMapCenterY = clamp(m_fMapCenterY, SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)), m_fMapSize - MENU_Y(MAP_MIN_SIZE) + SCREEN_HEIGHT/2); \
+ } while(0)
+
+#endif
+
+// Handles Map, Audio and Stats
+void
+CMenuManager::AdditionalOptionInput(bool &goBack)
+{
+ switch (m_nCurrScreen) {
+ case MENUPAGE_MAP:
+ {
+ static PauseModeTime lastMapTick = 0;
+
+ // FIX: All those macros were hardcoded values originally.
+
+#ifndef MAP_ENHANCEMENTS
+ if (CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) {
+ m_fMapSize = Min(MENU_Y(1000.0f), m_fMapSize + MENU_Y(15.f));
+ }
+ }
+ if (CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustUp() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) {
+ if (m_fMapSize > MENU_Y(MAP_MIN_SIZE)) {
+ if (m_fMapCenterY > SCREEN_HEIGHT/2)
+ m_fMapCenterY -= (m_fMapCenterY - SCREEN_HEIGHT/2) / ((m_fMapSize - MENU_Y(MAP_MIN_SIZE)) * 1/15.f);
+
+ if (m_fMapCenterY < SCREEN_HEIGHT/2)
+ m_fMapCenterY += (SCREEN_HEIGHT/2 - m_fMapCenterY) / ((m_fMapSize - MENU_Y(MAP_MIN_SIZE)) * 1/15.f);
+
+ if (m_fMapCenterX > SCREEN_WIDTH/2)
+ m_fMapCenterX -= (m_fMapCenterX - SCREEN_WIDTH/2) / ((m_fMapSize - MENU_X(MAP_MIN_SIZE)) * 1/15.f);
+
+ if (m_fMapCenterX < SCREEN_WIDTH/2)
+ m_fMapCenterX += (SCREEN_WIDTH/2 - m_fMapCenterX) / ((m_fMapSize - MENU_X(MAP_MIN_SIZE)) * 1/15.f);
+
+ m_fMapSize = Max(MENU_Y(MAP_MIN_SIZE), m_fMapSize - MENU_Y(15.f));
+ m_fMapCenterX = clamp(m_fMapCenterX, SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)), m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2);
+ m_fMapCenterY = clamp(m_fMapCenterY, SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)), m_fMapSize - MENU_Y(MAP_MIN_SIZE) + SCREEN_HEIGHT/2);
+ } else {
+ m_fMapSize = MENU_Y(MAP_MIN_SIZE);
+ }
+ }
+ }
+#else
+ // Adding marker
+ if (m_nMenuFadeAlpha == 255) {
+ if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ if (mapCrosshair.y > m_fMapCenterY - m_fMapSize && mapCrosshair.y < m_fMapCenterY + m_fMapSize &&
+ mapCrosshair.x > m_fMapCenterX - m_fMapSize && mapCrosshair.x < m_fMapCenterX + m_fMapSize) {
+
+ // Don't ask me the meanings, I don't know. Found them by trying
+ float diffX = m_fMapCenterX - m_fMapSize, diffY = m_fMapCenterY - m_fMapSize;
+ float x = ((mapCrosshair.x - diffX) / (m_fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT);
+ float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapCrosshair.y - diffY) / (m_fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE);
+ CRadar::ToggleTargetMarker(x, y);
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0);
+ }
+ }
+ }
+
+ if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
+ if (CPad::GetPad(0)->GetMouseWheelDown() && m_fMapSize > MENU_X(MAP_SIZE_TO_ALLOW_X_MOVE))
+ ZOOM(mapCrosshair.x, mapCrosshair.y, false);
+ else
+ ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false);
+
+ } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
+ if (CPad::GetPad(0)->GetMouseWheelUp())
+ ZOOM(mapCrosshair.x, mapCrosshair.y, true);
+ else
+ ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true);
+ }
+
+ static bool justResetPointer = false;
+ if (CPad::GetPad(0)->GetLeftMouse()) {
+ if (!justResetPointer) {
+ m_fMapCenterX += m_nMousePosX - m_nMouseOldPosX;
+ m_fMapCenterY += m_nMousePosY - m_nMouseOldPosY;
+ m_fMapCenterX = clamp(m_fMapCenterX, SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)), m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2);
+ m_fMapCenterY = clamp(m_fMapCenterY, SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)), m_fMapSize - MENU_Y(MAP_MIN_SIZE) + SCREEN_HEIGHT/2);
+ }
+ justResetPointer = false;
+
+ } else
+#undef ZOOM
+#endif
+
+ {
+ // This is else block of GetLeftMouse() if MAP_ENHANCEMENTS defined, so all of GetLeftMouse() conditions below being rendered useless.
