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-rw-r--r--src/control/Script8.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp
index 74552b23..c34830e7 100644
--- a/src/control/Script8.cpp
+++ b/src/control/Script8.cpp
@@ -66,7 +66,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return 0;
case COMMAND_WANTED_STARS_ARE_FLASHING:
{
- CWanted *pWanted = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted;
+ CWanted* pWanted = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted;
UpdateCompareFlag(pWanted->m_nMinWantedLevel - pWanted->m_nWantedLevel > 0);
return 0;
}
@@ -136,7 +136,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CVector pos = pPlayerInfo->GetPos();
- CZone *infoZone = CTheZones::FindInformationZoneForPosition(&pos);
+ CZone* infoZone = CTheZones::FindInformationZoneForPosition(&pos);
UpdateCompareFlag(strncmp(key, infoZone->name, 8) == 0); // original code doesn't seem to be using strncmp in here and compare 2 ints instead
return 0;
}
@@ -352,7 +352,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
{
CollectParameters(&m_nIp, 3);
- CObject *pHeli = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CObject* pHeli = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
bool found = false;
float waterLevel = -1000.0f;
CVector pos = pHeli->GetPosition();
@@ -396,11 +396,13 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
return 0;
#elif (!defined GTA_PS2)
case COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED:
+ {
script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
CollectParameters(&m_nIp, 1);
//CUserDisplay::OnscnTimer.SetCounterFlashWhenFirstDisplayed(var, ScriptParams[0]);
- break;
+ return 0;
+ }
#endif
#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT)
case COMMAND_SHUFFLE_CARD_DECKS: