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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-02-08 11:23:19 +0100 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-02-08 11:23:19 +0100 |
commit | b464bb7fd43a86264e816e950ccac1d6845b0230 (patch) | |
tree | 1070200f94f1f7adf4ae26950011884e1956576d /src/extras/shaders/make_hlsl.cmd | |
parent | Use our synonyms for attack anims again (diff) | |
parent | reorganize shaders; use modulate flag; update librw (diff) | |
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Diffstat (limited to 'src/extras/shaders/make_hlsl.cmd')
-rw-r--r-- | src/extras/shaders/make_hlsl.cmd | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/extras/shaders/make_hlsl.cmd b/src/extras/shaders/make_hlsl.cmd new file mode 100644 index 00000000..dee95283 --- /dev/null +++ b/src/extras/shaders/make_hlsl.cmd @@ -0,0 +1,3 @@ +@echo off +for %%f in (*PS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T ps_2_0 /nologo /E main /Fo obj\%%~nf.cso %%f +for %%f in (*VS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T vs_2_0 /nologo /E main /Fo obj\%%~nf.cso %%f |