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author | Sergeanur <s.anureev@yandex.ua> | 2020-08-02 18:49:12 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-08-02 18:49:12 +0200 |
commit | 3e24ae8812ca4a0031d82ea7f7393605b8a4283a (patch) | |
tree | 5cc79378e86970d3b63cbed173d627410ea90ca6 /sdk/dx8sdk/Include/dsound.h | |
parent | Merge pull request #669 from erorcun/miami (diff) | |
parent | Move sdk and eax (diff) | |
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Diffstat (limited to 'sdk/dx8sdk/Include/dsound.h')
-rw-r--r-- | sdk/dx8sdk/Include/dsound.h | 2358 |
1 files changed, 2358 insertions, 0 deletions
diff --git a/sdk/dx8sdk/Include/dsound.h b/sdk/dx8sdk/Include/dsound.h new file mode 100644 index 00000000..8020a660 --- /dev/null +++ b/sdk/dx8sdk/Include/dsound.h @@ -0,0 +1,2358 @@ +/*==========================================================================; + * + * Copyright (c) Microsoft Corporation. All rights reserved. + * + * File: dsound.h + * Content: DirectSound include file + * + **************************************************************************/ + +#define COM_NO_WINDOWS_H +#include <objbase.h> +#include <float.h> + +#ifndef DIRECTSOUND_VERSION +#define DIRECTSOUND_VERSION 0x0900 /* Version 9.0 */ +#endif + +#ifdef __cplusplus +extern "C" { +#endif // __cplusplus + +#ifndef __DSOUND_INCLUDED__ +#define __DSOUND_INCLUDED__ + +/* Type definitions shared with Direct3D */ + +#ifndef DX_SHARED_DEFINES + +typedef float D3DVALUE, *LPD3DVALUE; + +#ifndef D3DCOLOR_DEFINED +typedef DWORD D3DCOLOR; +#define D3DCOLOR_DEFINED +#endif + +#ifndef LPD3DCOLOR_DEFINED +typedef DWORD *LPD3DCOLOR; +#define LPD3DCOLOR_DEFINED +#endif + +#ifndef D3DVECTOR_DEFINED +typedef struct _D3DVECTOR { + float x; + float y; + float z; +} D3DVECTOR; +#define D3DVECTOR_DEFINED +#endif + +#ifndef LPD3DVECTOR_DEFINED +typedef D3DVECTOR *LPD3DVECTOR; +#define LPD3DVECTOR_DEFINED +#endif + +#define DX_SHARED_DEFINES +#endif // DX_SHARED_DEFINES + +#define _FACDS 0x878 /* DirectSound's facility code */ +#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code) + +// DirectSound Component GUID {47D4D946-62E8-11CF-93BC-444553540000} +DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); + +// DirectSound 8.0 Component GUID {3901CC3F-84B5-4FA4-BA35-AA8172B8A09B} +DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b); + +// DirectSound Capture Component GUID {B0210780-89CD-11D0-AF08-00A0C925CD16} +DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +// DirectSound 8.0 Capture Component GUID {E4BCAC13-7F99-4908-9A8E-74E3BF24B6E1} +DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1); + +// DirectSound Full Duplex Component GUID {FEA4300C-7959-4147-B26A-2377B9E7A91D} +DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d); + + +// DirectSound default playback device GUID {DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + +// DirectSound default capture device GUID {DEF00001-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + +// DirectSound default device for voice playback {DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + +// DirectSound default device for voice capture {DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03} +DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); + + +// +// Forward declarations for interfaces. +// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined +// + +#ifdef __cplusplus +struct IDirectSound; +struct IDirectSoundBuffer; +struct IDirectSound3DListener; +struct IDirectSound3DBuffer; +struct IDirectSoundCapture; +struct IDirectSoundCaptureBuffer; +struct IDirectSoundNotify; +#endif // __cplusplus + + +// +// DirectSound 8.0 interfaces. +// + +#if DIRECTSOUND_VERSION >= 0x0800 + +#ifdef __cplusplus +struct IDirectSound8; +struct IDirectSoundBuffer8; +struct IDirectSoundCaptureBuffer8; +struct IDirectSoundFXGargle; +struct IDirectSoundFXChorus; +struct IDirectSoundFXFlanger; +struct IDirectSoundFXEcho; +struct IDirectSoundFXDistortion; +struct IDirectSoundFXCompressor; +struct IDirectSoundFXParamEq; +struct IDirectSoundFXWavesReverb; +struct IDirectSoundFXI3DL2Reverb; +struct IDirectSoundCaptureFXAec; +struct IDirectSoundCaptureFXNoiseSuppress; +struct IDirectSoundFullDuplex; +#endif // __cplusplus + +// IDirectSound8, IDirectSoundBuffer8 and IDirectSoundCaptureBuffer8 are the +// only DirectSound 7.0 interfaces with changed functionality in version 8.0. +// The other level 8 interfaces as equivalent to their level 7 counterparts: + +#define IDirectSoundCapture8 IDirectSoundCapture +#define IDirectSound3DListener8 IDirectSound3DListener +#define IDirectSound3DBuffer8 IDirectSound3DBuffer +#define IDirectSoundNotify8 IDirectSoundNotify +#define IDirectSoundFXGargle8 IDirectSoundFXGargle +#define IDirectSoundFXChorus8 IDirectSoundFXChorus +#define IDirectSoundFXFlanger8 IDirectSoundFXFlanger +#define IDirectSoundFXEcho8 IDirectSoundFXEcho +#define IDirectSoundFXDistortion8 IDirectSoundFXDistortion +#define IDirectSoundFXCompressor8 IDirectSoundFXCompressor +#define IDirectSoundFXParamEq8 IDirectSoundFXParamEq +#define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb +#define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb +#define IDirectSoundCaptureFXAec8 IDirectSoundCaptureFXAec +#define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress +#define IDirectSoundFullDuplex8 IDirectSoundFullDuplex + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +typedef struct IDirectSound *LPDIRECTSOUND; +typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER; +typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER; +typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER; +typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE; +typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER; +typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY; + + +#if DIRECTSOUND_VERSION >= 0x0800 + +typedef struct IDirectSoundFXGargle *LPDIRECTSOUNDFXGARGLE; +typedef struct IDirectSoundFXChorus *LPDIRECTSOUNDFXCHORUS; +typedef struct IDirectSoundFXFlanger *LPDIRECTSOUNDFXFLANGER; +typedef struct IDirectSoundFXEcho *LPDIRECTSOUNDFXECHO; +typedef struct IDirectSoundFXDistortion *LPDIRECTSOUNDFXDISTORTION; +typedef struct IDirectSoundFXCompressor *LPDIRECTSOUNDFXCOMPRESSOR; +typedef struct IDirectSoundFXParamEq *LPDIRECTSOUNDFXPARAMEQ; +typedef struct IDirectSoundFXWavesReverb *LPDIRECTSOUNDFXWAVESREVERB; +typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB; +typedef struct IDirectSoundCaptureFXAec *LPDIRECTSOUNDCAPTUREFXAEC; +typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS; +typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; + +typedef struct IDirectSound8 *LPDIRECTSOUND8; +typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8; +typedef struct IDirectSound3DListener8 *LPDIRECTSOUND3DLISTENER8; +typedef struct IDirectSound3DBuffer8 *LPDIRECTSOUND3DBUFFER8; +typedef struct IDirectSoundCapture8 *LPDIRECTSOUNDCAPTURE8; +typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8; +typedef struct IDirectSoundNotify8 *LPDIRECTSOUNDNOTIFY8; +typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8; +typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8; +typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8; +typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8; +typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8; +typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8; +typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8; +typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8; +typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8; +typedef struct IDirectSoundCaptureFXAec8 *LPDIRECTSOUNDCAPTUREFXAEC8; +typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8; +typedef struct IDirectSoundFullDuplex8 *LPDIRECTSOUNDFULLDUPLEX8; + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IID definitions for the unchanged DirectSound 8.0 interfaces +// + +#if DIRECTSOUND_VERSION >= 0x0800 + +#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture +#define IID_IDirectSound3DListener8 IID_IDirectSound3DListener +#define IID_IDirectSound3DBuffer8 IID_IDirectSound3DBuffer +#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify +#define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle +#define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus +#define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger +#define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho +#define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion +#define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor +#define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq +#define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb +#define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb +#define IID_IDirectSoundCaptureFXAec8 IID_IDirectSoundCaptureFXAec +#define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress +#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// Compatibility typedefs +// + +#ifndef _LPCWAVEFORMATEX_DEFINED +#define _LPCWAVEFORMATEX_DEFINED +typedef const WAVEFORMATEX *LPCWAVEFORMATEX; +#endif // _LPCWAVEFORMATEX_DEFINED + +#ifndef __LPCGUID_DEFINED__ +#define __LPCGUID_DEFINED__ +typedef const GUID *LPCGUID; +#endif // __LPCGUID_DEFINED__ + +typedef LPDIRECTSOUND *LPLPDIRECTSOUND; +typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER; +typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER; +typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER; +typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE; +typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER; +typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY; + +#if DIRECTSOUND_VERSION >= 0x0800 +typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8; +typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8; +typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8; +typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8; +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// Structures +// + +typedef struct _DSCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwMinSecondarySampleRate; + DWORD dwMaxSecondarySampleRate; + DWORD dwPrimaryBuffers; + DWORD dwMaxHwMixingAllBuffers; + DWORD dwMaxHwMixingStaticBuffers; + DWORD dwMaxHwMixingStreamingBuffers; + DWORD dwFreeHwMixingAllBuffers; + DWORD dwFreeHwMixingStaticBuffers; + DWORD dwFreeHwMixingStreamingBuffers; + DWORD dwMaxHw3DAllBuffers; + DWORD dwMaxHw3DStaticBuffers; + DWORD dwMaxHw3DStreamingBuffers; + DWORD dwFreeHw3DAllBuffers; + DWORD dwFreeHw3DStaticBuffers; + DWORD dwFreeHw3DStreamingBuffers; + DWORD dwTotalHwMemBytes; + DWORD dwFreeHwMemBytes; + DWORD dwMaxContigFreeHwMemBytes; + DWORD dwUnlockTransferRateHwBuffers; + DWORD dwPlayCpuOverheadSwBuffers; + DWORD dwReserved1; + DWORD dwReserved2; +} DSCAPS, *LPDSCAPS; + +typedef const DSCAPS *LPCDSCAPS; + +typedef struct _DSBCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwUnlockTransferRate; + DWORD dwPlayCpuOverhead; +} DSBCAPS, *LPDSBCAPS; + +typedef const DSBCAPS *LPCDSBCAPS; + +#if DIRECTSOUND_VERSION >= 0x0800 + + typedef struct _DSEFFECTDESC + { + DWORD dwSize; + DWORD dwFlags; + GUID guidDSFXClass; + DWORD_PTR dwReserved1; + DWORD_PTR dwReserved2; + } DSEFFECTDESC, *LPDSEFFECTDESC; + typedef const DSEFFECTDESC *LPCDSEFFECTDESC; + + #define DSFX_LOCHARDWARE 0x00000001 + #define DSFX_LOCSOFTWARE 0x00000002 + + enum + { + DSFXR_PRESENT, // 0 + DSFXR_LOCHARDWARE, // 1 + DSFXR_LOCSOFTWARE, // 2 + DSFXR_UNALLOCATED, // 3 + DSFXR_FAILED, // 4 + DSFXR_UNKNOWN, // 5 + DSFXR_SENDLOOP // 6 + }; + + typedef struct _DSCEFFECTDESC + { + DWORD dwSize; + DWORD dwFlags; + GUID guidDSCFXClass; + GUID guidDSCFXInstance; + DWORD dwReserved1; + DWORD dwReserved2; + } DSCEFFECTDESC, *LPDSCEFFECTDESC; + typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC; + + #define DSCFX_LOCHARDWARE 0x00000001 + #define DSCFX_LOCSOFTWARE 0x00000002 + + #define DSCFXR_LOCHARDWARE 0x00000010 + #define DSCFXR_LOCSOFTWARE 0x00000020 + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +typedef struct _DSBUFFERDESC +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +#if DIRECTSOUND_VERSION >= 0x0700 + GUID guid3DAlgorithm; +#endif +} DSBUFFERDESC, *LPDSBUFFERDESC; + +typedef const DSBUFFERDESC *LPCDSBUFFERDESC; + +// Older version of this structure: + +typedef struct _DSBUFFERDESC1 +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +} DSBUFFERDESC1, *LPDSBUFFERDESC1; + +typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1; + +typedef struct _DS3DBUFFER +{ + DWORD dwSize; + D3DVECTOR vPosition; + D3DVECTOR vVelocity; + DWORD dwInsideConeAngle; + DWORD dwOutsideConeAngle; + D3DVECTOR vConeOrientation; + LONG lConeOutsideVolume; + D3DVALUE flMinDistance; + D3DVALUE flMaxDistance; + DWORD dwMode; +} DS3DBUFFER, *LPDS3DBUFFER; + +typedef const DS3DBUFFER *LPCDS3DBUFFER; + +typedef struct _DS3DLISTENER +{ + DWORD dwSize; + D3DVECTOR vPosition; + D3DVECTOR vVelocity; + D3DVECTOR vOrientFront; + D3DVECTOR vOrientTop; + D3DVALUE flDistanceFactor; + D3DVALUE flRolloffFactor; + D3DVALUE flDopplerFactor; +} DS3DLISTENER, *LPDS3DLISTENER; + +typedef const DS3DLISTENER *LPCDS3DLISTENER; + +typedef struct _DSCCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwFormats; + DWORD dwChannels; +} DSCCAPS, *LPDSCCAPS; + +typedef const DSCCAPS *LPCDSCCAPS; + +typedef struct _DSCBUFFERDESC1 +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +} DSCBUFFERDESC1, *LPDSCBUFFERDESC1; + +typedef struct _DSCBUFFERDESC +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; + LPWAVEFORMATEX lpwfxFormat; +#if DIRECTSOUND_VERSION >= 0x0800 + DWORD dwFXCount; + LPDSCEFFECTDESC lpDSCFXDesc; +#endif +} DSCBUFFERDESC, *LPDSCBUFFERDESC; + +typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; + +typedef struct _DSCBCAPS +{ + DWORD dwSize; + DWORD dwFlags; + DWORD dwBufferBytes; + DWORD dwReserved; +} DSCBCAPS, *LPDSCBCAPS; + +typedef const DSCBCAPS *LPCDSCBCAPS; + +typedef struct _DSBPOSITIONNOTIFY +{ + DWORD dwOffset; + HANDLE hEventNotify; +} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY; + +typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; + +// +// DirectSound API +// + +typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID); +typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID); + +extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); +extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); + +extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); +extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); + +#if DIRECTSOUND_VERSION >= 0x0800 +extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter); +extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice, + LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, + DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, + LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter); +#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate + +extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest); +#endif // DIRECTSOUND_VERSION >= 0x0800 + +#ifdef UNICODE +#define LPDSENUMCALLBACK LPDSENUMCALLBACKW +#define DirectSoundEnumerate DirectSoundEnumerateW +#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW +#else // UNICODE +#define LPDSENUMCALLBACK LPDSENUMCALLBACKA +#define DirectSoundEnumerate DirectSoundEnumerateA +#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA +#endif // UNICODE + +// +// IUnknown +// + +#if !defined(__cplusplus) || defined(CINTERFACE) +#ifndef IUnknown_QueryInterface +#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) +#endif // IUnknown_QueryInterface +#ifndef IUnknown_AddRef +#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p) +#endif // IUnknown_AddRef +#ifndef IUnknown_Release +#define IUnknown_Release(p) (p)->lpVtbl->Release(p) +#endif // IUnknown_Release +#else // !defined(__cplusplus) || defined(CINTERFACE) +#ifndef IUnknown_QueryInterface +#define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b) +#endif // IUnknown_QueryInterface +#ifndef IUnknown_AddRef +#define IUnknown_AddRef(p) (p)->AddRef() +#endif // IUnknown_AddRef +#ifndef IUnknown_Release +#define IUnknown_Release(p) (p)->Release() +#endif // IUnknown_Release +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#ifndef __IReferenceClock_INTERFACE_DEFINED__ +#define __IReferenceClock_INTERFACE_DEFINED__ + +typedef LONGLONG REFERENCE_TIME; +typedef REFERENCE_TIME *LPREFERENCE_TIME; + +DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70); + +#undef INTERFACE +#define INTERFACE IReferenceClock + +DECLARE_INTERFACE_(IReferenceClock, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IReferenceClock methods + STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE; + STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime, + HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE; + STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime, + HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE; + STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE; +}; + +#endif // __IReferenceClock_INTERFACE_DEFINED__ + +#ifndef IReferenceClock_QueryInterface + +#define IReferenceClock_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IReferenceClock_AddRef(p) IUnknown_AddRef(p) +#define IReferenceClock_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IReferenceClock_GetTime(p,a) (p)->lpVtbl->GetTime(p,a) +#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->lpVtbl->AdviseTime(p,a,b,c,d) +#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d) +#define