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author | aap <aap@papnet.eu> | 2021-02-06 16:49:52 +0100 |
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committer | aap <aap@papnet.eu> | 2021-02-06 16:49:52 +0100 |
commit | 425f360363419bef0c7bed0df5d79798408e6cf0 (patch) | |
tree | 8a8d558bc4e83147ed517231d5201faf1ad09937 /src/extras/shaders/obj/im2d_UV2_vert.inc | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/extras/shaders/obj/im2d_UV2_vert.inc')
-rw-r--r-- | src/extras/shaders/obj/im2d_UV2_vert.inc | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/extras/shaders/obj/im2d_UV2_vert.inc b/src/extras/shaders/obj/im2d_UV2_vert.inc new file mode 100644 index 00000000..3feb2bc1 --- /dev/null +++ b/src/extras/shaders/obj/im2d_UV2_vert.inc @@ -0,0 +1,23 @@ +const char *im2d_UV2_vert_src = +"uniform vec4 u_xform;\n" + +"VSIN(ATTRIB_POS) vec4 in_pos;\n" + +"VSOUT vec4 v_color;\n" +"VSOUT vec2 v_tex0;\n" +"VSOUT vec2 v_tex1;\n" +"VSOUT float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" gl_Position = in_pos;\n" +" gl_Position.w = 1.0;\n" +" gl_Position.xy = gl_Position.xy * u_xform.xy + u_xform.zw;\n" +" v_fog = DoFog(gl_Position.z);\n" +" gl_Position.xyz *= gl_Position.w;\n" +" v_color = in_color;\n" +" v_tex0 = in_tex0;\n" +" v_tex1 = in_tex1;\n" +"}\n" +; |