+
+ if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosY < m_nMouseOldPosY || CPad::GetPad(0)->GetUp() ||
+ CPad::GetPad(0)->GetDPadUp() || CPad::GetPad(0)->GetAnalogueUpDown() < 0) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) {
+ if ((m_fMapSize - MENU_Y(MAP_MIN_SIZE)) + SCREEN_HEIGHT/2 > m_fMapCenterY)
+ m_fMapCenterY += MENU_Y(15.f);
+ m_bShowMouse = false;
+ }
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosY > m_nMouseOldPosY || CPad::GetPad(0)->GetDown() ||
+ CPad::GetPad(0)->GetDPadDown() || CPad::GetPad(0)->GetAnalogueUpDown() > 0) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) {
+ if (SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)) < m_fMapCenterY)
+ m_fMapCenterY -= MENU_Y(15.f);
+ m_bShowMouse = false;
+ }
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosX < m_nMouseOldPosX || CPad::GetPad(0)->GetLeft() ||
+ CPad::GetPad(0)->GetDPadLeft() || CPad::GetPad(0)->GetAnalogueLeftRight() < 0) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) {
+ if (m_fMapSize > MENU_X(MAP_SIZE_TO_ALLOW_X_MOVE) && m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2 > m_fMapCenterX)
+ m_fMapCenterX += MENU_X(15.f);
+ m_bShowMouse = false;
+ }
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouseJustUp()) {
+ // The coordinates in aScreens->MENUPAGE_MAP.
+ if (m_nMousePosX > MENU_X_LEFT_ALIGNED(60.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(140.0f)) {
+ if (m_nMousePosY > MENU_Y(375.0f) && m_nMousePosY < MENU_Y(400.0f)) {
+ m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
+ goBack = true;
+ }
+ }
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosX > m_nMouseOldPosX || CPad::GetPad(0)->GetRight() ||
+ CPad::GetPad(0)->GetDPadRight() || CPad::GetPad(0)->GetAnalogueLeftRight() > 0) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) {
+ if (m_fMapSize > MENU_X(MAP_SIZE_TO_ALLOW_X_MOVE) && SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)) < m_fMapCenterX)
+ m_fMapCenterX -= MENU_X(15.f);
+ m_bShowMouse = false;
+ }
+ }
+ }
+
+
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10)
+ lastMapTick = CTimer::GetTimeInMillisecondsPauseMode();
+
+#ifndef MAP_ENHANCEMENTS
+ if (CPad::GetPad(0)->GetLeftMouseJustUp())
+ CentreMousePointer();
+#endif
+
+ if (CPad::GetPad(0)->GetLeftMouse()) {
+ if (m_nMousePosX < SCREEN_STRETCH_X(20.0f) || m_nMousePosX > SCREEN_STRETCH_X(620.0f) || m_nMousePosY < SCREEN_STRETCH_Y(20.0f) || m_nMousePosY > SCREEN_STRETCH_Y(428.0f)) {
+#ifdef MAP_ENHANCEMENTS
+ justResetPointer = true;
+#endif
+ CentreMousePointer();
+ }
+ }
+ if (!CPad::GetPad(0)->GetLeftMouse() && !m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
+ m_bShowMouse = true;
+ }
+
+ static bool pressedL = false;
+
+ if (!CPad::GetPad(0)->GetChar('L') && !CPad::GetPad(0)->GetChar('l')) {
+ pressedL = false;
+ }
+
+ if (!pressedL) {
+ if (CPad::GetPad(0)->GetChar('L') || CPad::GetPad(0)->GetChar('l')) {
+ m_PrefsShowLegends = !m_PrefsShowLegends;
+ pressedL = true;
+ }
+ }
+ break;
+ }
+ case MENUPAGE_SOUND_SETTINGS:
+ if (CheckHover(MENU_X_LEFT_ALIGNED(177.f), MENU_X_LEFT_ALIGNED(238.f), MENU_Y(MENURADIO_SELECTOR_START_Y - 13.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT - 8.f))) {
+ m_nHoverOption = HOVEROPTION_PREV_RADIO;
+ }
+
+ if (CheckHover(MENU_X_LEFT_ALIGNED(422.f), MENU_X_LEFT_ALIGNED(491.f), MENU_Y(MENURADIO_SELECTOR_START_Y - 13.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT - 8.f))) {
+ m_nHoverOption = HOVEROPTION_NEXT_RADIO;
+ }
+ break;
+ case MENUPAGE_STATS:
+ {
+ if (CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustUp() || CPad::GetPad(0)->GetUp() ||
+ CPad::GetPad(0)->GetDPadUp() || CPad::GetPad(0)->GetAnalogueUpDown() < 0) {
+
+ m_StatsScrollSpeed = 20.0f;
+ m_StatsScrollDirection = 0;
+
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustUp() || CPad::GetPad(0)->GetDown() ||
+ CPad::GetPad(0)->GetDPadDown() || CPad::GetPad(0)->GetAnalogueUpDown() > 0) {
+
+ m_StatsScrollSpeed = 20.0f;
+ m_StatsScrollDirection = 1;
+
+ } else if (CPad::GetPad(0)->GetChar(' ')) {
+ m_StatsScrollSpeed = 0.0f;
+ } else
+ m_StatsScrollSpeed = 150.0f;
+
+ static bool pressedS = false;
+
+ if (!CPad::GetPad(0)->GetChar('S') && !CPad::GetPad(0)->GetChar('s')) {
+ pressedS = false;
+ }
+
+ if (!pressedS) {
+ if (CPad::GetPad(0)->GetChar('S') || CPad::GetPad(0)->GetChar('s')) {
+ ExportStats();
+ m_nHelperTextMsgId = 4;
+ m_nHelperTextAlpha = 300;
+ pressedS = true;
+ }
