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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-07-29 11:20:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-29 11:20:02 +0200 |
commit | 52e77c66345399f7f1064b80676a2495e299bb46 (patch) | |
tree | 358b7762beb8809084c65358087d5899e4546f18 /src/core/main.cpp | |
parent | miami shadows (diff) | |
parent | some fakerw additions for shadows; update librw (diff) | |
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Diffstat (limited to 'src/core/main.cpp')
-rw-r--r-- | src/core/main.cpp | 28 |
1 files changed, 25 insertions, 3 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index 6e6092f3..d4ef8c4b 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -61,6 +61,8 @@ #include "MemoryCard.h" #include "SceneEdit.h" #include "debugmenu.h" +#include "Occlusion.h" +#include "Ropes.h" GlobalScene Scene; @@ -249,7 +251,11 @@ DoFade(void) } // This is CCamera::GetScreenRect in VC - if(TheCamera.m_WideScreenOn){ + if(TheCamera.m_WideScreenOn +#ifdef CUTSCENE_BORDERS_SWITCH + && CMenuManager::m_PrefsCutsceneBorders +#endif + ){ float y = SCREEN_HEIGHT/2 * TheCamera.m_ScreenReductionPercentage/100.0f; rect.left = 0.0f; rect.right = SCREEN_WIDTH; @@ -299,7 +305,12 @@ PluginAttach(void) return FALSE; } - +#ifndef LIBRW + if (!RtAnimInitialize()) + { + return FALSE; + } +#endif if( !RpHAnimPluginAttach() ) { printf("Couldn't attach RpHAnim plugin\n"); @@ -464,6 +475,11 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen) { CSprite2d *splash; +#ifdef DISABLE_LOADING_SCREEN + if (str1 && str2) + return; +#endif + #ifndef RANDOMSPLASH splashscreen = "LOADSC0"; #endif @@ -858,6 +874,7 @@ RenderEffects(void) CGlass::Render(); CWaterCannons::Render(); CSpecialFX::Render(); + CRopes::Render(); CShadows::RenderStaticShadows(); CShadows::RenderStoredShadows(); CSkidmarks::Render(); @@ -885,7 +902,11 @@ Render2dStuff(void) CReplay::Display(); CPickups::RenderPickUpText(); - if(TheCamera.m_WideScreenOn) + if(TheCamera.m_WideScreenOn +#ifdef CUTSCENE_BORDERS_SWITCH + && CMenuManager::m_PrefsCutsceneBorders +#endif + ) TheCamera.DrawBordersForWideScreen(); CPed *player = FindPlayerPed(); @@ -930,6 +951,7 @@ Render2dStuff(void) CGarages::PrintMessages(); CPad::PrintErrorMessage(); CFont::DrawFonts(); + COcclusion::Render(); #ifdef DEBUGMENU DebugMenuRender(); |