IReferenceClock_Unadvise(p,a) (p)->lpVtbl->Unadvise(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IReferenceClock_GetTime(p,a) (p)->GetTime(a) +#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->AdviseTime(a,b,c,d) +#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->AdvisePeriodic(a,b,c,d) +#define IReferenceClock_Unadvise(p,a) (p)->Unadvise(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // IReferenceClock_QueryInterface + +// +// IDirectSound +// + +DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSound + +DECLARE_INTERFACE_(IDirectSound, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound methods + STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; + STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; + STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; + STDMETHOD(Compact) (THIS) PURE; + STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; + STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; + STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; +}; + +#define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSound_AddRef(p) IUnknown_AddRef(p) +#define IDirectSound_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) +#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) +#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) +#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) +#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) +#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b) +#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) +#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) +#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) +#define IDirectSound_Compact(p) (p)->Compact() +#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) +#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b) +#define IDirectSound_Initialize(p,a) (p)->Initialize(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSound8 +// + +DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66); + +#undef INTERFACE +#define INTERFACE IDirectSound8 + +DECLARE_INTERFACE_(IDirectSound8, IDirectSound) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound methods + STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; + STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; + STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; + STDMETHOD(Compact) (THIS) PURE; + STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; + STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; + STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; + + // IDirectSound8 methods + STDMETHOD(VerifyCertification) (THIS_ LPDWORD pdwCertified) PURE; +}; + +#define IDirectSound8_QueryInterface(p,a,b) IDirectSound_QueryInterface(p,a,b) +#define IDirectSound8_AddRef(p) IDirectSound_AddRef(p) +#define IDirectSound8_Release(p) IDirectSound_Release(p) +#define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) +#define IDirectSound8_GetCaps(p,a) IDirectSound_GetCaps(p,a) +#define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b) +#define IDirectSound8_SetCooperativeLevel(p,a,b) IDirectSound_SetCooperativeLevel(p,a,b) +#define IDirectSound8_Compact(p) IDirectSound_Compact(p) +#define IDirectSound8_GetSpeakerConfig(p,a) IDirectSound_GetSpeakerConfig(p,a) +#define IDirectSound8_SetSpeakerConfig(p,a) IDirectSound_SetSpeakerConfig(p,a) +#define IDirectSound8_Initialize(p,a) IDirectSound_Initialize(p,a) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundBuffer +// + +DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSoundBuffer + +DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; + STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; + STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; + STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; + STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; + STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; + STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; + STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; + STDMETHOD(Restore) (THIS) PURE; +}; + +#define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundBuffer_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) +#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) +#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) +#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) +#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) +#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) +#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) +#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) +#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) +#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) +#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) +#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) +#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) +#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) +#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) +#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) +#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) +#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) +#define IDirectSoundBuffer_Stop(p) (p)->Stop() +#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +#define IDirectSoundBuffer_Restore(p) (p)->Restore() +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundBuffer8 +// + +DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e); + +#undef INTERFACE +#define INTERFACE IDirectSoundBuffer8 + +DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; + STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; + STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; + STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; + STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; + STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; + STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; + STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; + STDMETHOD(Restore) (THIS) PURE; + + // IDirectSoundBuffer8 methods + STDMETHOD(SetFX) (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE; + STDMETHOD(AcquireResources) (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE; + STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; +}; + +// Special GUID meaning "select all objects" for use in GetObjectInPath() +DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5); + +#define IDirectSoundBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundBuffer8_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundBuffer8_Release(p) IUnknown_Release(p) + +#define IDirectSoundBuffer8_GetCaps(p,a) IDirectSoundBuffer_GetCaps(p,a) +#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) IDirectSoundBuffer_GetCurrentPosition(p,a,b) +#define IDirectSoundBuffer8_GetFormat(p,a,b,c) IDirectSoundBuffer_GetFormat(p,a,b,c) +#define IDirectSoundBuffer8_GetVolume(p,a) IDirectSoundBuffer_GetVolume(p,a) +#define IDirectSoundBuffer8_GetPan(p,a) IDirectSoundBuffer_GetPan(p,a) +#define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a) +#define IDirectSoundBuffer8_GetStatus(p,a) IDirectSoundBuffer_GetStatus(p,a) +#define IDirectSoundBuffer8_Initialize(p,a,b) IDirectSoundBuffer_Initialize(p,a,b) +#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundBuffer8_Play(p,a,b,c) IDirectSoundBuffer_Play(p,a,b,c) +#define IDirectSoundBuffer8_SetCurrentPosition(p,a) IDirectSoundBuffer_SetCurrentPosition(p,a) +#define IDirectSoundBuffer8_SetFormat(p,a) IDirectSoundBuffer_SetFormat(p,a) +#define IDirectSoundBuffer8_SetVolume(p,a) IDirectSoundBuffer_SetVolume(p,a) +#define IDirectSoundBuffer8_SetPan(p,a) IDirectSoundBuffer_SetPan(p,a) +#define IDirectSoundBuffer8_SetFrequency(p,a) IDirectSoundBuffer_SetFrequency(p,a) +#define IDirectSoundBuffer8_Stop(p) IDirectSoundBuffer_Stop(p) +#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) IDirectSoundBuffer_Unlock(p,a,b,c,d) +#define IDirectSoundBuffer8_Restore(p) IDirectSoundBuffer_Restore(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c) +#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c) +#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c) +#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c) +#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSound3DListener +// + +DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSound3DListener + +DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound3DListener methods + STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER pListener) PURE; + STDMETHOD(GetDistanceFactor) (THIS_ D3DVALUE* pflDistanceFactor) PURE; + STDMETHOD(GetDopplerFactor) (THIS_ D3DVALUE* pflDopplerFactor) PURE; + STDMETHOD(GetOrientation) (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE; + STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; + STDMETHOD(GetRolloffFactor) (THIS_ D3DVALUE* pflRolloffFactor) PURE; + STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; + STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE; + STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; + STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; + STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, + D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; + STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE; + STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(CommitDeferredSettings) (THIS) PURE; +}; + +#define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p) +#define IDirectSound3DListener_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) +#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) +#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) +#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) +#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) +#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) +#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) +#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) +#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) +#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) +#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) +#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) +#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) +#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) +#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) +#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) +#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) +#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) +#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) +#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) +#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) +#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) +#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) +#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) +#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) +#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) +#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSound3DBuffer +// + +DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); + +#undef INTERFACE +#define INTERFACE IDirectSound3DBuffer + +DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSound3DBuffer methods + STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE; + STDMETHOD(GetConeAngles) (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE; + STDMETHOD(GetConeOrientation) (THIS_ D3DVECTOR* pvOrientation) PURE; + STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE; + STDMETHOD(GetMaxDistance) (THIS_ D3DVALUE* pflMaxDistance) PURE; + STDMETHOD(GetMinDistance) (THIS_ D3DVALUE* pflMinDistance) PURE; + STDMETHOD(GetMode) (THIS_ LPDWORD pdwMode) PURE; + STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; + STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; + STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE; + STDMETHOD(SetConeAngles) (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE; + STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE; + STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE; + STDMETHOD(SetMinDistance) (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE; + STDMETHOD(SetMode) (THIS_ DWORD dwMode, DWORD dwApply) PURE; + STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; + STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; +}; + +#define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p) +#define IDirectSound3DBuffer_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) +#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) +#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) +#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) +#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) +#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) +#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) +#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) +#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) +#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) +#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) +#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b) +#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) +#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) +#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) +#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) +#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) +#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) +#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) +#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) +#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) +#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) +#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) +#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) +#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) +#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) +#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) +#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b) +#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) +#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) +#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) +#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) +#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundCapture +// + +DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +#undef INTERFACE +#define INTERFACE IDirectSoundCapture + +DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCapture methods + STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE; + STDMETHOD(GetCaps) (THIS_ LPDSCCAPS pDSCCaps) PURE; + STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; +}; + +#define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCapture_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) +#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) +#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundCaptureBuffer +// + +DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureBuffer + +DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; +}; + +#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) +#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) +#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) +#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) +#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) +#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) +#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) +#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) +#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) +#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) +#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) +#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() +#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundCaptureBuffer8 +// + +DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6); + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureBuffer8 + +DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureBuffer methods + STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; + STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; + STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; + STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; + STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; + STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, + LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; + STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; + STDMETHOD(Stop) (THIS) PURE; + STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; + + // IDirectSoundCaptureBuffer8 methods + STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; + STDMETHOD(GetFXStatus) (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE; +}; + +#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureBuffer8_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureBuffer8_Release(p) IUnknown_Release(p) + +#define IDirectSoundCaptureBuffer8_GetCaps(p,a) IDirectSoundCaptureBuffer_GetCaps(p,a) +#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) +#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) +#define IDirectSoundCaptureBuffer8_GetStatus(p,a) IDirectSoundCaptureBuffer_GetStatus(p,a) +#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) IDirectSoundCaptureBuffer_Initialize(p,a,b) +#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) +#define