+ }
+ break;
+ }
+ }
+}
+
+// TODO(Miami): FrontEndMenuManager.ConstructStatLine -> CStats::ConstructStatLine
+// Not original name
+void
+CMenuManager::ExportStats()
+{
+ char date[10];
+ CFileMgr::SetDirMyDocuments();
+ _strdate(date);
+ wchar *lastMission = TheText.Get(CStats::LastMissionPassedName[0] == '\0' ? "ITBEG" : CStats::LastMissionPassedName);
+ FILE *txtFile = fopen("stats.txt", "w");
+
+ if (txtFile) {
+ int statLines = FrontEndMenuManager.ConstructStatLine(99999);
+ fprintf(txtFile, "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n");
+ fprintf(txtFile, "\t\t\tGTA VICE CITY %s\n", UnicodeToAscii(TheText.Get("FEH_STA")));
+ fprintf(txtFile, "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n\n\n");
+ fprintf(txtFile, "%s: ", UnicodeToAscii(TheText.Get("FES_CMI")));
+ fprintf(txtFile, "%s\n", UnicodeToAscii(lastMission));
+ fprintf(txtFile, "%s: ", UnicodeToAscii(TheText.Get("FES_DAT")));
+ fprintf(txtFile, "%s\n\n\n", date);
+ fprintf(txtFile, "%s ", UnicodeToAscii(TheText.Get("CRIMRA")));
+ UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
+ fprintf(txtFile, "%s (%d)\n\n\n", UnicodeToAscii(gUString), CStats::FindCriminalRatingNumber());
+ for (int i = 0; i < statLines; ++i) {
+ FrontEndMenuManager.ConstructStatLine(i);
+ char *statKey = UnicodeToAscii(gUString);
+ if (statKey[0] != '\0')
+ fprintf(txtFile, "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -\n%s\n", statKey);
+
+ char *statValue = UnicodeToAscii(gUString2);
+ for (int j = 0; statValue[j] != '\0'; ++j) {
+ if (statValue[j] == '_')
+ statValue[j] = 'º';
+ }
+ if (statValue)
+ fprintf(txtFile, "%s\n\n", statValue);
+ }
+ fprintf(txtFile, "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n\n");
+ }
+ fclose(txtFile);
+ FILE *htmlFile = fopen("stats.html", "w");
+ if (htmlFile) {
+ int statLines = FrontEndMenuManager.ConstructStatLine(99999);
+ fprintf(htmlFile, "<title>Grand Theft Auto Vice City Stats</title>\n");
+ fprintf(htmlFile, "<body bgcolor=\"#FF00CC\" leftmargin=\"10\" topmargin=\"10\" marginwidth=\"10\" marginheight=\"10\">\n");
+ fprintf(htmlFile, "<table width=\"560\" align=\"center\" border=\"0\" cellpadding=\"5\" cellspacing=\"0\">\n");
+ fprintf(htmlFile, "<tr align=\"center\" valign=\"top\"> \n");
+ fprintf(htmlFile, "<td height=\"59\" colspan=\"2\" bgcolor=\"#FFCCFF\"><div align=\"center\"><font color=\"#FF00CC\" size=\"3\" "
+ "face=\"Arial, \n");
+ fprintf(htmlFile, "Helvetica, sans-serif\">-------------------------------------------------------------------------</font><font \n");
+ fprintf(htmlFile, "size=\"3\" face=\"Arial, Helvetica, sans-serif\"><br>\n");
+ fprintf(htmlFile, "<strong><font color=\"#000000\">GRAND THEFT AUTO VICE CITY ");
+ fprintf(htmlFile, "%s</font></strong><br><font\n", UnicodeToAscii(TheText.Get("FEH_STA")));
+ fprintf(htmlFile, "color=\"#FF00CC\">-------------------------------------------------------------------------</font></font></div></td> </tr>\n");
+ fprintf(htmlFile, "<tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> <td height=\"22\" colspan=\"2\">&nbsp;</td> </tr>\n");
+ fprintf(htmlFile, "<tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> \n");
+ fprintf(htmlFile,
+ "<td height=\"40\" colspan=\"2\"> <p><font color=\"#00CC00\" size=\"2\" face=\"Arial, Helvetica, sans-serif\">"
+ "<strong><font color=\"#009900\" size=\"1\">%s: \n", UnicodeToAscii(TheText.Get("FES_DAT")));
+ fprintf(htmlFile, "%s</font><br> %s: </strong>", date, UnicodeToAscii(TheText.Get("FES_CMI")));
+ fprintf(htmlFile, "%s<strong><br></strong> </font></p></td></tr>\n", UnicodeToAscii(lastMission));
+ fprintf(htmlFile, "<tr align=\"left\" valign=\"top\" bgcolor=\"#CCCCCC\"> <td height=\"5\" colspan=\"2\"></td> </tr> <tr align=\""
+ "left\" valign=\"top\" bgcolor=\"#FFFFFF\"> \n");
+ fprintf(htmlFile, "<td height=\"10\" colspan=\"2\"></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> \n");
+ fprintf(htmlFile, "<td height=\"20\" colspan=\"2\"><font color=\"#FF00CC\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><str"
+ "ong>%s</strong>\n", UnicodeToAscii(TheText.Get("CRIMRA")));
+
+ UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
+ char *statKey = UnicodeToAscii(gUString);
+ int rating = CStats::FindCriminalRatingNumber();
+ fprintf(htmlFile, "%s (%d)</font></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"><td height=\"10\" colspan=\""
+ "2\"></td> </tr>\n", statKey, rating);
+
