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authorNikolay Korolev <nickvnuk@gmail.com>2020-12-25 10:12:09 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-12-25 10:12:09 +0100
commit5f98b4fdca54ed6e97b91481af99c44063d2e2ae (patch)
tree34fbc38fe288a637ce2f62886ffc3491e4153487 /src/render
parentfix garage (diff)
parentcMusicManager::ServiceGameMode fix (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Weather.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 3f242362..52e93951 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -139,7 +139,7 @@ void CWeather::Init(void)
ForcedWeatherType = WEATHER_RANDOM;
SoundHandle = DMAudio.CreateEntity(AUDIOTYPE_WEATHER, (void*)1);
if (SoundHandle >= 0)
- DMAudio.SetEntityStatus(SoundHandle, 1);
+ DMAudio.SetEntityStatus(SoundHandle, true);
}
void CWeather::Update(void)