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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-16 00:50:45 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-16 00:50:45 +0200
commit21329b8440ef87bbb34e02bffacacbe35b0f632d (patch)
tree6fc11fcadb5b04ba7309f32cc64eba6d14611287 /src/core/Game.cpp
parentped attractors done (diff)
parentMerge pull request #550 from erorcun/miami (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 9aea817e..b96c8988 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -314,6 +314,7 @@ bool CGame::Initialise(const char* datFile)
printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024);
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
CAnimManager::LoadAnimFiles();
+ CStreaming::LoadInitialWeapons();
CPed::Initialise();
CRouteNode::Initialise();
CEventList::Initialise();