+ for (int k = 0; k < statLines; ++k) {
+ FrontEndMenuManager.ConstructStatLine(k);
+ statKey = UnicodeToAscii(gUString);
+ if (statKey[0] != '\0')
+ fprintf(htmlFile, "</font></strong></div></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> <td height=\"10"
+ "\" colspan=\"2\"></td> </tr>\n");
+
+ fprintf(htmlFile, "<tr align=\"left\" valign=\"top\"><td width=\"500\" height=\"22\" bgcolor=\"#FFCCFF\"><font color=\"#FF00CC"
+ "\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><strong>\n");
+
+ if (statKey[0] != '\0')
+ fprintf(htmlFile, "%s", statKey);
+ else
+ fprintf(htmlFile, " ");
+
+ fprintf(htmlFile, "</strong></font></td> <td width=\"500\" align=\"right\" valign=\"middle\" bgcolor=\"#FFCCFF\"> <div align=\""
+ "right\"><strong><font color=\"#FF00CC\">\n");
+
+ char *statValue = UnicodeToAscii(gUString2);
+ for (int l = 0; statValue[l] != '\0'; ++l) {
+ if (statValue[l] == '_')
+ statValue[l] = 'º';
+ }
+ if (statValue)
+ fprintf(htmlFile, "%s", statValue);
+ else
+ fprintf(htmlFile, " ");
+ }
+ fprintf(htmlFile, "</font></strong></div></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> <td height=\"10\" c"
+ "olspan=\"2\"></td> </tr>\n");
+ fprintf(htmlFile, "</table><br><table width=\"560\" border=\"0\" align=\"center\" cellspacing=\"0\" cellpadding=\"5\"><tr align"
+ "=\"center\" valign=\"middle\" bgcolor=\"#FFCCFF\">");
+ fprintf(htmlFile, "<td><font color=\"#000000\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><a href=\"http://www.rockstargam"
+ "es.com/vicecity\">rockstargames.com/vicecity</a></font></td>\n");
+ fprintf(htmlFile, "<td><font color=\"#000000\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><a href=\"http://www.rockstargam"
+ "es.com\">rockstargames.com</a></font></td>\n");
+ fprintf(htmlFile, "<td><font color=\"#000000\" size=\"2\" face=\"Arial, Helvetica, sans-serif\">&nbsp;<a href=\"http://www.rocks"
+ "tarnorth.com\">rockstarnorth.com</a></font></td></tr>\n");
+ fprintf(htmlFile, "</table>\n</body>\n");
+ }
+ fclose(htmlFile);
+ CFileMgr::SetDir("");
+}
+
+// Original name is unknown
+void
+CMenuManager::PrintRadioSelector(void)
+{
+ static PauseModeTime lastRadioChange = 0;
+
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(418.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT),
+ MENU_X_LEFT_ALIGNED(228.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT),
+ MENU_X_LEFT_ALIGNED(428.f), MENU_Y(MENURADIO_SELECTOR_START_Y),
+ MENU_X_LEFT_ALIGNED(238.f), MENU_Y(MENURADIO_SELECTOR_START_Y), CRGBA(RADIO_SELECTOR_COLOR.r, RADIO_SELECTOR_COLOR.g, RADIO_SELECTOR_COLOR.b, FadeIn(180)));
+
+ int rightMostSprite, rightMostStation;
+ if (DMAudio.IsMP3RadioChannelAvailable()) {
+ rightMostSprite = MENUSPRITE_MP3;
+ rightMostStation = USERTRACK;
+ } else {
+ rightMostSprite = MENUSPRITE_WAVE;
+ rightMostStation = WAVE;
+ }
+ #ifdef THIS_IS_STUPID
+
+ // First radio
+ if (m_ScrollRadioBy == 1) {
+ if (m_PrefsRadioStation == 1) {
+ m_aFrontEndSprites[rightMostSprite].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else if ( m_PrefsRadioStation == 0) {
+ m_aFrontEndSprites[rightMostSprite - 1].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else {
+ m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE - 2].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ }
+ }
+
+ // Second
+ if (m_PrefsRadioStation == 0) {
+ m_aFrontEndSprites[rightMostSprite].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else {
+ m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE - 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE),
+ MENU_Y(MENURADIO_ICON_SIZE), CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ }
+
+ // Third (middle)
+ int prevStation = m_PrefsRadioStation - 1;
+ if (prevStation == rightMostStation) {
+ m_aFrontEndSprites[MENUSPRITE_WILDSTYLE + 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else if ( prevStation == rightMostStation - 1) {
+ m_aFrontEndSprites[MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else {
+ m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE + 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ }
+
+ // Fifth
+ if (m_ScrollRadioBy == -1) {
+ int prevStation = m_PrefsRadioStation - 1;
+ if (prevStation == rightMostStation) {
+ m_aFrontEndSprites[MENUSPRITE_WILDSTYLE + 4].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else if (prevStation == rightMostStation - 1) {