IDirectSoundCaptureBuffer8_Start(p,a) IDirectSoundCaptureBuffer_Start(p,a) +#define IDirectSoundCaptureBuffer8_Stop(p) IDirectSoundCaptureBuffer_Stop(p)) +#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) +#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) +#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundNotify +// + +DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); + +#undef INTERFACE +#define INTERFACE IDirectSoundNotify + +DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundNotify methods + STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE; +}; + +#define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundNotify_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IKsPropertySet +// + +#ifndef _IKsPropertySet_ +#define _IKsPropertySet_ + +#ifdef __cplusplus +// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined +struct IKsPropertySet; +#endif // __cplusplus + +typedef struct IKsPropertySet *LPKSPROPERTYSET; + +#define KSPROPERTY_SUPPORT_GET 0x00000001 +#define KSPROPERTY_SUPPORT_SET 0x00000002 + +DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93); + +#undef INTERFACE +#define INTERFACE IKsPropertySet + +DECLARE_INTERFACE_(IKsPropertySet, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IKsPropertySet methods + STDMETHOD(Get) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, + LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE; + STDMETHOD(Set) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, + LPVOID pPropertyData, ULONG ulDataLength) PURE; + STDMETHOD(QuerySupport) (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE; +}; + +#define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IKsPropertySet_AddRef(p) IUnknown_AddRef(p) +#define IKsPropertySet_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) +#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) +#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) +#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) +#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // _IKsPropertySet_ + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// IDirectSoundFXGargle +// + +DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3); + +typedef struct _DSFXGargle +{ + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // DSFXGARGLE_WAVE_xxx +} DSFXGargle, *LPDSFXGargle; + +#define DSFXGARGLE_WAVE_TRIANGLE 0 +#define DSFXGARGLE_WAVE_SQUARE 1 + +typedef const DSFXGargle *LPCDSFXGargle; + +#define DSFXGARGLE_RATEHZ_MIN 1 +#define DSFXGARGLE_RATEHZ_MAX 1000 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXGargle + +DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXGargle methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXGargle pcDsFxGargle) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXGargle pDsFxGargle) PURE; +}; + +#define IDirectSoundFXGargle_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXGargle_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXGargle_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXChorus +// + +DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47); + +typedef struct _DSFXChorus +{ + FLOAT fWetDryMix; + FLOAT fDepth; + FLOAT fFeedback; + FLOAT fFrequency; + LONG lWaveform; // LFO shape; DSFXCHORUS_WAVE_xxx + FLOAT fDelay; + LONG lPhase; +} DSFXChorus, *LPDSFXChorus; + +typedef const DSFXChorus *LPCDSFXChorus; + +#define DSFXCHORUS_WAVE_TRIANGLE 0 +#define DSFXCHORUS_WAVE_SIN 1 + +#define DSFXCHORUS_WETDRYMIX_MIN 0.0f +#define DSFXCHORUS_WETDRYMIX_MAX 100.0f +#define DSFXCHORUS_DEPTH_MIN 0.0f +#define DSFXCHORUS_DEPTH_MAX 100.0f +#define DSFXCHORUS_FEEDBACK_MIN -99.0f +#define DSFXCHORUS_FEEDBACK_MAX 99.0f +#define DSFXCHORUS_FREQUENCY_MIN 0.0f +#define DSFXCHORUS_FREQUENCY_MAX 10.0f +#define DSFXCHORUS_DELAY_MIN 0.0f +#define DSFXCHORUS_DELAY_MAX 20.0f +#define DSFXCHORUS_PHASE_MIN 0 +#define DSFXCHORUS_PHASE_MAX 4 + +#define DSFXCHORUS_PHASE_NEG_180 0 +#define DSFXCHORUS_PHASE_NEG_90 1 +#define DSFXCHORUS_PHASE_ZERO 2 +#define DSFXCHORUS_PHASE_90 3 +#define DSFXCHORUS_PHASE_180 4 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXChorus + +DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXChorus methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXChorus pcDsFxChorus) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXChorus pDsFxChorus) PURE; +}; + +#define IDirectSoundFXChorus_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXChorus_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXChorus_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXFlanger +// + +DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83); + +typedef struct _DSFXFlanger +{ + FLOAT fWetDryMix; + FLOAT fDepth; + FLOAT fFeedback; + FLOAT fFrequency; + LONG lWaveform; + FLOAT fDelay; + LONG lPhase; +} DSFXFlanger, *LPDSFXFlanger; + +typedef const DSFXFlanger *LPCDSFXFlanger; + +#define DSFXFLANGER_WAVE_TRIANGLE 0 +#define DSFXFLANGER_WAVE_SIN 1 + +#define DSFXFLANGER_WETDRYMIX_MIN 0.0f +#define DSFXFLANGER_WETDRYMIX_MAX 100.0f +#define DSFXFLANGER_FREQUENCY_MIN 0.0f +#define DSFXFLANGER_FREQUENCY_MAX 10.0f +#define DSFXFLANGER_DEPTH_MIN 0.0f +#define DSFXFLANGER_DEPTH_MAX 100.0f +#define DSFXFLANGER_PHASE_MIN 0 +#define DSFXFLANGER_PHASE_MAX 4 +#define DSFXFLANGER_FEEDBACK_MIN -99.0f +#define DSFXFLANGER_FEEDBACK_MAX 99.0f +#define DSFXFLANGER_DELAY_MIN 0.0f +#define DSFXFLANGER_DELAY_MAX 4.0f + +#define DSFXFLANGER_PHASE_NEG_180 0 +#define DSFXFLANGER_PHASE_NEG_90 1 +#define DSFXFLANGER_PHASE_ZERO 2 +#define DSFXFLANGER_PHASE_90 3 +#define DSFXFLANGER_PHASE_180 4 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXFlanger + +DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXFlanger methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXFlanger pDsFxFlanger) PURE; +}; + +#define IDirectSoundFXFlanger_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXFlanger_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXFlanger_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXEcho +// + +DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42); + +typedef struct _DSFXEcho +{ + FLOAT fWetDryMix; + FLOAT fFeedback; + FLOAT fLeftDelay; + FLOAT fRightDelay; + LONG lPanDelay; +} DSFXEcho, *LPDSFXEcho; + +typedef const DSFXEcho *LPCDSFXEcho; + +#define DSFXECHO_WETDRYMIX_MIN 0.0f +#define DSFXECHO_WETDRYMIX_MAX 100.0f +#define DSFXECHO_FEEDBACK_MIN 0.0f +#define DSFXECHO_FEEDBACK_MAX 100.0f +#define DSFXECHO_LEFTDELAY_MIN 1.0f +#define DSFXECHO_LEFTDELAY_MAX 2000.0f +#define DSFXECHO_RIGHTDELAY_MIN 1.0f +#define DSFXECHO_RIGHTDELAY_MAX 2000.0f +#define DSFXECHO_PANDELAY_MIN 0 +#define DSFXECHO_PANDELAY_MAX 1 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXEcho + +DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXEcho methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXEcho pcDsFxEcho) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXEcho pDsFxEcho) PURE; +}; + +#define IDirectSoundFXEcho_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXEcho_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXEcho_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXDistortion +// + +DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b); + +typedef struct _DSFXDistortion +{ + FLOAT fGain; + FLOAT fEdge; + FLOAT fPostEQCenterFrequency; + FLOAT fPostEQBandwidth; + FLOAT fPreLowpassCutoff; +} DSFXDistortion, *LPDSFXDistortion; + +typedef const DSFXDistortion *LPCDSFXDistortion; + +#define DSFXDISTORTION_GAIN_MIN -60.0f +#define DSFXDISTORTION_GAIN_MAX 0.0f +#define DSFXDISTORTION_EDGE_MIN 0.0f +#define DSFXDISTORTION_EDGE_MAX 100.0f +#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f +#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f +#define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f +#define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f +#define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f +#define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXDistortion + +DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXDistortion methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion pDsFxDistortion) PURE; +}; + +#define IDirectSoundFXDistortion_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXDistortion_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXDistortion_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXCompressor +// + +DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0); + +typedef struct _DSFXCompressor +{ + FLOAT fGain; + FLOAT fAttack; + FLOAT fRelease; + FLOAT fThreshold; + FLOAT fRatio; + FLOAT fPredelay; +} DSFXCompressor, *LPDSFXCompressor; + +typedef const DSFXCompressor *LPCDSFXCompressor; + +#define DSFXCOMPRESSOR_GAIN_MIN -60.0f +#define DSFXCOMPRESSOR_GAIN_MAX 60.0f +#define DSFXCOMPRESSOR_ATTACK_MIN 0.01f +#define