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authoraap <aap@papnet.eu>2020-05-24 10:47:17 +0200
committerGitHub <noreply@github.com>2020-05-24 10:47:17 +0200
commit19a0c8b462a6aa6858f8447b171b53a80106ea22 (patch)
tree40ac418dc725d9d17fd22d7b445029977e0ef7c5 /src/vehicles/Boat.cpp
parentMerge pull request #582 from Nick007J/miami (diff)
parentMenu borders and weapon fixes (diff)
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Diffstat (limited to 'src/vehicles/Boat.cpp')
-rw-r--r--src/vehicles/Boat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 483aa562..b9d97716 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -930,7 +930,7 @@ CBoat::AddWakePoint(CVector point)
void
CBoat::DoDriveByShootings(void)
{
- CAnimBlendAssociation *anim;
+ CAnimBlendAssociation *anim = nil;
CPlayerInfo* playerInfo = ((CPlayerPed*)this)->GetPlayerInfoForThisPlayerPed();
if (playerInfo && !playerInfo->m_bDriveByAllowed)
return;