+ m_aFrontEndSprites[MENUSPRITE_WILDSTYLE + 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else if ( prevStation == rightMostStation - 2) {
+ m_aFrontEndSprites[MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else {
+ m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE + 2].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ }
+ }
+
+ // Fourth
+ if (m_ScrollRadioBy == 0) {
+ m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2 - 10.f), MENU_Y(MENURADIO_ICON_Y - 10.f), MENU_X(MENURADIO_ICON_SIZE) + MENU_X(20.f), MENU_Y(MENURADIO_ICON_SIZE) + MENU_Y(20.f),
+ CRGBA(255, 255, 255, FadeIn(255)));
+ } else {
+ if (m_PrefsRadioStation - 1 == rightMostStation) {
+ m_aFrontEndSprites[MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else {
+ m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ }
+ }
+#else
+ int first = ((m_PrefsRadioStation - 2) + rightMostStation + 1) % (rightMostStation + 1);
+ int second = ((m_PrefsRadioStation - 1) + rightMostStation + 1) % (rightMostStation + 1);
+ int third = ((m_PrefsRadioStation) + rightMostStation + 1) % (rightMostStation + 1);
+ int fourth = ((m_PrefsRadioStation + 1) + rightMostStation + 1) % (rightMostStation + 1);
+ int fifth = ((m_PrefsRadioStation + 2) + rightMostStation + 1) % (rightMostStation + 1);
+
+ // First one is only drawn on transition to next
+ if (m_ScrollRadioBy == 1) {
+ m_aFrontEndSprites[first + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ }
+
+ // Second
+ m_aFrontEndSprites[second + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+
+ // Middle one(third) is colored differently whether on transition or not.
+ if (m_ScrollRadioBy != 0) {
+ m_aFrontEndSprites[third + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ } else {
+ m_aFrontEndSprites[third + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2 - 10.f), MENU_Y(MENURADIO_ICON_Y - 10.f), MENU_X(MENURADIO_ICON_SIZE) + MENU_X(20.f), MENU_Y(MENURADIO_ICON_SIZE) + MENU_Y(20.f),
+ CRGBA(255, 255, 255, FadeIn(255)));
+ }
+
+ // Fourth
+ m_aFrontEndSprites[fourth + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+
+ // Fifth one is only drawn on transition to prev.
+ if (m_ScrollRadioBy == -1) {
+ m_aFrontEndSprites[fifth + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE),
+ CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a)));
+ }
+#endif
+
+ static bool radioChangeRequested = false;
+ static PauseModeTime lastScrollCheck = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastScrollCheck > 17) {
+ if (m_ScrollRadioBy == 1) {
+ if (m_LeftMostRadioX > MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - MENURADIO_ICON_SIZE)) {
+ m_LeftMostRadioX -= MENU_X(6.f);
+ } else {
+ m_ScrollRadioBy = 0;
+ lastRadioChange = CTimer::GetTimeInMillisecondsPauseMode();
+ radioChangeRequested = true;
+ }
+ }
+ if (m_ScrollRadioBy == -1) {
+ if (m_LeftMostRadioX < MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - MENURADIO_ICON_SIZE)) {
+ m_LeftMostRadioX += MENU_X(6.f);
+ } else {
+ m_ScrollRadioBy = 0;
+ lastRadioChange = CTimer::GetTimeInMillisecondsPauseMode();
+ radioChangeRequested = true;
+ }
+ }
+ lastScrollCheck = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ // Background behind arrows
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(228.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT),
+ MENU_X_LEFT_ALIGNED(168.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT),
+ MENU_X_LEFT_ALIGNED(238.f), MENU_Y(MENURADIO_SELECTOR_START_Y),
+ MENU_X_LEFT_ALIGNED(178.f), MENU_Y(MENURADIO_SELECTOR_START_Y),
+ CRGBA(RADIO_SELECTOR_COLOR.r, RADIO_SELECTOR_COLOR.g, RADIO_SELECTOR_COLOR.b, FadeIn(255)));
+
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(478.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT),
+ MENU_X_LEFT_ALIGNED(418.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT),
+ MENU_X_LEFT_ALIGNED(488.f), MENU_Y(MENURADIO_SELECTOR_START_Y),
+ MENU_X_LEFT_ALIGNED(428.f), MENU_Y(MENURADIO_SELECTOR_START_Y),
+ CRGBA(RADIO_SELECTOR_COLOR.r, RADIO_SELECTOR_COLOR.g, RADIO_SELECTOR_COLOR.b, FadeIn(255)));
+
+ // Arrows and their shadows
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(216.f), MENU_Y(333.f), MENU_X_LEFT_ALIGNED(196.f), MENU_Y(321.f), MENU_X_LEFT_ALIGNED(216.f), MENU_Y(307.f), MENU_X_LEFT_ALIGNED(196.f), MENU_Y(321.f), CRGBA(0, 0, 0, FadeIn(255)));
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(213.f), MENU_Y(330.f), MENU_X_LEFT_ALIGNED(193.f), MENU_Y(318.f), MENU_X_LEFT_ALIGNED(213.f), MENU_Y(304.f), MENU_X_LEFT_ALIGNED(193.f), MENU_Y(318.f), CRGBA(97, 194, 247, FadeIn(255)));
