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authormajestic <majesticcoding@gmail.com>2020-10-09 14:53:22 +0200
committermajestic <majesticcoding@gmail.com>2020-10-11 02:49:54 +0200
commite7ef45a6069493ce4a49ad0fd613aeb598709524 (patch)
tree2d59c72422e839808f1fca5a2dad1212c60db470 /src/core/Game.cpp
parentCWaterCreatures (diff)
parentFix sniper and water creatures bug, mark some files (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 6ba6b191..a8637980 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -90,6 +90,7 @@
#include "debugmenu.h"
#include "Ropes.h"
#include "WindModifiers.h"
+#include "WaterCreatures.h"
#include "postfx.h"
#include "custompipes.h"
@@ -478,8 +479,7 @@ bool CGame::ShutDown(void)
CPlane::Shutdown();
CTrain::Shutdown();
CScriptPaths::Shutdown();
- // TODO(Miami)
- // CWaterCreatures::RemoveAll();
+ CWaterCreatures::RemoveAll();
CSpecialFX::Shutdown();
#ifndef PS2
CGarages::Shutdown();
@@ -650,7 +650,7 @@ void CGame::ShutDownForRestart(void)
CRadar::RemoveRadarSections();
FrontEndMenuManager.UnloadTextures();
CParticleObject::RemoveAllExpireableParticleObjects();
- //CWaterCreatures::RemoveAll(); //TODO(Miami)
+ CWaterCreatures::RemoveAll();
CSetPieces::Init();
CPedType::Shutdown();
CSpecialFX::Shutdown();