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authoreray orçunus <erayorcunus@gmail.com>2020-05-19 16:46:18 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-19 16:46:18 +0200
commit99574ebfc61a79b34f4681eaa2debefbae174875 (patch)
treea3edae2913a4af9682f7ecfec53367a484c2975c /src/core/Game.cpp
parentMelee weapons(half-working), Ped and Hud bits (diff)
parentMerge pull request #564 from Xinerki/miami (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index b96c8988..3f4a3217 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -84,6 +84,7 @@
#include "World.h"
#include "ZoneCull.h"
#include "Zones.h"
+#include "Occlusion.h"
#include "debugmenu.h"
@@ -272,6 +273,7 @@ bool CGame::Initialise(const char* datFile)
ThePaths.AllocatePathFindInfoMem(4500);
CWeather::Init();
CCullZones::Init();
+ COcclusion::Init();
CCollision::Init();
CTheZones::Init();
CUserDisplay::Init();