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authorSergeanur <s.anureev@yandex.ua>2020-04-26 21:03:15 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-26 21:03:15 +0200
commitf0890b11122291a22d6a65f349281cf1aed49bd0 (patch)
tree3b418b522c5fd097abac916693e59808ea4f5b4f /src/save
parentMore japanese (diff)
parentRemove little hack (diff)
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Diffstat (limited to 'src/save')
-rw-r--r--src/save/GenericGameStorage.cpp87
-rw-r--r--src/save/GenericGameStorage.h32
-rw-r--r--src/save/PCSave.cpp25
-rw-r--r--src/save/PCSave.h2
4 files changed, 76 insertions, 70 deletions
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 0ec0b117..29f666df 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -1,7 +1,8 @@
-#define WITHWINDOWS
#include "common.h"
+#define USEALTERNATIVEWINFUNCS
+#include "crossplatform.h"
#include "main.h"
-#include "patcher.h"
+
#include "AudioScriptObject.h"
#include "Camera.h"
#include "CarGen.h"
@@ -40,22 +41,22 @@
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
-char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
-char (&ValidSaveName)[260] = *(char(*)[260])*(uintptr*)0x8E2CBC;
-char (&LoadFileName)[256] = *(char(*)[256])*(uintptr*)0x9403C4;
-wchar (&SlotFileName)[SLOT_COUNT][260] = *(wchar(*)[SLOT_COUNT][260])*(uintptr*)0x6F07C8;
-wchar (&SlotSaveDate)[SLOT_COUNT][70] = *(wchar(*)[SLOT_COUNT][70])*(uintptr*)0x72B858;
-int &CheckSum = *(int*)0x8E2BE0;
-eLevelName &m_LevelToLoad = *(eLevelName*)0x8E29CC;
+char DefaultPCSaveFileName[260];
+char ValidSaveName[260];
+char LoadFileName[256];
+wchar SlotFileName[SLOT_COUNT][260];
+wchar SlotSaveDate[SLOT_COUNT][70];
+int CheckSum;
+eLevelName m_LevelToLoad;
char SaveFileNameJustSaved[260];
-int (&Slots)[SLOT_COUNT+1] = *(int(*)[SLOT_COUNT+1])*(uintptr*)0x72803C;
-CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
+int Slots[SLOT_COUNT+1];
+CDate CompileDateAndTime;
-bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;
-bool &JustLoadedDontFadeInYet = *(bool*)0x95CDB4;
-bool &StillToFadeOut = *(bool*)0x95CD99;
-uint32 &TimeStartedCountingForFade = *(uint32*)0x9430EC;
-uint32 &TimeToStayFadedBeforeFadeOut = *(uint32*)0x611564;
+bool b_FoundRecentSavedGameWantToLoad;
+bool JustLoadedDontFadeInYet;
+bool StillToFadeOut;
+uint32 TimeStartedCountingForFade;
+uint32 TimeToStayFadedBeforeFadeOut = 1750;
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
@@ -112,14 +113,22 @@ GenericSave(int file)
// Save simple vars
lastMissionPassed = TheText.Get(CStats::LastMissionPassedName);
- if (*lastMissionPassed) {
+ if (lastMissionPassed[0] != '\0') {
AsciiToUnicode("...'", suffix);
+#ifdef FIX_BUGS
+ // fix buffer overflow
+ int len = UnicodeStrlen(lastMissionPassed);
+ if (len > ARRAY_SIZE(saveName)-1)
+ len = ARRAY_SIZE(saveName)-1;
+ memcpy(saveName, lastMissionPassed, sizeof(wchar) * len);
+#else
TextCopy(saveName, lastMissionPassed);
int len = UnicodeStrlen(saveName);
+#endif
saveName[len] = '\0';
- if (len > 22)
- TextCopy(saveName + 18, suffix);
- saveName[23] = '\0';
+ if (len > ARRAY_SIZE(saveName)-2)
