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authoreray orçunus <erayorcunus@gmail.com>2020-09-27 01:36:49 +0200
committereray orçunus <erayorcunus@gmail.com>2020-09-27 01:36:49 +0200
commita5d6c952a7be243a4c20b6aad47116dce0e51625 (patch)
treedf4dd2067111b7c42038ca6189ac0ae6db11d9d6 /src/peds
parentUse enums in aVehicleSettings (diff)
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Diffstat (limited to 'src/peds')
-rw-r--r--src/peds/CivilianPed.cpp6
-rw-r--r--src/peds/CopPed.cpp28
-rw-r--r--src/peds/CopPed.h4
-rw-r--r--src/peds/Ped.cpp12
-rw-r--r--src/peds/PedType.h4
5 files changed, 23 insertions, 31 deletions
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp
index ae30fdfe..2be45ba9 100644
--- a/src/peds/CivilianPed.cpp
+++ b/src/peds/CivilianPed.cpp
@@ -18,7 +18,8 @@
#include <float.h>
#endif
-// --MIAMI: Done
+// --MIAMI: file done except TODOs
+
CCivilianPed::CCivilianPed(ePedType pedtype, uint32 mi) : CPed(pedtype)
{
SetModelIndex(mi);
@@ -43,7 +44,6 @@ CCivilianPed::CCivilianPed(ePedType pedtype, uint32 mi) : CPed(pedtype)
m_bAttractorUnk = (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < 1.25f);
}
-// --MIAMI: Done
void
CCivilianPed::CivilianAI(void)
{
@@ -221,7 +221,6 @@ CCivilianPed::CivilianAI(void)
}
}
-// --MIAMI: Done except comments
void
CCivilianPed::ProcessControl(void)
{
@@ -504,7 +503,6 @@ bool CCivilianPed::IsAttractedTo(int8 type)
return false;
}
-// --MIAMI: Done
void
CCivilianPed::EnterVacantNearbyCars(void)
{
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index 9160319b..10490a69 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -20,6 +20,8 @@
#include "Ropes.h"
#include "Stinger.h"
+// --MIAMI: file done except TODOs
+
CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
{
m_nCopType = copType;
@@ -83,10 +85,10 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
m_attackTimer = 0;
m_bBeatingSuspect = false;
m_bStopAndShootDisabledZone = false;
- field_601 = false;
+ m_bDragsPlayerFromCar = false;
m_bZoneDisabled = false;
field_628 = -1;
- m_nRoadblockNode = -1; // TODO(Miami): this will be nil
+ m_nRoadblockVeh = nil;
m_bThrowsSpikeTrap = false;
m_pRopeEntity = nil;
m_fAbseilPos = 0.0f;
@@ -106,7 +108,6 @@ CCopPed::~CCopPed()
delete m_pStinger;
}
-// --MIAMI: Done
// Parameter should always be CPlayerPed, but it seems they considered making civilians arrestable at some point
void
CCopPed::SetArrestPlayer(CPed *player)
@@ -155,7 +156,6 @@ CCopPed::SetArrestPlayer(CPed *player)
SetCurrentWeapon(WEAPONTYPE_COLT45);
}
-// --MIAMI: Done
void
CCopPed::ClearPursuit(void)
{
@@ -194,7 +194,7 @@ CCopPed::ClearPursuit(void)
bNotAllowedToDuck = false;
bKindaStayInSamePlace = false;
m_bStopAndShootDisabledZone = false;
- field_601 = false;
+ m_bDragsPlayerFromCar = false;
m_bZoneDisabled = false;
ClearObjective();
if (IsPedInControl()) {
@@ -212,7 +212,6 @@ CCopPed::ClearPursuit(void)
}
}
-// --MIAMI: Done
// TODO: I don't know why they needed that parameter.
