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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-12 12:57:25 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-12 12:57:25 +0200 |
commit | d3788a9c70bf857e7990572f1a37184263383e5c (patch) | |
tree | 93d41c9ae65761539284f99ddfe5cef8f0e9a9f6 /src/core/config.h | |
parent | sync with upstream (diff) | |
parent | Merge pull request #753 from majesticCoding/miami (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 13ebef52..3f077f4c 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -138,6 +138,7 @@ enum Config { NUM_CRANES = 8, NUM_ESCALATORS = 22, + NUM_WATER_CREATURES = 8, NUM_EXPLOSIONS = 48, @@ -261,7 +262,6 @@ enum Config { //#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls // Hud, frontend and radar -#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. //#define BETA_SLIDING_TEXT #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC #define PC_MENU |