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authorRoman Masanin <36927roma@gmail.com>2020-10-02 03:59:06 +0200
committerRoman Masanin <36927roma@gmail.com>2020-10-02 03:59:06 +0200
commit064f2e66e1521ce61cc756c46d8467899c10be93 (patch)
treecabfe97fae014fb9767734222047688197bac00a /src/audio/AudioManager.h
parentmerged from upstream (diff)
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Diffstat (limited to 'src/audio/AudioManager.h')
-rw-r--r--src/audio/AudioManager.h21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index ee8a23ef..8ac30ecb 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -247,16 +247,15 @@ public:
void AddSampleToRequestedQueue(); // done
void AgeCrimes(); // done (inlined in vc)
- void CalculateDistance(bool &condition, float dist); // done
- bool CheckForAnAudioFileOnCD() const;
- void ClearActiveSamples(); //done
- void ClearMissionAudio(uint8 slot); //done
- void ClearRequestedQueue();
- uint32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2,
- float speedMultiplier) const; //done
- int32 ComputePan(float, CVector *);
- uint8 ComputeVolume(uint8 emittingVolume, float soundIntensity, float distance) const;
- int32 CreateEntity(eAudioType type, void *entity); //done
+ void CalculateDistance(bool &condition, float dist); // done
+ //bool CheckForAnAudioFileOnCD() const; // not exists in v1.0 and android
+ void ClearActiveSamples(); // done
+ void ClearMissionAudio(uint8 slot); // done
+ void ClearRequestedQueue(); // done (inlined in vc)
+ uint32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2, float speedMultiplier) const; // done
+ int32 ComputePan(float, CVector *); // done
+ uint8 ComputeVolume(uint8 emittingVolume, float soundIntensity, float distance) const; // done
+ int32 CreateEntity(eAudioType type, void *entity); // done
void DestroyAllGameCreatedEntities();
void DestroyEntity(int32 id); //done (inlined in vc)
@@ -290,7 +289,7 @@ public:
void Initialise(); // done
void InitialisePoliceRadio();
void InitialisePoliceRadioZones();
- void InterrogateAudioEntities();
+ void InterrogateAudioEntities(); // done
bool IsAudioInitialised() const;
bool IsMissionAudioSampleFinished(uint8 slot);
bool IsMP3RadioChannelAvailable() const; // done