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authorNikolay Korolev <nickvnuk@gmail.com>2020-10-12 12:57:25 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-10-12 12:57:25 +0200
commitd3788a9c70bf857e7990572f1a37184263383e5c (patch)
tree93d41c9ae65761539284f99ddfe5cef8f0e9a9f6 /src/core/config.h
parentsync with upstream (diff)
parentMerge pull request #753 from majesticCoding/miami (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 13ebef52..3f077f4c 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -138,6 +138,7 @@ enum Config {
NUM_CRANES = 8,
NUM_ESCALATORS = 22,
+ NUM_WATER_CREATURES = 8,
NUM_EXPLOSIONS = 48,
@@ -261,7 +262,6 @@ enum Config {
//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
// Hud, frontend and radar
-#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
//#define BETA_SLIDING_TEXT
#define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC
#define PC_MENU