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authorRoman Masanin <36927roma@gmail.com>2020-10-24 13:20:08 +0200
committerRoman Masanin <36927roma@gmail.com>2020-10-24 13:20:08 +0200
commit39b7075502b91172e557ec17932dfd68c7da96a1 (patch)
tree681194f8c652968c3e525d7c10c25d35e04d499b /src/peds/PedDebug.cpp
parentpeds (diff)
parentmore ScriptSounds (diff)
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Diffstat (limited to 'src/peds/PedDebug.cpp')
-rw-r--r--src/peds/PedDebug.cpp57
1 files changed, 42 insertions, 15 deletions
diff --git a/src/peds/PedDebug.cpp b/src/peds/PedDebug.cpp
index 0809581b..aed11357 100644
--- a/src/peds/PedDebug.cpp
+++ b/src/peds/PedDebug.cpp
@@ -7,11 +7,10 @@
#include "Sprite.h"
#include "Text.h"
-// TODO(Miami)
static char ObjectiveText[][28] = {
"No Obj",
"Wait on Foot",
- "Wait on Foot For Cop",
+ "Wait on Foot for cop",
"Flee on Foot Till Safe",
"Guard Spot",
"Guard Area",
@@ -22,8 +21,8 @@ static char ObjectiveText[][28] = {
"Flee Char on Foot Till Safe",
"Flee Char on Foot Always",
"GoTo Char on Foot",
- "GoTo Char on Foot Walking",
- "Hassle Char",
+ "GoTo Char on Foot walking",
+ "Hassle char",
"Follow Char in Formation",
"Leave Car",
"Enter Car as Passenger",
@@ -40,14 +39,30 @@ static char ObjectiveText[][28] = {
"Guard Attack",
"Set Leader",
"Follow Route",
- "Solicit",
+ "Solicit vehicle",
"Take Taxi",
"Catch Train",
"Buy IceCream",
"Steal Any Car",
- "Steal Any Mission Car",
+ "Steal any mission car",
"Mug Char",
- "Leave Car and Die",
+ "Lv car die",
+ "Goto seat",
+ "Goto atm",
+ "Flee car",
+ "Sunbathe",
+ "Goto bus stop",
+ "Goto pizza",
+ "Goto shelter",
+ "Aim gun at",
+ "Wander",
+ "Wait on foot at shltr",
+ "Sprint to area",
+ "Kill char on boat",
+ "Solicit ped",
+ "Wait at bus stop",
+ "Goto ice cream van foot",
+ "Wait foot icecream van"
};
static char StateText[][18] = {
@@ -84,11 +99,11 @@ static char StateText[][18] = {
"Investigate",
"Step away",
"On Fire",
- "Sun Bathe",
+ "Bathe",
"Flash",
"Jog",
- "Answer Mobile",
- "Unknown",
+ "Answer mobile",
+ "Hang out",
"STATES_NO_AI",
"Abseil",
"Sit",
@@ -114,7 +129,7 @@ static char StateText[][18] = {
"Exit Car",
"Hands Up",
"Arrested",
- "Deploying Stinger"
+ "Deply stgr"
};
static char PersonalityTypeText[][18] = {
@@ -141,8 +156,7 @@ static char PersonalityTypeText[][18] = {
"Geek Girl",
"Old Girl",
"Tough Girl",
- "Tramp Male",
- "Tramp Female",
+ "Tramp",
"Tourist",
"Prostitute",
"Criminal",
@@ -151,8 +165,6 @@ static char PersonalityTypeText[][18] = {
"Psycho",
"Steward",
"Sports Fan",
- "Shopper",
- "Old Shopper"
};
static char WaitStateText[][16] = {
@@ -177,6 +189,21 @@ static char WaitStateText[][16] = {
"Play HandsCower",
"Play Chat",
"Finish Flee",
+ "Sit down",
+ "Sit down rvrs",
+ "Sit up",
+ "Sit idle",
+ "Use atm",
+ "Sunbth pre",
+ "Sunbth down",
+ "Sunbth idle",
+ "Riot",
+ "Fast fall",
+ "Bomber",
+ "Stripper",
+ "Ground attack",
+ "Lance sitting",
+ "Handsup simple"
};
void