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authorSergeanur <s.anureev@yandex.ua>2020-04-30 15:45:45 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-30 15:45:45 +0200
commit7d758f3a9f7ad9b46cc9ab296166365597898bf5 (patch)
tree906b8d3f86c6ee6969bc553b1ea73ed6386409f0 /src/vehicles/Heli.cpp
parentFix downloading from PR (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Heli.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp
index 0073a5ad..dd2c4e57 100644
--- a/src/vehicles/Heli.cpp
+++ b/src/vehicles/Heli.cpp
@@ -77,7 +77,7 @@ CHeli::CHeli(int32 id, uint8 CreatedBy)
m_fHeliDustZ[i] = -50.0f;
m_nPoliceShoutTimer = CTimer::GetTimeInMilliseconds();
- m_status = STATUS_HELI;
+ SetStatus(STATUS_HELI);
m_bTestRight = true;
m_fTargetOffset = 0.0f;
m_fSearchLightX = m_fSearchLightY = 0.0f;
@@ -810,7 +810,7 @@ GenerateHeli(bool catalina)
if(catalina)
heli->GetMatrix().SetRotateZOnly(DEGTORAD(270.0f)); // game actually uses 3.14 here
- heli->m_status = STATUS_ABANDONED;
+ heli->SetStatus(STATUS_ABANDONED);
int id = -1;
bool found = false;