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(440.f), MENU_Y(333.f), MENU_X_LEFT_ALIGNED(460.f), MENU_Y(321.f), MENU_X_LEFT_ALIGNED(440.f), MENU_Y(307.f), MENU_X_LEFT_ALIGNED(460.f), MENU_Y(321.f), CRGBA(0, 0, 0, FadeIn(255)));
+ CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(443.f), MENU_Y(330.f), MENU_X_LEFT_ALIGNED(463.f), MENU_Y(318.f), MENU_X_LEFT_ALIGNED(443.f), MENU_Y(304.f), MENU_X_LEFT_ALIGNED(463.f), MENU_Y(318.f), CRGBA(97, 194, 247, FadeIn(255)));
+ if (radioChangeRequested) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastRadioChange > 50) {
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
+ OutputDebugString("FRONTEND RADIO STATION CHANGED");
+ lastRadioChange = CTimer::GetTimeInMillisecondsPauseMode();
+ radioChangeRequested = false;
+ }
+ }
+}
+
// Original name is unknown
void
CMenuManager::ProcessList(bool &optionSelected, bool &goBack)
@@ -3480,10 +4013,6 @@ CMenuManager::UserInput(void)
aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_LABEL)
continue;
- int extraOffset = 0;
- if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO)
- extraOffset = MENURADIO_ICON_SCALE;
-
if (m_nMousePosY > MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y) &&
m_nMousePosY < MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y + MENU_DEFAULT_LINE_HEIGHT)) {
static int oldScreen = m_nCurrScreen;
@@ -3532,8 +4061,7 @@ CMenuManager::UserInput(void)
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS || m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
ProcessList(optionSelected, goBack);
} else {
- // TODO(Miami): Seperate that code into a new function from ProcessUserInput
- // ProcessScrollingExceptLists(goBack);
+ AdditionalOptionInput(goBack);
if (m_AllowNavigation &&
(CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown())) {
@@ -3563,16 +4091,12 @@ CMenuManager::UserInput(void)
}
if (CPad::GetPad(0)->GetLeftMouseJustUp() && m_nCurrScreen != MENUPAGE_MAP) {
- // TODO(Miami): New radio selector
- if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM) {
+ if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)
optionSelected = true;
- }
- }
- // TODO(Miami): This part is old radio selector, remove when new is reversed!!
- else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
- ChangeRadioStation(m_nHoverOption - HOVEROPTION_RADIO_0 - m_PrefsRadioStation);
- }
+ else if (m_nHoverOption == HOVEROPTION_NEXT_RADIO)
+ ChangeRadioStation(1);
+ else if (m_nHoverOption == HOVEROPTION_PREV_RADIO)
+ ChangeRadioStation(-1);
}
if (CPad::GetPad(0)->GetLeftMouse()) {
@@ -3839,12 +4363,6 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
case MENUACTION_CHANGEMENU:
case MENUACTION_YES:
case MENUACTION_NO:
-#ifdef CUSTOM_MAP
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) {
- bMapLoaded = false;
- }
-
-#endif
SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
break;
case MENUACTION_RADIO:
@@ -4605,56 +5123,14 @@ CMenuManager::DrawQuitGameScreen(void)
m_AllowNavigation = false;
}
-#ifdef CUSTOM_MAP
-
-#define ZOOM(x, y, in) \
- do { \
- if(m_fMapSize > SCREEN_HEIGHT * 3.0f && in) \
- break; \
- float z2 = in? 1.1f : 1.f/1.1f; \
- m_fMapCenterX += (x - m_fMapCenterX) * (1.0f - z2); \
- m_fMapCenterY += (y - m_fMapCenterY) * (1.0f - z2); \
- \
- if (m_fMapSize < SCREEN_HEIGHT / 2 && !in) \
- break; \
- \
- m_fMapSize *= z2; \
- } while(0)
-
-#endif
-
void
CMenuManager::PrintMap(void)
{
m_bMenuMapActive = true;
CRadar::InitFrontEndMap();
-#ifdef CUSTOM_MAP
- // Just entered to map
- if (!bMapLoaded) {
- m_fMapSize = SCREEN_HEIGHT * 2.0f;
- m_fMapCenterX = 0.0f;
- m_fMapCenterY = 0.0f;
- CVector2D radarSpacePlayer;
- CVector2D screenSpacePlayer;
- CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors()));
- CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer);
-
- m_fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2;
- m_fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2;
- bMapMouseShownOnce = false;
- bMapLoaded = true;
-
- // Let's wait for a frame to not toggle the waypoint
- if (CPad::GetPad(0)->NewState.Cross) {
- m_bMenuMapActive = false;
- return;
- }
- }
-#endif
-
- // Because m_fMapSize is half of the map length, and map consists of 3x3 tiles.
- float halfTile = m_fMapSize / 3.0f;
+ // Because m_fMapSize is half of the map length(hence * 2), and map consists of 3x3 tiles(hence / 3).
