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author | Roman Masanin <36927roma@gmail.com> | 2020-11-01 21:39:21 +0100 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-11-01 21:39:21 +0100 |
commit | 076fc24e862873ab76269ebb3b00c3ef23e77ae3 (patch) | |
tree | 7b717c37a5929163717551d4d5bb6a67b6a16221 /src/core/config.h | |
parent | mark original bugs (diff) | |
parent | Fix the goddamn spaces for tabs master race (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/src/core/config.h b/src/core/config.h index 171c6be9..ea4330a4 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -156,6 +156,23 @@ enum Config { // any debug stuff that is only left in mobile, is not in MASTER //#define MASTER +// once and for all: +// pc: FINAL & MASTER +// mobile: FINAL + +// MASTER builds must be FINAL +#ifdef MASTER +#define FINAL +#endif + +// quality of life fixes that should also be in FINAL +#define NASTY_GAME // nasty game for all languages +#define NO_CDCHECK + +// those infamous texts +#define DRAW_GAME_VERSION_TEXT +#define DRAW_MENU_VERSION_TEXT + #if defined GTA_PS2 # define GTA_PS2_STUFF # define RANDOMSPLASH @@ -177,9 +194,13 @@ enum Config { #ifdef MASTER // only in master builds + #undef DRAW_GAME_VERSION_TEXT #else // not in master builds #define VALIDATE_SAVE_SIZE + + #define NO_MOVIES // disable intro videos + #define DEBUGMENU #endif #ifdef FINAL @@ -187,11 +208,7 @@ enum Config { # define USE_MY_DOCUMENTS // use my documents directory for user files #else // not in any game -# define NASTY_GAME // nasty game for all languages -# define NO_MOVIES // disable intro videos -# define NO_CDCHECK # define CHATTYSPLASH // print what the game is loading -# define DEBUGMENU # define TIMEBARS // print debug timers #endif @@ -201,6 +218,9 @@ enum Config { #define LOAD_INI_SETTINGS // Rendering/display +//#define EXTRA_MODEL_FLAGS // from mobile to optimize rendering +//# define HARDCODED_MODEL_FLAGS // sets the flags enabled above from hardcoded model names. + // NB: keep this enabled unless your map IDEs have these flags baked in #define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img |