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authoraap <aap@papnet.eu>2020-05-09 17:05:26 +0200
committeraap <aap@papnet.eu>2020-05-09 17:05:26 +0200
commit97d5698e0c669fd98911991b2ce3042fce376f06 (patch)
tree925f3f75e2b7d643fb7484018d484edc6a1e73d5 /src/animation/AnimManager.cpp
parentremoved cutscene heads (diff)
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Diffstat (limited to 'src/animation/AnimManager.cpp')
-rw-r--r--src/animation/AnimManager.cpp40
1 files changed, 16 insertions, 24 deletions
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp
index 3dafe3da..f6d934be 100644
--- a/src/animation/AnimManager.cpp
+++ b/src/animation/AnimManager.cpp
@@ -81,13 +81,13 @@ AnimAssocDesc aStdAnimDescs[] = {
{ ANIM_BOMBER, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK },
{ ANIM_HGUN_RELOAD, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK },
{ ANIM_AK_RELOAD, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK },
- { ANIM_FPS_PUNCH, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_BAT, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_UZI, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_PUMP, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_AK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_M16, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
- { ANIM_FPS_ROCKET, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_PUNCH, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_BAT, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_UZI, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_PUMP, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_AK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_M16, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
+// { ANIM_FPS_ROCKET, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_FIGHT_IDLE, ASSOC_REPEAT },
{ ANIM_FIGHT2_IDLE, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL },
{ ANIM_FIGHT_SH_F, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_HAS_TRANSLATION },
@@ -263,13 +263,13 @@ char const *aStdAnimations[] = {
"bomber",
"WEAPON_hgun_rload",
"WEAPON_AK_rload",
- "FPS_PUNCH",
- "FPS_BAT",
- "FPS_UZI",
- "FPS_PUMP",
- "FPS_AK",
- "FPS_M16",
- "FPS_ROCKET",
+// "FPS_PUNCH",
+// "FPS_BAT",
+// "FPS_UZI",
+// "FPS_PUMP",
+// "FPS_AK",
+// "FPS_M16",
+// "FPS_ROCKET",
"FIGHTIDLE",
"FIGHT2IDLE",
"FIGHTsh_F",
@@ -825,7 +825,8 @@ CAnimManager::BlendAnimation(RpClump *clump, AssocGroupId groupId, AnimationId a
void
CAnimManager::LoadAnimFiles(void)
{
- LoadAnimFile("ANIM\\PED.IFP");
+// LoadAnimFile("ANIM\\PED.IFP");
+ LoadAnimFile("ANIM\\PED_MIAMI.IFP");
ms_aAnimAssocGroups = new CAnimBlendAssocGroup[NUM_ANIM_ASSOC_GROUPS];
CreateAnimAssocGroups();
}
@@ -986,15 +987,6 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
kf->deltaTime = fbuf[10]; // absolute time here
}
}
-
-/*
- // convert absolute time to deltas
- for(l = seq->numFrames-1; l > 0; l--){
- KeyFrame *kf1 = seq->GetKeyFrame(l);
- KeyFrame *kf2 = seq->GetKeyFrame(l-1);
- kf1->deltaTime -= kf2->deltaTime;
- }
-*/
}
hier->RemoveQuaternionFlips();