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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-11 20:02:31 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-11 20:02:31 +0200
commitd010f6255a9e2567a240bb5a235ac8a340a6af9b (patch)
tree10306c47ef931167e74ee590bdae40bc6119040d /src/animation
parentCPools (diff)
parentMerge remote-tracking branch 'upstream/master' (diff)
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Diffstat (limited to 'src/animation')
-rw-r--r--src/animation/CutsceneMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 0e35599b..6f8e9790 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -410,7 +410,7 @@ CCutsceneMgr::Update(void)
if (!ms_running) return;
- ms_cutsceneTimer += CTimer::GetTimeStepNonClipped() * 0.02f;
+ ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
if (CGeneral::faststricmp(ms_cutsceneName, "end") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
if (CPad::GetPad(0)->GetCrossJustDown()
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())