summaryrefslogtreecommitdiffstats
path: root/src/audio/AudioLogic.cpp
diff options
context:
space:
mode:
authorNikolay Korolev <nickvnuk@gmail.com>2020-05-23 19:07:30 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-23 19:07:30 +0200
commit2966be41ba98906126b68cd780ff81bdf644c72f (patch)
tree04f057aea609a4a36f744aa77324626a592ef010 /src/audio/AudioLogic.cpp
parentset pieces (diff)
parentMerge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff)
downloadre3-2966be41ba98906126b68cd780ff81bdf644c72f.tar
re3-2966be41ba98906126b68cd780ff81bdf644c72f.tar.gz
re3-2966be41ba98906126b68cd780ff81bdf644c72f.tar.bz2
re3-2966be41ba98906126b68cd780ff81bdf644c72f.tar.lz
re3-2966be41ba98906126b68cd780ff81bdf644c72f.tar.xz
re3-2966be41ba98906126b68cd780ff81bdf644c72f.tar.zst
re3-2966be41ba98906126b68cd780ff81bdf644c72f.zip
Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r--src/audio/AudioLogic.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index cc157389..03cf391c 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -3478,7 +3478,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
else
noReflection = true;
break;
- case WEAPONTYPE_AK47:
+ case WEAPONTYPE_RUGER:
m_sQueueSample.m_nSampleIndex = SFX_AK47_LEFT;
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
m_sQueueSample.m_nCounter = iSound++;
@@ -3497,7 +3497,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_bReleasingSoundFlag = true;
break;
- case WEAPONTYPE_M16:
+ case WEAPONTYPE_M4:
m_sQueueSample.m_nSampleIndex = SFX_M16_LEFT;
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
m_sQueueSample.m_nCounter = iSound++;
@@ -3604,11 +3604,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
m_sQueueSample.m_nFrequency = 30290;
break;
- case WEAPONTYPE_AK47:
+ case WEAPONTYPE_RUGER:
m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AK47_RELOAD);
break;
- case WEAPONTYPE_M16:
+ case WEAPONTYPE_M4:
m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M16_RELOAD);
break;