+ float halfTile = m_fMapSize * 2.f / 3.f / 2.f;
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
@@ -4752,80 +5228,22 @@ CMenuManager::PrintMap(void)
}
}
-#ifdef CUSTOM_MAP
- CVector2D mapPoint;
- mapPoint.x = m_nMousePosX;
- mapPoint.y = m_nMousePosY;
-
- if (m_bShowMouse) {
- bMapMouseShownOnce = true;
- } else if (!bMapMouseShownOnce) {
- mapPoint.x = SCREEN_WIDTH / 2;
- mapPoint.y = SCREEN_HEIGHT / 2;
+#ifdef MAP_ENHANCEMENTS
+ if (m_nMenuFadeAlpha != 255 && !m_bShowMouse) {
+ mapCrosshair.x = SCREEN_WIDTH / 2;
+ mapCrosshair.y = SCREEN_HEIGHT / 2;
+ } else if (m_bShowMouse) {
+ mapCrosshair.x = m_nMousePosX;
+ mapCrosshair.y = m_nMousePosY;
}
- CSprite2d::DrawRect(CRect(mapPoint.x - MENU_X(1.0f), 0.0f,
- mapPoint.x + MENU_X(1.0f), SCREEN_HEIGHT),
+ CSprite2d::DrawRect(CRect(mapCrosshair.x - MENU_X(1.0f), 0.0f,
+ mapCrosshair.x + MENU_X(1.0f), SCREEN_HEIGHT),
CRGBA(0, 0, 0, 150));
- CSprite2d::DrawRect(CRect(0.0f, mapPoint.y + MENU_X(1.0f),
- SCREEN_WIDTH, mapPoint.y - MENU_X(1.0f)),
+ CSprite2d::DrawRect(CRect(0.0f, mapCrosshair.y + MENU_X(1.0f),
+ SCREEN_WIDTH, mapCrosshair.y - MENU_X(1.0f)),
CRGBA(0, 0, 0, 150));
- if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
- if (mapPoint.y > m_fMapCenterY - m_fMapSize && mapPoint.y < m_fMapCenterY + m_fMapSize &&
- mapPoint.x > m_fMapCenterX - m_fMapSize && mapPoint.x < m_fMapCenterX + m_fMapSize) {
-
- // Don't ask me the meanings, I don't know. Found them by trying
- float diffX = m_fMapCenterX - m_fMapSize, diffY = m_fMapCenterY - m_fMapSize;
- float x = ((mapPoint.x - diffX) / (m_fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT);
- float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapPoint.y - diffY) / (m_fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE);
- CRadar::ToggleTargetMarker(x, y);
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_BACK, 0);
- }
- }
-
- if (CPad::GetPad(0)->GetLeftMouse()) {
- m_fMapCenterX += m_nMousePosX - m_nMouseOldPosX;
- m_fMapCenterY += m_nMousePosY - m_nMouseOldPosY;
- } else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) {
- m_fMapCenterX += 15.0f;
- } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) {
- m_fMapCenterX -= 15.0f;
- } else if (CPad::GetPad(0)->GetLeftStickX()) {
- m_fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f;
- }
-
- if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) {
- m_fMapCenterY += 15.0f;
- } else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) {
- m_fMapCenterY -= 15.0f;
- } else if (CPad::GetPad(0)->GetLeftStickY()) {
- m_fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f;
- }
-
- if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
- if (CPad::GetPad(0)->GetMouseWheelDown())
- ZOOM(mapPoint.x, mapPoint.y, false);
- else
- ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false);
- } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
- if (CPad::GetPad(0)->GetMouseWheelUp())
- ZOOM(mapPoint.x, mapPoint.y, true);
- else
- ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true);
- }
-
- if (m_fMapCenterX - m_fMapSize > SCREEN_WIDTH / 2)
- m_fMapCenterX = m_fMapSize + SCREEN_WIDTH / 2;
-
- if (m_fMapCenterX + m_fMapSize < SCREEN_WIDTH / 2)
- m_fMapCenterX = SCREEN_WIDTH / 2 - m_fMapSize;
-
- if (m_fMapCenterY + m_fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f))
- m_fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - m_fMapSize;
-
- if (m_fMapCenterY - m_fMapSize > SCREEN_HEIGHT / 2)
- m_fMapCenterY = SCREEN_HEIGHT / 2 + m_fMapSize;
#endif
m_bMenuMapActive = false;
@@ -4834,10 +5252,6 @@ CMenuManager::PrintMap(void)
DisplayHelperText("FEH_MPH");
}
-#ifdef CUSTOM_MAP
-#undef ZOOM
-#endif
-
// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
int
CMenuManager::ConstructStatLine(int rowIdx)
@@ -4994,24 +5408,21 @@ CMenuManager::ConstructStatLine(int rowIdx)
#undef STAT_LINE
}
-// TODO(Miami): These #if 0's are here because we still use III radio selector. Remove them when new one reversed
void
-CMenuManager::ChangeRadioStation(uint8 increaseBy)
+CMenuManager::ChangeRadioStation(int8 increaseBy)
{
if (m_ScrollRadioBy != 0)
return;
m_PrefsRadioStation += increaseBy;
-#if 0
m_ScrollRadioBy = increaseBy;
if (m_ScrollRadioBy == 1) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0);