void
CCopPed::SetPursuit(bool ignoreCopLimit)
@@ -245,7 +244,6 @@ CCopPed::SetPursuit(bool ignoreCopLimit)
}
}
-// --MIAMI: Done
void
CCopPed::ArrestPlayer(void)
{
@@ -311,7 +309,6 @@ CCopPed::ScanForCrimes(void)
}
}
-// --MIAMI: Done
void
CCopPed::CopAI(void)
{
@@ -465,17 +462,13 @@ CCopPed::CopAI(void)
bNotAllowedToDuck = false;
bDuckAndCover = false;
} else {
- // TODO(Miami): Roadblock system is still III
float dotProd;
- if (m_nRoadblockNode != -1) {
- CPathNode *roadBlockNode = &ThePaths.m_pathNodes[CRoadBlocks::RoadBlockNodes[m_nRoadblockNode]];
- dotProd = DotProduct2D(playerOrHisVeh->GetPosition() - roadBlockNode->GetPosition(), GetPosition() - roadBlockNode->GetPosition());
+ if (m_nRoadblockVeh) {
+ dotProd = DotProduct2D(playerOrHisVeh->GetPosition() - m_nRoadblockVeh->GetPosition(), GetPosition() - m_nRoadblockVeh->GetPosition());
} else
dotProd = -1.0f;
- if(dotProd >= 0.0f) {
- bIsPointingGunAt = true;
- } else {
+ if(dotProd < 0.0f) {
if (bIsDucking)
ClearDuck();
m_bIsDisabledCop = false;
@@ -484,6 +477,8 @@ CCopPed::CopAI(void)
bCrouchWhenShooting = false;
bDuckAndCover = false;
SetPursuit(false);
+ } else {
+ bIsPointingGunAt = true;
}
}
}
@@ -601,7 +596,6 @@ CCopPed::CopAI(void)
}
}
-// --MIAMI: Done
void
CCopPed::ProcessControl(void)
{
@@ -822,7 +816,6 @@ CCopPed::ProcessControl(void)
field_624 = 0;
}
-// --MIAMI: Done
void
CCopPed::ProcessHeliSwat(void)
{
@@ -858,7 +851,6 @@ CCopPed::ProcessHeliSwat(void)
}
}
-// --MIAMI: Done
void
CCopPed::ProcessStingerCop(void)
{
diff --git a/src/peds/CopPed.h b/src/peds/CopPed.h
index 190d619e..06fe54b0 100644
--- a/src/peds/CopPed.h
+++ b/src/peds/CopPed.h
@@ -14,14 +14,14 @@ enum eCopType
class CCopPed : public CPed
{
public:
- int16 m_nRoadblockNode;
+ CVehicle* m_nRoadblockVeh;
float m_fDistanceToTarget;
bool m_bIsInPursuit;
bool m_bIsDisabledCop;
int8 field_5FE;
bool m_bBeatingSuspect;
bool m_bStopAndShootDisabledZone;
- bool field_601; // set when police dragging player from car
+ bool m_bDragsPlayerFromCar;
bool m_bZoneDisabled;
float m_fAbseilPos;
eCopType m_nCopType;
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 6b704b37..a7c82f0a 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -67,6 +67,8 @@
#include "CutsceneShadow.h"
#include "Clock.h"
+// --MIAMI: file done except TODOs
+
#define CAN_SEE_ENTITY_ANGLE_THRESHOLD DEGTORAD(60.0f)
CPed *gapTempPedList[50];
@@ -10945,7 +10947,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg)
pedToDragOut->RegisterThreatWithGangPeds(ped);
if (ped->m_nPedType == PEDTYPE_COP && pedToDragOut == FindPlayerPed() && veh->IsBike())
- ((CCopPed*)ped)->field_601 = 1;
+ ((CCopPed*)ped)->m_bDragsPlayerFromCar = 1;
if (pedToDragOut == veh->pDriver) {
if (veh->pPassengers[0])
@@ -20894,11 +20896,11 @@ CPed::KillCharOnFootMelee(CVector &ourPos, CVector &targetPos, CVector &distWith
}
if (m_nPedType == PEDTYPE_COP && m_pedInObjective->IsPlayer()) {
float maxArrestDist = 1.5f;
- if (((CCopPed*)this)->field_601) {
+ if (((CCopPed*)this)->m_bDragsPlayerFromCar) {
if (m_nPedState == PED_FALL) {
maxArrestDist = 3.5f;
} else if (m_nPedState != PED_DRAG_FROM_CAR) {
- ((CCopPed*)this)->field_601 = 0;
+ ((CCopPed*)this)->m_bDragsPlayerFromCar = 0;
}
}
@@ -21139,11 +21141,11 @@ CPed::KillCharOnFootArmed(CVector &ourPos, CVector &targetPos, CVector &distWith
}
if (m_nPedType == PEDTYPE_COP && m_pedInObjective->IsPlayer()) {
float maxArrestDist = 1.5f;
- if (((CCopPed*)this)->field_601) {
+ if (((CCopPed*)this)->m_bDragsPlayerFromCar) {
if (m_nPedState == PED_FALL) {
maxArrestDist = 3.5f;
} else if (m_nPedState != PED_DRAG_FROM_CAR) {
- ((CCopPed*)this)->field_601 = 0;
+ ((CCopPed*)this)->m_bDragsPlayerFromCar = 0;
}
}
diff --git a/src/peds/PedType.h b/src/peds/PedType.h
index 3c87c866..e2eafb4f 100644
--- a/src/peds/PedType.h
+++ b/src/peds/PedType.h
@@ -14,9 +14,9 @@ enum ePedType
PEDTYPE_GANG2,
PEDTYPE_GANG3,
PEDTYPE_GANG4,
- PEDTYPE_GANG5,
+ PEDTYPE_GANG5, // Security - hardcoded
PEDTYPE_GANG6,
- PEDTYPE_GANG7, // Vercetti gang
+ PEDTYPE_GANG7, // Vercetti gang - hardcoded
PEDTYPE_GANG8,
PEDTYPE_GANG9,
PEDTYPE_EMERGENCY,