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author | aap <aap@papnet.eu> | 2020-11-18 11:16:02 +0100 |
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committer | aap <aap@papnet.eu> | 2020-11-18 11:16:02 +0100 |
commit | 9826fdf6d5a324b316e59a34feeb0da9ffca56cc (patch) | |
tree | ae43d5123915fd7c5647442de4e769d57c0bf83d /src/extras/shaders/neoGloss_fs_gl3.inc | |
parent | Fix CI (diff) | |
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Diffstat (limited to 'src/extras/shaders/neoGloss_fs_gl3.inc')
-rw-r--r-- | src/extras/shaders/neoGloss_fs_gl3.inc | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/extras/shaders/neoGloss_fs_gl3.inc b/src/extras/shaders/neoGloss_fs_gl3.inc deleted file mode 100644 index 736b0c5d..00000000 --- a/src/extras/shaders/neoGloss_fs_gl3.inc +++ /dev/null @@ -1,28 +0,0 @@ -const char *neoGloss_frag_src = -"uniform sampler2D tex0;\n" - -"uniform vec4 u_reflProps;\n" - -"#define glossMult (u_reflProps.x)\n" - -"in vec3 v_normal;\n" -"in vec3 v_light;\n" -"in vec2 v_tex0;\n" -"in float v_fog;\n" - -"out vec4 color;\n" - -"void\n" -"main(void)\n" -"{\n" -" color = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n" -" vec3 n = 2.0*v_normal-1.0; // unpack\n" -" vec3 v = 2.0*v_light-1.0; //\n" - -" float s = dot(n, v);\n" -" color = s*s*s*s*s*s*s*s*color*v_fog*glossMult;\n" - -" DoAlphaTest(color.a);\n" -"}\n" - -; |