- field_F0 = 238.0f;
+ m_LeftMostRadioX = MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X);
} else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0);
- field_F0 = 118.0f;
+ m_LeftMostRadioX = MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - (2 * MENURADIO_ICON_SIZE));
}
-#endif
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE)
@@ -5024,15 +5435,8 @@ CMenuManager::ChangeRadioStation(uint8 increaseBy)
if (m_PrefsRadioStation > WAVE)
m_PrefsRadioStation = WILDSTYLE;
}
-#if 0
DMAudio.StopFrontEndTrack();
DMAudio.PlayFrontEndSound(SOUND_RADIO_CHANGE, 0);
-#else
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
-#endif
}
#if 0
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index d2091a52..9455a1f9 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -22,7 +22,11 @@
#define MENU_DEFAULT_CONTENT_Y 100
#define MENU_DEFAULT_LINE_HEIGHT 29
-#define MENURADIO_ICON_SCALE 60.0f
+#define MENURADIO_ICON_FIRST_X 238.f
+#define MENURADIO_ICON_Y 288.0f
+#define MENURADIO_ICON_SIZE 60.0f
+#define MENURADIO_SELECTOR_START_Y 285.f // other options should leave room on the screen
+#define MENURADIO_SELECTOR_HEIGHT 65.f
#define MENUSLIDER_X 500.0f
#define MENUSLIDER_UNK 100.0f
@@ -303,7 +307,13 @@ enum eCheckHover
HOVEROPTION_LIST, // also layer in controller setup and skin menu
HOVEROPTION_SKIN,
HOVEROPTION_USESKIN, // also layer in controller setup and skin menu
- HOVEROPTION_RADIO_0,
+ HOVEROPTION_NEXT_RADIO,
+ HOVEROPTION_PREV_RADIO,
+
+ // Below is TODO(Miami)
+
+ // those are unused in VC
+ HOVEROPTION_RADIO_0 = HOVEROPTION_NEXT_RADIO,
HOVEROPTION_RADIO_1,
HOVEROPTION_RADIO_2,
HOVEROPTION_RADIO_3,
@@ -313,6 +323,7 @@ enum eCheckHover
HOVEROPTION_RADIO_7,
HOVEROPTION_RADIO_8,
HOVEROPTION_RADIO_9,
+
HOVEROPTION_INCREASE_BRIGHTNESS,
HOVEROPTION_DECREASE_BRIGHTNESS,
HOVEROPTION_INCREASE_DRAWDIST,
@@ -481,7 +492,7 @@ public:
int8 m_PrefsDMA;
int8 m_PrefsSfxVolume;
int8 m_PrefsMusicVolume;
- uint8 m_PrefsRadioStation;
+ int8 m_PrefsRadioStation;
uint8 m_PrefsStereoMono; // unused except restore settings
int32 m_nCurrOption;
bool m_bQuitGameNoCD;
@@ -517,7 +528,7 @@ public:
int32 m_menuTransitionProgress;
CSprite2d m_aFrontEndSprites[NUM_MENU_SPRITES];
bool m_bSpritesLoaded;
- int32 field_F0;
+ int32 m_LeftMostRadioX;
int32 m_ScrollRadioBy;
int32 m_nCurrScreen;
int32 m_nPrevScreen;
@@ -665,7 +676,7 @@ public:
void ProcessList(bool &optionSelected, bool &goBack);
void UserInput();
void ProcessUserInput(uint8, uint8, uint8, uint8, int8);
- void ChangeRadioStation(uint8);
+ void ChangeRadioStation(int8);
void ProcessFileActions();
void ProcessOnOffMenuOptions();
void RequestFrontEndShutDown();
@@ -681,6 +692,9 @@ public:
int GetNumOptionsCntrlConfigScreens();
int ConstructStatLine(int);
void SwitchToNewScreen(int8);
+ void AdditionalOptionInput(bool &goBack);
+ void ExportStats(void);
+ void PrintRadioSelector(void);
// New (not in function or inlined in the game)
void ThingsToDoBeforeLeavingPage();
diff --git a/src/core/config.h b/src/core/config.h
index 822cf83f..66e174ea 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -287,7 +287,7 @@ enum Config {
# define PS2_MENU
//# define PS2_MENU_USEALLPAGEICONS
#else
-# define MAP_ENHANCEMENTS // Adding waypoint etc.
+# define MAP_ENHANCEMENTS // Adding waypoint and better mouse support
# define TRIANGLE_BACK_BUTTON
//# define CIRCLE_BACK_BUTTON
//#define CUSTOM_FRONTEND_OPTIONS
diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp
index 4b7d3d9a..37c94cb4 100644
--- a/src/skel/crossplatform.cpp
+++ b/src/skel/crossplatform.cpp
@@ -256,3 +256,17 @@ char* casepath(char const* path, bool checkPathFirst)
return out;
}
#endif
+
+#if !defined(_MSC_VER) && !defined(__CWCC__)
+char *strdate(char *buf) {
+ time_t timestamp;
+ time(&timestamp);
+ tm *localTm = localtime(&timestamp);
+ strftime(buf, 10, "%m/%d/%y", localTm);
+ return buf;
+}
+
+char *_strdate(char *buf) {
+ return strdate(buf);
+}
+#endif
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h
index 1635781b..fe1f22fd 100644
--- a/src/skel/crossplatform.h
+++ b/src/skel/crossplatform.h
@@ -12,6 +12,10 @@ enum eWinVersion
OS_WINXP,
};
+#if !defined(_MSC_VER) && !defined(__CWCC__)
+char *_strdate(char *buf);
+#endif
+
#ifdef _WIN32
// As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>.