+ TextCopy(&saveName[ARRAY_SIZE(saveName)-ARRAY_SIZE(suffix)], suffix);
+ saveName[ARRAY_SIZE(saveName)-1] = '\0';
}
WriteDataToBufferPointer(buf, saveName);
GetLocalTime(&saveTime);
@@ -154,8 +163,17 @@ GenericSave(int file)
WriteDataToBufferPointer(buf, CompileDateAndTime.m_nMonth);
WriteDataToBufferPointer(buf, CompileDateAndTime.m_nYear);
WriteDataToBufferPointer(buf, CWeather::WeatherTypeInList);
+#ifdef FIX_BUGS
+ // converted to float for compatibility with original format
+ // TODO: maybe remove this? not really gonna break anything vital
+ float f = TheCamera.CarZoomIndicator;
+ WriteDataToBufferPointer(buf, f);
+ f = TheCamera.PedZoomIndicator;
+ WriteDataToBufferPointer(buf, f);
+#else
WriteDataToBufferPointer(buf, TheCamera.CarZoomIndicator);
WriteDataToBufferPointer(buf, TheCamera.PedZoomIndicator);
+#endif
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
// Save scripts, block is nested within the same block as simple vars for some reason
@@ -264,8 +282,18 @@ GenericLoad()
ReadDataFromBufferPointer(buf, CompileDateAndTime.m_nMonth);
ReadDataFromBufferPointer(buf, CompileDateAndTime.m_nYear);
ReadDataFromBufferPointer(buf, CWeather::WeatherTypeInList);
+#ifdef FIX_BUGS
+ // converted to float for compatibility with original format
+ // TODO: maybe remove this? not really gonna break anything vital
+ float f;
+ ReadDataFromBufferPointer(buf, f);
+ TheCamera.CarZoomIndicator = f;
+ ReadDataFromBufferPointer(buf, f);
+ TheCamera.PedZoomIndicator = f;
+#else
ReadDataFromBufferPointer(buf, TheCamera.CarZoomIndicator);
ReadDataFromBufferPointer(buf, TheCamera.PedZoomIndicator);
+#endif
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
ReadDataFromBlock("Loading Scripts \n", CTheScripts::LoadAllScripts);
@@ -534,22 +562,3 @@ align4bytes(int32 size)
{
return (size + 3) & 0xFFFFFFFC;
}
-
-STARTPATCHES
- InjectHook(0x58F8D0, GenericSave, PATCH_JUMP);
- InjectHook(0x590A00, GenericLoad, PATCH_JUMP);
- InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP);
- InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP);
- InjectHook(0x591A00, CloseFile, PATCH_JUMP);
- InjectHook(0x591A20, DoGameSpecificStuffAfterSucessLoad, PATCH_JUMP);
- InjectHook(0x591A40, CheckSlotDataValid, PATCH_JUMP);
- InjectHook(0x591A80, MakeSpaceForSizeInBufferPointer, PATCH_JUMP);
- InjectHook(0x591AA0, CopySizeAndPreparePointer, PATCH_JUMP);
- InjectHook(0x591AE0, DoGameSpecificStuffBeforeSave, PATCH_JUMP);
- InjectHook(0x591B10, MakeValidSaveName, PATCH_JUMP);
- InjectHook(0x591B50, GetSavedGameDateAndTime, PATCH_JUMP);
- InjectHook(0x591B60, GetNameOfSavedGame, PATCH_JUMP);
- InjectHook(0x591B70, CheckDataNotCorrupt, PATCH_JUMP);
- InjectHook(0x591D60, RestoreForStartLoad, PATCH_JUMP);
- InjectHook(0x591E80, align4bytes, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/save/GenericGameStorage.h b/src/save/GenericGameStorage.h
index e6fd2e2d..b913c305 100644
--- a/src/save/GenericGameStorage.h
+++ b/src/save/GenericGameStorage.h
@@ -21,22 +21,22 @@ bool CheckDataNotCorrupt(int32 slot, char *name);
bool RestoreForStartLoad();
int align4bytes(int32 size);