DSFXCOMPRESSOR_ATTACK_MAX 500.0f +#define DSFXCOMPRESSOR_RELEASE_MIN 50.0f +#define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f +#define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f +#define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f +#define DSFXCOMPRESSOR_RATIO_MIN 1.0f +#define DSFXCOMPRESSOR_RATIO_MAX 100.0f +#define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f +#define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXCompressor + +DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXCompressor methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXCompressor pDsFxCompressor) PURE; +}; + +#define IDirectSoundFXCompressor_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXCompressor_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXCompressor_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXParamEq +// + +DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda); + +typedef struct _DSFXParamEq +{ + FLOAT fCenter; + FLOAT fBandwidth; + FLOAT fGain; +} DSFXParamEq, *LPDSFXParamEq; + +typedef const DSFXParamEq *LPCDSFXParamEq; + +#define DSFXPARAMEQ_CENTER_MIN 80.0f +#define DSFXPARAMEQ_CENTER_MAX 16000.0f +#define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f +#define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f +#define DSFXPARAMEQ_GAIN_MIN -15.0f +#define DSFXPARAMEQ_GAIN_MAX 15.0f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXParamEq + +DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXParamEq methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXParamEq pDsFxParamEq) PURE; +}; + +#define IDirectSoundFXParamEq_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXParamEq_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXParamEq_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXI3DL2Reverb +// + +DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4); + +typedef struct _DSFXI3DL2Reverb +{ + LONG lRoom; // [-10000, 0] default: -1000 mB + LONG lRoomHF; // [-10000, 0] default: 0 mB + FLOAT flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s + FLOAT flDecayHFRatio; // [0.1, 2.0] default: 0.83 + LONG lReflections; // [-10000, 1000] default: -2602 mB + FLOAT flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + LONG lReverb; // [-10000, 2000] default: 200 mB + FLOAT flReverbDelay; // [0.0, 0.1] default: 0.011 s + FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 % + FLOAT flDensity; // [0.0, 100.0] default: 100.0 % + FLOAT flHFReference; // [20.0, 20000.0] default: 5000.0 Hz +} DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb; + +typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb; + +#define DSFX_I3DL2REVERB_ROOM_MIN (-10000) +#define DSFX_I3DL2REVERB_ROOM_MAX 0 +#define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000) + +#define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000) +#define DSFX_I3DL2REVERB_ROOMHF_MAX 0 +#define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100) + +#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f +#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f +#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f + +#define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f +#define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f +#define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f + +#define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f +#define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f +#define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f + +#define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000) +#define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000 +#define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602) + +#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f +#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f +#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f + +#define DSFX_I3DL2REVERB_REVERB_MIN (-10000) +#define DSFX_I3DL2REVERB_REVERB_MAX 2000 +#define DSFX_I3DL2REVERB_REVERB_DEFAULT (200) + +#define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f +#define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f +#define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f + +#define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f +#define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f +#define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f + +#define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f +#define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f +#define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f + +#define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f +#define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f +#define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f + +#define DSFX_I3DL2REVERB_QUALITY_MIN 0 +#define DSFX_I3DL2REVERB_QUALITY_MAX 3 +#define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2 + +#undef INTERFACE +#define INTERFACE IDirectSoundFXI3DL2Reverb + +DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXI3DL2Reverb methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE; + STDMETHOD(SetPreset) (THIS_ DWORD dwPreset) PURE; + STDMETHOD(GetPreset) (THIS_ LPDWORD pdwPreset) PURE; + STDMETHOD(SetQuality) (THIS_ LONG lQuality) PURE; + STDMETHOD(GetQuality) (THIS_ LONG *plQuality) PURE; +}; + +#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXI3DL2Reverb_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXI3DL2Reverb_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a) +#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a) +#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a) +#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundFXWavesReverb +// + +DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25); + +typedef struct _DSFXWavesReverb +{ + FLOAT fInGain; // [-96.0,0.0] default: 0.0 dB + FLOAT fReverbMix; // [-96.0,0.0] default: 0.0 db + FLOAT fReverbTime; // [0.001,3000.0] default: 1000.0 ms + FLOAT fHighFreqRTRatio; // [0.001,0.999] default: 0.001 +} DSFXWavesReverb, *LPDSFXWavesReverb; + +typedef const DSFXWavesReverb *LPCDSFXWavesReverb; + +#define DSFX_WAVESREVERB_INGAIN_MIN -96.0f +#define DSFX_WAVESREVERB_INGAIN_MAX 0.0f +#define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f +#define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f +#define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f +#define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f +#define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f +#define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f +#define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f +#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f +#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f +#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f + +#undef INTERFACE +#define INTERFACE IDirectSoundFXWavesReverb + +DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFXWavesReverb methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE; +}; + +#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFXWavesReverb_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFXWavesReverb_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +// +// IDirectSoundCaptureFXAec +// + +DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0xad74143d, 0x903d, 0x4ab7, 0x80, 0x66, 0x28, 0xd3, 0x63, 0x03, 0x6d, 0x65); + +typedef struct _DSCFXAec +{ + BOOL fEnable; + BOOL fNoiseFill; + DWORD dwMode; +} DSCFXAec, *LPDSCFXAec; + +typedef const DSCFXAec *LPCDSCFXAec; + +// These match the AEC_MODE_* constants in the DDK's ksmedia.h file +#define DSCFX_AEC_MODE_PASS_THROUGH 0x0 +#define DSCFX_AEC_MODE_HALF_DUPLEX 0x1 +#define DSCFX_AEC_MODE_FULL_DUPLEX 0x2 + +// These match the AEC_STATUS_* constants in ksmedia.h +#define DSCFX_AEC_STATUS_HISTORY_UNINITIALIZED 0x0 +#define DSCFX_AEC_STATUS_HISTORY_CONTINUOUSLY_CONVERGED 0x1 +#define DSCFX_AEC_STATUS_HISTORY_PREVIOUSLY_DIVERGED 0x2 +#define DSCFX_AEC_STATUS_CURRENTLY_CONVERGED 0x8 + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureFXAec + +DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureFXAec methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXAec pDscFxAec) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSCFXAec pDscFxAec) PURE; + STDMETHOD(GetStatus) (THIS_ PDWORD pdwStatus) PURE; + STDMETHOD(Reset) (THIS) PURE; +}; + +#define IDirectSoundCaptureFXAec_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureFXAec_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureFXAec_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + + +// +// IDirectSoundCaptureFXNoiseSuppress +// + +DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca); + +typedef struct _DSCFXNoiseSuppress +{ + BOOL fEnable; +} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress; + +typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress; + +#undef INTERFACE +#define INTERFACE IDirectSoundCaptureFXNoiseSuppress + +DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundCaptureFXNoiseSuppress methods + STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE; + STDMETHOD(GetAllParameters) (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE; + STDMETHOD(Reset) (THIS) PURE; +}; + +#define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundCaptureFXNoiseSuppress_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundCaptureFXNoiseSuppress_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) +#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->SetAllParameters(a) +#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->GetAllParameters(a) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + + +// +// IDirectSoundFullDuplex +// + +#ifndef _IDirectSoundFullDuplex_ +#define _IDirectSoundFullDuplex_ + +#ifdef __cplusplus +// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined +struct IDirectSoundFullDuplex; +#endif // __cplusplus + +typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; + +DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d); + +#undef INTERFACE +#define INTERFACE IDirectSoundFullDuplex + +DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown) +{ + // IUnknown methods + STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + + // IDirectSoundFullDuplex methods + STDMETHOD(Initialize) (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE; +}; + +#define IDirectSoundFullDuplex_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) +#define IDirectSoundFullDuplex_AddRef(p) IUnknown_AddRef(p) +#define IDirectSoundFullDuplex_Release(p) IUnknown_Release(p) + +#if !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h) +#else // !defined(__cplusplus) || defined(CINTERFACE) +#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h) +#endif // !defined(__cplusplus) || defined(CINTERFACE) + +#endif // _IDirectSoundFullDuplex_ + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +// +// Return Codes +// + +// The function completed successfully +#define DS_OK S_OK + +// The call succeeded, but we had to substitute the 3D algorithm +#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10) + +// The call failed because resources (such as a priority level) +// were already being used by another caller +#define DSERR_ALLOCATED MAKE_DSHRESULT(10) + +// The control (vol, pan, etc.) requested by the caller is not available +#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) + +// An invalid parameter was passed to the returning function +#define DSERR_INVALIDPARAM E_INVALIDARG + +// This call is not valid for the current state of this object +#define DSERR_INVALIDCALL MAKE_DSHRESULT(50) + +// An undetermined error occurred inside the DirectSound subsystem +#define DSERR_GENERIC E_FAIL + +// The caller does not have the priority level required for the function to +// succeed +#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) + +// Not enough free memory is available to complete the operation +#define DSERR_OUTOFMEMORY E_OUTOFMEMORY + +// The specified WAVE format is not supported +#define DSERR_BADFORMAT MAKE_DSHRESULT(100) + +// The function called is not supported at this time +#define DSERR_UNSUPPORTED E_NOTIMPL + +// No sound driver is available for use +#define DSERR_NODRIVER MAKE_DSHRESULT(120) + +// This object is already initialized +#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) + +// This object does not support aggregation +#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION + +// The buffer memory has been lost, and must be restored +#define DSERR_BUFFERLOST MAKE_DSHRESULT(150) + +// Another app has a higher priority level, preventing this call from +// succeeding +#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) + +// This object has not been initialized +#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) + +// The requested COM interface is not available +#define DSERR_NOINTERFACE E_NOINTERFACE + +// Access is denied +#define DSERR_ACCESSDENIED E_ACCESSDENIED + +// Tried to create a DSBCAPS_CTRLFX buffer shorter than DSBSIZE_FX_MIN milliseconds +#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180) + +// Attempt to use DirectSound 8 functionality on an older DirectSound object +#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190) + +// A circular loop of send effects was detected +#define DSERR_SENDLOOP MAKE_DSHRESULT(200) + +// The GUID specified in an audiopath file does not match a valid MIXIN buffer +#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210) + +// The object requested was not found (numerically equal to DMUS_E_NOT_FOUND) +#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449) + +// The effects requested could not be found on the system, or they were found +// but in the wrong order, or in the wrong hardware/software locations. +#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220) + +// +// Flags +// + +#define DSCAPS_PRIMARYMONO 0x00000001 +#define DSCAPS_PRIMARYSTEREO 0x00000002 +#define DSCAPS_PRIMARY8BIT 0x00000004 +#define DSCAPS_PRIMARY16BIT 0x00000008 +#define DSCAPS_CONTINUOUSRATE 0x00000010 +#define DSCAPS_EMULDRIVER 0x00000020 +#define DSCAPS_CERTIFIED 0x00000040 +#define DSCAPS_SECONDARYMONO 0x00000100 +#define DSCAPS_SECONDARYSTEREO 0x00000200 +#define DSCAPS_SECONDARY8BIT 0x00000400 +#define DSCAPS_SECONDARY16BIT 0x00000800 + +#define DSSCL_NORMAL 0x00000001 +#define DSSCL_PRIORITY 0x00000002 +#define DSSCL_EXCLUSIVE 0x00000003 +#define DSSCL_WRITEPRIMARY 0x00000004 + +#define DSSPEAKER_DIRECTOUT 0x00000000 +#define DSSPEAKER_HEADPHONE 0x00000001 +#define DSSPEAKER_MONO 0x00000002 +#define DSSPEAKER_QUAD 0x00000003 +#define DSSPEAKER_STEREO 0x00000004 +#define DSSPEAKER_SURROUND 0x00000005 +#define DSSPEAKER_5POINT1 0x00000006 +#define DSSPEAKER_7POINT1 0x00000007 + +#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees +#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees +#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees +#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees + +#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) +#define DSSPEAKER_CONFIG(a) ((BYTE)(a)) +#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) + +#define DSBCAPS_PRIMARYBUFFER 0x00000001 +#define DSBCAPS_STATIC 0x00000002 +#define DSBCAPS_LOCHARDWARE 0x00000004 +#define DSBCAPS_LOCSOFTWARE 0x00000008 +#define DSBCAPS_CTRL3D 0x00000010 +#define DSBCAPS_CTRLFREQUENCY 0x00000020 +#define DSBCAPS_CTRLPAN 0x00000040 +#define DSBCAPS_CTRLVOLUME 0x00000080 +#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 +#define DSBCAPS_CTRLFX 0x00000200 +#define DSBCAPS_STICKYFOCUS 0x00004000 +#define DSBCAPS_GLOBALFOCUS 0x00008000 +#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 +#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 +#define DSBCAPS_LOCDEFER 0x00040000 + +#define DSBPLAY_LOOPING 0x00000001 +#define DSBPLAY_LOCHARDWARE 0x00000002 +#define DSBPLAY_LOCSOFTWARE 0x00000004 +#define DSBPLAY_TERMINATEBY_TIME 0x00000008 +#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010 +#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020 + +#define DSBSTATUS_PLAYING 0x00000001 +#define DSBSTATUS_BUFFERLOST 0x00000002 +#define DSBSTATUS_LOOPING 0x00000004 +#define DSBSTATUS_LOCHARDWARE 0x00000008 +#define DSBSTATUS_LOCSOFTWARE 0x00000010 +#define DSBSTATUS_TERMINATED 0x00000020 + +#define DSBLOCK_FROMWRITECURSOR 0x00000001 +#define DSBLOCK_ENTIREBUFFER 0x00000002 + +#define DSBFREQUENCY_ORIGINAL 0 +#define DSBFREQUENCY_MIN 100 +#if DIRECTSOUND_VERSION >= 0x0900 +#define DSBFREQUENCY_MAX 200000 +#else +#define DSBFREQUENCY_MAX 100000 +#endif + +#define DSBPAN_LEFT -10000 +#define DSBPAN_CENTER 0 +#define DSBPAN_RIGHT 10000 + +#define DSBVOLUME_MIN -10000 +#define DSBVOLUME_MAX 0 + +#define DSBSIZE_MIN 4 +#define DSBSIZE_MAX 0x0FFFFFFF +#define DSBSIZE_FX_MIN 150 // NOTE: Milliseconds, not bytes + +#define DS3DMODE_NORMAL 0x00000000 +#define DS3DMODE_HEADRELATIVE 0x00000001 +#define DS3DMODE_DISABLE 0x00000002 + +#define DS3D_IMMEDIATE 0x00000000 +#define DS3D_DEFERRED 0x00000001 + +#define DS3D_MINDISTANCEFACTOR FLT_MIN +#define DS3D_MAXDISTANCEFACTOR FLT_MAX +#define DS3D_DEFAULTDISTANCEFACTOR 1.0f + +#define DS3D_MINROLLOFFFACTOR 0.0f +#define DS3D_MAXROLLOFFFACTOR 10.0f +#define DS3D_DEFAULTROLLOFFFACTOR 1.0f + +#define DS3D_MINDOPPLERFACTOR 0.0f +#define DS3D_MAXDOPPLERFACTOR 10.0f +#define DS3D_DEFAULTDOPPLERFACTOR 1.0f + +#define DS3D_DEFAULTMINDISTANCE 1.0f +#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f + +#define