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authoraap <aap@papnet.eu>2019-08-04 00:31:00 +0200
committeraap <aap@papnet.eu>2019-08-04 00:31:00 +0200
commita3e3527a3b8f260db285c76dc1044baab8a2f773 (patch)
tree17869d4d50729e13497f7769679bdec0fef0a069 /src/vehicles/Heli.h
parentMerge pull request #181 from Nick007J/master (diff)
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Diffstat (limited to 'src/vehicles/Heli.h')
-rw-r--r--src/vehicles/Heli.h87
1 files changed, 85 insertions, 2 deletions
diff --git a/src/vehicles/Heli.h b/src/vehicles/Heli.h
index db873ae2..bb10345d 100644
--- a/src/vehicles/Heli.h
+++ b/src/vehicles/Heli.h
@@ -2,15 +2,98 @@
#include "Vehicle.h"
+class CObject;
+
+enum eHeliNodes
+{
+ HELI_CHASSIS = 1,
+ HELI_TOPROTOR,
+ HELI_BACKROTOR,
+ HELI_TAIL,
+ HELI_TOPKNOT,
+ HELI_SKID_LEFT,
+ HELI_SKID_RIGHT,
+ NUM_HELI_NODES
+};
+
+enum
+{
+ HELI_RANDOM0,
+ HELI_RANDOM1,
+ HELI_SCRIPT,
+ HELI_CATALINA,
+ NUM_HELIS
+};
+
+enum
+{
+ HELI_TYPE_RANDOM,
+ HELI_TYPE_SCRIPT,
+ HELI_TYPE_CATALINA,
+};
+
+
class CHeli : public CVehicle
{
public:
// 0x288
- uint8 stuff[180];
+ RwFrame *m_aHeliNodes[NUM_HELI_NODES];
+ int8 m_heliStatus;
+ float m_fSearchLightX;
+ float m_fSearchLightY;
+ uint32 m_nExplosionTimer;
+ float m_fRotation;
+ float m_fAngularSpeed;
+ float m_fTargetZ;
+ float m_fSearchLightIntensity;
+ int8 m_nHeliId;
+ int8 m_heliType;
+ int8 m_pathState;
+ float m_aSearchLightHistoryX[6];
+ float m_aSearchLightHistoryY[6];
+ uint32 m_nSearchLightTimer;
+ uint32 m_nShootTimer;
+ uint32 m_nLastShotTime;
+ uint32 m_nBulletDamage;
+ float m_fRotorRotation;
+ float m_fHeliDustZ[8];
+ uint32 m_nPoliceShoutTimer;
+ float m_fTargetOffset;
+ bool m_bTestRight;
+
+ static CHeli **pHelis; //[NUM_HELIS]
+ static int16 &NumRandomHelis;
+ static uint32 &TestForNewRandomHelisTimer;
+ static int16 NumScriptHelis; // unused
+ static bool &CatalinaHeliOn;
+ static bool &CatalinaHasBeenShotDown;
+ static bool &ScriptHeliOn;
- CHeli(int, uint8);
+ CHeli(int32 id, uint8 CreatedBy);
CHeli* ctor(int, uint8);
+ // from CEntity
+ void SetModelIndex(uint32 id);
+ void ProcessControl(void);
+ void PreRender(void);
+ void Render(void);
+
+ void PreRenderAlways(void);
+ CObject *SpawnFlyingComponent(int32 component);
+
+ static void InitHelis(void);
+ static void UpdateHelis(void);
static void SpecialHeliPreRender(void);
+ static bool TestRocketCollision(CVector *coors);
+ static bool TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, int32 damage);
+
+ static void StartCatalinaFlyBy(void);
+ static void RemoveCatalinaHeli(void);
+ static CHeli *FindPointerToCatalinasHeli(void);
+ static void CatalinaTakeOff(void);
+ static void MakeCatalinaHeliFlyAway(void);
+ static bool HasCatalinaBeenShotDown(void);
+
+ static void ActivateHeli(bool activate);
};
static_assert(sizeof(CHeli) == 0x33C, "CHeli: error");