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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-26 21:03:15 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-26 21:03:15 +0200 |
commit | f0890b11122291a22d6a65f349281cf1aed49bd0 (patch) | |
tree | 3b418b522c5fd097abac916693e59808ea4f5b4f /src/weapons/WeaponInfo.h | |
parent | More japanese (diff) | |
parent | Remove little hack (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/WeaponInfo.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/weapons/WeaponInfo.h b/src/weapons/WeaponInfo.h index e2e71d23..3bafd324 100644 --- a/src/weapons/WeaponInfo.h +++ b/src/weapons/WeaponInfo.h @@ -1,8 +1,7 @@ #pragma once -enum AnimationId; -enum eWeaponFire; -enum eWeaponType; +#include "AnimationId.h" +#include "WeaponType.h" class CWeaponInfo { // static CWeaponInfo(&ms_apWeaponInfos)[14]; @@ -38,7 +37,6 @@ public: uint8 m_b1stPerson : 1; uint8 m_bHeavy : 1; uint8 m_bThrow : 1; - uint8 stuff; static void Initialise(void); static void LoadWeaponData(void); |