-extern class CDate& CompileDateAndTime;
-
-extern char (&DefaultPCSaveFileName)[260];
-extern char (&ValidSaveName)[260];
-extern char (&LoadFileName)[256];
-extern wchar (&SlotFileName)[SLOT_COUNT][260];
-extern wchar (&SlotSaveDate)[SLOT_COUNT][70];
-extern int &CheckSum;
-extern enum eLevelName &m_LevelToLoad;
-extern int (&Slots)[SLOT_COUNT+1];
-
-extern bool &b_FoundRecentSavedGameWantToLoad;
-extern bool &JustLoadedDontFadeInYet;
-extern bool &StillToFadeOut;
-extern uint32 &TimeStartedCountingForFade;
-extern uint32 &TimeToStayFadedBeforeFadeOut;
+extern class CDate CompileDateAndTime;
+
+extern char DefaultPCSaveFileName[260];
+extern char ValidSaveName[260];
+extern char LoadFileName[256];
+extern wchar SlotFileName[SLOT_COUNT][260];
+extern wchar SlotSaveDate[SLOT_COUNT][70];
+extern int CheckSum;
+extern enum eLevelName m_LevelToLoad;
+extern int Slots[SLOT_COUNT+1];
+
+extern bool b_FoundRecentSavedGameWantToLoad;
+extern bool JustLoadedDontFadeInYet;
+extern bool StillToFadeOut;
+extern uint32 TimeStartedCountingForFade;
+extern uint32 TimeToStayFadedBeforeFadeOut;
extern char SaveFileNameJustSaved[260]; // 8F2570
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index 744f5e0d..6f1b1b45 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -1,6 +1,7 @@
-#define WITHWINDOWS
#include "common.h"
-#include "patcher.h"
+#define USEALTERNATIVEWINFUNCS
+#include "crossplatform.h"
+
#include "FileMgr.h"
#include "GenericGameStorage.h"
#include "Messages.h"
@@ -9,7 +10,7 @@
const char* _psGetUserFilesFolder();
-C_PcSave &PcSaveHelper = *(C_PcSave*)0x8E2C60;
+C_PcSave PcSaveHelper;
void
C_PcSave::SetSaveDirectory(const char *path)
@@ -86,11 +87,15 @@ C_PcSave::PopulateSlotInfo()
SlotSaveDate[i][0] = '\0';
}
for (int i = 0; i < SLOT_COUNT; i++) {
+#ifdef FIX_BUGS
+ char savename[MAX_PATH];
+#else
char savename[52];
+#endif
struct {
int size;
wchar FileName[24];
- _SYSTEMTIME SaveDateTime;
+ SYSTEMTIME SaveDateTime;
} header;
sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b");
int file = CFileMgr::OpenFile(savename, "rb");
@@ -106,8 +111,8 @@ C_PcSave::PopulateSlotInfo()
}
if (Slots[i + 1] == SLOT_OK) {
if (CheckDataNotCorrupt(i, savename)) {
- _SYSTEMTIME st;
- memcpy(&st, &header.SaveDateTime, sizeof(_SYSTEMTIME));
+ SYSTEMTIME st;
+ memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
const char *month;
switch (st.wMonth)
{
@@ -136,11 +141,3 @@ C_PcSave::PopulateSlotInfo()
}
}
}
-
-STARTPATCHES
- InjectHook(0x591EA0, C_PcSave::SetSaveDirectory, PATCH_JUMP);
- InjectHook(0x5922F0, &C_PcSave::DeleteSlot, PATCH_JUMP);
- InjectHook(0x591EC0, &C_PcSave::SaveSlot, PATCH_JUMP);
- InjectHook(0x591F80, &C_PcSave::PcClassSaveRoutine, PATCH_JUMP);
- InjectHook(0x592090, &C_PcSave::PopulateSlotInfo, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
diff --git a/src/save/PCSave.h b/src/save/PCSave.h
index c58a5c9e..4a2d9a66 100644
--- a/src/save/PCSave.h
+++ b/src/save/PCSave.h
@@ -37,4 +37,4 @@ public:
static void SetSaveDirectory(const char *path);
};
-extern C_PcSave &PcSaveHelper;
+extern C_PcSave PcSaveHelper;