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author | aap <aap@papnet.eu> | 2020-12-26 13:02:30 +0100 |
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committer | aap <aap@papnet.eu> | 2020-12-26 13:02:30 +0100 |
commit | 688e277e899f379e00204413343a8b6d1e589f7d (patch) | |
tree | a1569deebba45334352d6e427f80cbfa95caba10 /src/core/main.cpp | |
parent | unfix particle bug (diff) | |
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Diffstat (limited to 'src/core/main.cpp')
-rw-r--r-- | src/core/main.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index f21bec34..9824fb18 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -125,6 +125,10 @@ bool gbPrintMemoryUsage; #ifdef NEW_RENDERER bool gbNewRenderer; +#endif +#ifdef FIX_BUGS +// need to clear stencil for mblur fx. no idea why it works in the original game +// also for clearing out water rects in new renderer #define CLEARMODE (rwCAMERACLEARZ | rwCAMERACLEARSTENCIL) #else #define CLEARMODE (rwCAMERACLEARZ) |