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authorFire_Head <Fire-Head@users.noreply.github.com>2020-08-27 19:35:14 +0200
committerGitHub <noreply@github.com>2020-08-27 19:35:14 +0200
commita8999bbf38cae233e39b5995118fa03bca7894ef (patch)
treeada9bd1935512f4b46fe6b4f42d9160eb2281262 /src/render/SpecialFX.cpp
parentbike shooting fix + trace temp fix (diff)
parentupdate librw (diff)
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Diffstat (limited to 'src/render/SpecialFX.cpp')
-rw-r--r--src/render/SpecialFX.cpp40
1 files changed, 34 insertions, 6 deletions
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 3bc99a4d..fa8379f0 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -21,6 +21,9 @@
#include "Camera.h"
#include "Shadows.h"
#include "main.h"
+#include "ColStore.h"
+#include "Coronas.h"
+#include "Script.h"
RwIm3DVertex StreakVertices[4];
RwImVertexIndex StreakIndexList[12];
@@ -371,6 +374,8 @@ MarkerAtomicCB(RpAtomic *atomic, void *data)
return atomic;
}
+// --MIAMI: C3dMarker and C3dMarkers done
+
bool
C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
@@ -415,6 +420,7 @@ C3dMarker::DeleteMarkerObject()
m_nIdentifier = 0;
m_nStartTime = 0;
m_bIsUsed = false;
+ m_bFindZOnNextPlacement = false;
m_nType = MARKERTYPE_INVALID;
frame = RpAtomicGetFrame(m_pAtomic);
@@ -458,6 +464,7 @@ C3dMarkers::Init()
m_aMarkerArray[i].m_pAtomic = nil;
m_aMarkerArray[i].m_nType = MARKERTYPE_INVALID;
m_aMarkerArray[i].m_bIsUsed = false;
+ m_aMarkerArray[i].m_bFindZOnNextPlacement = false;
m_aMarkerArray[i].m_nIdentifier = 0;
m_aMarkerArray[i].m_Color.red = 255;
m_aMarkerArray[i].m_Color.green = 255;
@@ -503,8 +510,15 @@ C3dMarkers::Render()
ActivateDirectional();
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_bIsUsed) {
- if (m_aMarkerArray[i].m_fCameraRange < 120.0f)
+ if (m_aMarkerArray[i].m_fCameraRange < 150.0f) {
m_aMarkerArray[i].Render();
+ if (m_aMarkerArray[i].m_nType == MARKERTYPE_ARROW) {
+ CCoronas::RegisterCorona((uintptr)&m_aMarkerArray[i],
+ SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, 192,
+ m_aMarkerArray[i].m_Matrix.GetPosition(), 1.2f * m_aMarkerArray[i].m_fSize, 50.0f * TheCamera.LODDistMultiplier,
+ CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f, false);
+ }
+ }
NumActiveMarkers++;
m_aMarkerArray[i].m_bIsUsed = false;
} else if (m_aMarkerArray[i].m_pAtomic != nil) {
@@ -517,9 +531,9 @@ C3dMarker *
C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
C3dMarker *pMarker;
-
+ CVector2D playerPos = FindPlayerCentreOfWorld(0);
pMarker = nil;
- float dist = Sqrt((pos.x - FindPlayerCentreOfWorld(0).x) * (pos.x - FindPlayerCentreOfWorld(0).x) + (pos.y - FindPlayerCentreOfWorld(0).y) * (pos.y - FindPlayerCentreOfWorld(0).y));
+ float dist = ((CVector2D)pos - playerPos).Magnitude();
if (type != MARKERTYPE_ARROW && type != MARKERTYPE_CYLINDER) return nil;
@@ -592,6 +606,15 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
}
if (type == MARKERTYPE_ARROW)
pMarker->m_Matrix.GetPosition() = pos;
+
+ if (pMarker->m_bFindZOnNextPlacement) {
+ if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) {
+ float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
+ if (z != 0.0f)
+ pMarker->m_Matrix.GetPosition().z = z - 0.05f * size;
+ pMarker->m_bFindZOnNextPlacement = false;
+ }
+ }
pMarker->m_bIsUsed = true;
return pMarker;
}
@@ -601,9 +624,14 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate);
if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) {
- float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
- if (z != 0.0f)
- pos.z = z - 0.05f * size;
+ if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) {
+ float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
+ if (z != 0.0f)
+ pos.z = z - 0.05f * size;
+ pMarker->m_bFindZOnNextPlacement = false;
+ } else {
+ pMarker->m_bFindZOnNextPlacement = true;
+ }
}
pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z);
if (type == MARKERTYPE_2) {