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authoraap <aap@papnet.eu>2019-07-16 18:25:46 +0200
committerGitHub <noreply@github.com>2019-07-16 18:25:46 +0200
commit568b3de9cc682b4963d4fc6129692d11cfffe64a (patch)
treee119d9af8c6dc6fe93387c1cb264ea12304fbc0a /src/control/Population.h
parentstarted making frontend accurate to game (diff)
parentfix (diff)
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Diffstat (limited to 'src/control/Population.h')
-rw-r--r--src/control/Population.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/control/Population.h b/src/control/Population.h
index 6bd2e3ae..e24ace3a 100644
--- a/src/control/Population.h
+++ b/src/control/Population.h
@@ -15,6 +15,7 @@ public:
static bool &ms_bGivePedsWeapons;
static int32 &m_AllRandomPedsThisType;
static float &PedDensityMultiplier;
+ static uint32 &ms_nTotalMissionPeds;
static void UpdatePedCount(uint32, bool);
static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);