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authoraap <aap@papnet.eu>2020-05-05 14:21:13 +0200
committeraap <aap@papnet.eu>2020-05-05 14:21:13 +0200
commitb3b9be5e8cc5ac5d1ec262fc95ac094d10b02257 (patch)
treec300d6c36323e27226fe7ad0782cf945a26859f8 /src/control
parentimplemented most of streamed collisions and big buildings (diff)
parentMake CBaseModelInfo fields protected (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/PathFind.cpp11
-rw-r--r--src/control/Phones.cpp2
-rw-r--r--src/control/Pickups.cpp2
-rw-r--r--src/control/SceneEdit.cpp5
-rw-r--r--src/control/Script.cpp2
5 files changed, 10 insertions, 12 deletions
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index 86314d36..b8203821 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -661,8 +661,7 @@ CPathFind::CountFloodFillGroups(uint8 type)
if(type == PATH_CAR)
#ifndef MIAMI
printf("Single car node: %f %f %f (%d)\n",
- node->GetX(), node->GetY(), node->GetZ(),
- m_mapObjects[node->objectIndex]->m_modelIndex);
+ node->GetX(), node->GetY(), node->GetZ(), m_mapObjects[node->objectIndex]->GetModelIndex());
#else
printf("Single car node: %f %f %f\n",
node->GetX(), node->GetY(), node->GetZ());
@@ -737,7 +736,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
// Calculate internal nodes, store them and connect them to defining object
for(i = 0; i < m_numMapObjects; i++){
tileStart = m_numPathNodes;
- start = 12*m_mapObjects[i]->m_modelIndex;
+ start = 12 * m_mapObjects[i]->GetModelIndex();
for(j = 0; j < 12; j++){
if(objectpathinfo[start + j].type == NodeTypeIntern){
CalcNodeCoors(
@@ -826,7 +825,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
TempListLength = 0;
#ifndef MIAMI
for(i = 0; i < m_numMapObjects; i++){
- start = 12*m_mapObjects[i]->m_modelIndex;
+ start = 12 * m_mapObjects[i]->GetModelIndex();
for(j = 0; j < 12; j++){
if(objectpathinfo[start + j].type != NodeTypeExtern)
continue;
@@ -1056,7 +1055,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
iseg++;
#ifndef MIAMI
- istart = 12*m_mapObjects[m_pathNodes[i].objectIndex]->m_modelIndex;
+ istart = 12 * m_mapObjects[m_pathNodes[i].objectIndex]->GetModelIndex();
#endif
// Add links to other internal nodes
for(j = Max(oldNumPathNodes, i-12); j < Min(m_numPathNodes, i+12); j++){
@@ -1066,7 +1065,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
jseg = j-i + iseg;
#ifndef MIAMI
- jstart = 12*m_mapObjects[m_pathNodes[j].objectIndex]->m_modelIndex;
+ jstart = 12 * m_mapObjects[m_pathNodes[j].objectIndex]->GetModelIndex();
if(objectpathinfo[istart + iseg].next == jseg ||
objectpathinfo[jstart + jseg].next == iseg){
#else
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index 27bdc010..136ef7db 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -298,7 +298,7 @@ CPhoneInfo::Initialise(void)
for (int i = pool->GetSize() - 1; i >= 0; i--) {
CBuilding *building = pool->GetSlot(i);
if (building) {
- if (building->m_modelIndex == MI_PHONEBOOTH1) {
+ if (building->GetModelIndex() == MI_PHONEBOOTH1) {
CPhone *maxPhone = &m_aPhones[m_nMax];
maxPhone->m_nState = PHONE_STATE_FREE;
maxPhone->m_vecPos = building->GetPosition();
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index bc1bbf1c..6b56cd8f 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -229,7 +229,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
if (m_eType == PICKUP_ON_STREET) {
m_nTimer = CTimer::GetTimeInMilliseconds() + 30000;
} else if (m_eType == PICKUP_ON_STREET_SLOW) {
- if (MI_PICKUP_BRIBE == m_pObject->m_modelIndex)
+ if (MI_PICKUP_BRIBE == m_pObject->GetModelIndex())
m_nTimer = CTimer::GetTimeInMilliseconds() + 300000;
else
m_nTimer = CTimer::GetTimeInMilliseconds() + 720000;
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index cf6cc4f6..c8b4242e 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -84,12 +84,11 @@ static int32 NextValidModelId(int32 mi, int32 step)
CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
if (!pInfo)
continue;
- if (pInfo->m_type == MITYPE_PED
+ if (pInfo->GetModelType() == MITYPE_PED
#ifdef FIX_BUGS
&& !(i >= MI_SPECIAL01 && i <= MI_SPECIAL04)
#endif
- ||
- pInfo->m_type == MITYPE_VEHICLE &&
+ || pInfo->GetModelType() == MITYPE_VEHICLE &&
#ifdef FIX_BUGS
(pVehicleInfo->m_vehicleType == VEHICLE_TYPE_CAR || pVehicleInfo->m_vehicleType == VEHICLE_TYPE_BOAT))
#else // && and || priority failure it seems, also crashes on special models
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 7906b3e7..2bb945d3 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -8074,7 +8074,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
continue;
// desperatly want to believe this was inlined :|
CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model);
- assert(pInfo->m_type == MITYPE_VEHICLE);
+ assert(pInfo->GetModelType() == MITYPE_VEHICLE);
CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo;
if (pVehicleInfo->m_vehicleType != VEHICLE_TYPE_CAR) {
switch (model) {