DS3D_MINCONEANGLE 0 +#define DS3D_MAXCONEANGLE 360 +#define DS3D_DEFAULTCONEANGLE 360 + +#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX + +// IDirectSoundCapture attributes + +#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER +#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED +#define DSCCAPS_MULTIPLECAPTURE 0x00000001 + +// IDirectSoundCaptureBuffer attributes + +#define DSCBCAPS_WAVEMAPPED 0x80000000 + +#if DIRECTSOUND_VERSION >= 0x0800 +#define DSCBCAPS_CTRLFX 0x00000200 +#endif + + +#define DSCBLOCK_ENTIREBUFFER 0x00000001 + +#define DSCBSTATUS_CAPTURING 0x00000001 +#define DSCBSTATUS_LOOPING 0x00000002 + +#define DSCBSTART_LOOPING 0x00000001 + +#define DSBPN_OFFSETSTOP 0xFFFFFFFF + +#define DS_CERTIFIED 0x00000000 +#define DS_UNCERTIFIED 0x00000001 + + +// +// Flags for the I3DL2 effects +// + +// +// I3DL2 Material Presets +// + +enum +{ + DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW, + DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW, + DSFX_I3DL2_MATERIAL_PRESET_THINDOOR, + DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR, + DSFX_I3DL2_MATERIAL_PRESET_WOODWALL, + DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL, + DSFX_I3DL2_MATERIAL_PRESET_STONEWALL, + DSFX_I3DL2_MATERIAL_PRESET_CURTAIN +}; + +#define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f +#define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f +#define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f +#define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f +#define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f +#define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f +#define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f +#define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f + +enum +{ + DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT, + DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC, + DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL, + DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM, + DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL, + DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE, + DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA, + DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR, + DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY, + DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY, + DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR, + DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY, + DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST, + DSFX_I3DL2_ENVIRONMENT_PRESET_CITY, + DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS, + DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY, + DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN, + DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT, + DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE, + DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER, + DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM, + DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL, + DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL, + DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE +}; + +// +// I3DL2 Reverberation Presets Values +// + +#define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f, 207, 0.002f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_ROOM -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f, 53, 0.003f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200, 0.0f, 1.49f, 0.54f, -370, 0.007f, 1030, 0.011f, 100.0f, 60.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000, -300, 0.0f, 2.31f, 0.64f, -711, 0.012f, 83, 0.017f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000, -476, 0.0f, 4.32f, 0.59f, -789, 0.020f, -289, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f, -2, 0.029f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CAVE -1000, 0, 0.0f, 2.91f, 1.30f, -602, 0.015f, -302, 0.022f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_ARENA -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f, 16, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000, 0.0f,10.05f, 0.23f, -602, 0.020f, 198, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f, 441, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f, 395, 0.020f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f, -4, 0.011f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f, -613, 0.088f, 79.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_CITY -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f, 50.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f, 27.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f, 500, 0.025f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f, 21.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000, 0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000, 0.0f, 2.81f, 0.14f, 429, 0.014f, 648, 0.021f, 80.0f, 60.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000, 0.0f, 1.49f, 0.10f, -449, 0.007f, 1700, 0.011f, 100.0f, 100.0f, 5000.0f + +// +// Examples simulating 'musical' reverb presets +// +// Name Decay time Description +// Small Room 1.1s A small size room with a length of 5m or so. +// Medium Room 1.3s A medium size room with a length of 10m or so. +// Large Room 1.5s A large size room suitable for live performances. +// Medium Hall 1.8s A medium size concert hall. +// Large Hall 1.8s A large size concert hall suitable for a full orchestra. +// Plate 1.3s A plate reverb simulation. +// + +#define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000, -600, 0.0f, 1.10f, 0.83f, -400, 0.005f, 500, 0.010f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f, -200, 0.020f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f, -800, 0.030f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f +#define I3DL2_ENVIRONMENT_PRESET_PLATE -1000, -200, 0.0f, 1.30f, 0.90f, 0, 0.002f, 0, 0.010f, 100.0f, 75.0f, 5000.0f + +// +// DirectSound3D Algorithms +// + +// Default DirectSound3D algorithm {00000000-0000-0000-0000-000000000000} +#define DS3DALG_DEFAULT GUID_NULL + +// No virtualization (Pan3D) {C241333F-1C1B-11d2-94F5-00C04FC28ACA} +DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + +// High-quality HRTF algorithm {C2413340-1C1B-11d2-94F5-00C04FC28ACA} +DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + +// Lower-quality HRTF algorithm {C2413342-1C1B-11d2-94F5-00C04FC28ACA} +DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); + + +#if DIRECTSOUND_VERSION >= 0x0800 + +// +// DirectSound Internal Effect Algorithms +// + + +// Gargle {DAFD8210-5711-4B91-9FE3-F75B7AE279BF} +DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf); + +// Chorus {EFE6629C-81F7-4281-BD91-C9D604A95AF6} +DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6); + +// Flanger {EFCA3D92-DFD8-4672-A603-7420894BAD98} +DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98); + +// Echo/Delay {EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D} +DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d); + +// Distortion {EF114C90-CD1D-484E-96E5-09CFAF912A21} +DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21); + +// Compressor/Limiter {EF011F79-4000-406D-87AF-BFFB3FC39D57} +DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57); + +// Parametric Equalization {120CED89-3BF4-4173-A132-3CB406CF3231} +DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31); + +// I3DL2 Environmental Reverberation: Reverb (Listener) Effect {EF985E71-D5C7-42D4-BA4D-2D073E2E96F4} +DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4); + +// Waves Reverberation {87FC0268-9A55-4360-95AA-004A1D9DE26C} +DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c); + +// +// DirectSound Capture Effect Algorithms +// + + +// Acoustic Echo Canceller {BF963D80-C559-11D0-8A2B-00A0C9255AC1} +// Matches KSNODETYPE_ACOUSTIC_ECHO_CANCEL in ksmedia.h +DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1); + +// Microsoft AEC {CDEBB919-379A-488a-8765-F53CFD36DE40} +DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40); + +// System AEC {1C22C56D-9879-4f5b-A389-27996DDC2810} +DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10); + +// Noise Supression {E07F903F-62FD-4e60-8CDD-DEA7236665B5} +// Matches KSNODETYPE_NOISE_SUPPRESS in post Windows ME DDK's ksmedia.h +DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5); + +// Microsoft Noise Suppresion {11C5C73B-66E9-4ba1-A0BA-E814C6EED92D} +DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d); + +// System Noise Suppresion {5AB0882E-7274-4516-877D-4EEE99BA4FD0} +DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0); + +#endif // DIRECTSOUND_VERSION >= 0x0800 + +#endif // __DSOUND_INCLUDED__ + + + +#ifdef __cplusplus +}; +#endif // __cplusplus + + |