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-rw-r--r--src/animation/AnimManager.cpp22
-rw-r--r--src/animation/CutsceneMgr.cpp81
-rw-r--r--src/animation/CutsceneMgr.h4
-rw-r--r--src/control/Pickups.cpp106
-rw-r--r--src/control/Pickups.h16
-rw-r--r--src/control/Script.cpp53
-rw-r--r--src/core/Frontend.cpp4
-rw-r--r--src/core/Pad.cpp32
-rw-r--r--src/core/Pad.h1
-rw-r--r--src/render/Hud.cpp6
-rw-r--r--src/render/Hud.h1
-rw-r--r--src/vehicles/Automobile.cpp2
12 files changed, 275 insertions, 53 deletions
diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp
index f682964f..a85149e6 100644
--- a/src/animation/AnimManager.cpp
+++ b/src/animation/AnimManager.cpp
@@ -12,7 +12,7 @@
#include "AnimManager.h"
#include "Streaming.h"
-//--MIAMI: code done (except for pointless TODO)
+//--MIAMI: file done
CAnimBlock CAnimManager::ms_aAnimBlocks[NUMANIMBLOCKS];
CAnimBlendHierarchy CAnimManager::ms_aAnimations[NUMANIMATIONS];
@@ -1276,7 +1276,7 @@ CAnimManager::LoadAnimFile(const char *filename)
RwStreamClose(stream, nil);
}
-//--MIAMI: done (except maybe implement some unimplemented compression?)
+//--MIAMI: done
void
CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32])
{
@@ -1323,7 +1323,14 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
RwStreamRead(stream, buf, name.size);
hier->SetName(buf);
- // TODO(MIAMI)? some unused crap here
+ // Unimplemented uncompressed anim thing
+ if (somename) {
+ for (int i = 0; somename[i][0]; i++) {
+ if (!CGeneral::faststricmp(somename[i], hier->name))
+ debug("Loading %s uncompressed\n", hier->name);
+ }
+ }
+
hier->compressed = false;
hier->compressed2 = false;
@@ -1357,6 +1364,9 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
if(strncmp(info.ident, "KR00", 4) == 0){
seq->SetNumFrames(numFrames, false, false);
KeyFrame *kf = seq->GetKeyFrame(0);
+ if (strstr(seq->name, "L Toe"))
+ debug("anim %s has toe keyframes\n", hier->name); // , seq->name);
+
for(l = 0; l < numFrames; l++, kf++){
RwStreamRead(stream, buf, 0x14);
kf->rotation.x = -fbuf[0];
@@ -1368,6 +1378,9 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
}else if(strncmp(info.ident, "KRT0", 4) == 0){
seq->SetNumFrames(numFrames, true, false);
KeyFrameTrans *kf = (KeyFrameTrans*)seq->GetKeyFrame(0);
+ if (strstr(seq->name, "L Toe"))
+ debug("anim %s has toe keyframes\n", hier->name); // , seq->name);
+
for(l = 0; l < numFrames; l++, kf++){
RwStreamRead(stream, buf, 0x20);
kf->rotation.x = -fbuf[0];
@@ -1382,6 +1395,9 @@ CAnimManager::LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32]
}else if(strncmp(info.ident, "KRTS", 4) == 0){
seq->SetNumFrames(numFrames, true, false);
KeyFrameTrans *kf = (KeyFrameTrans*)seq->GetKeyFrame(0);
+ if (strstr(seq->name, "L Toe"))
+ debug("anim %s has toe keyframes\n", hier->name); // , seq->name);
+
for(l = 0; l < numFrames; l++, kf++){
RwStreamRead(stream, buf, 0x2C);
kf->rotation.x = -fbuf[0];
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index b4f226e8..e720fccb 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -119,7 +119,10 @@ int32 CCutsceneMgr::ms_numCutsceneObjs;
bool CCutsceneMgr::ms_loaded;
bool CCutsceneMgr::ms_animLoaded;
bool CCutsceneMgr::ms_useLodMultiplier;
+bool CCutsceneMgr::ms_camLoaded;
char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
+char CCutsceneMgr::ms_uncompressedAnims[8][32];
+uint32 CCutsceneMgr::ms_numUncompressedAnims;
CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
CVector CCutsceneMgr::ms_cutsceneOffset;
float CCutsceneMgr::ms_cutsceneTimer;
@@ -154,6 +157,9 @@ CCutsceneMgr::Initialise(void)
ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
+
+ ms_numUncompressedAnims = 0;
+ ms_uncompressedAnims[0][0] = '\0';
}
void
@@ -194,7 +200,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
CStreaming::MakeSpaceFor(size << 11);
CStreaming::ImGonnaUseStreamingMemory();
RwStreamSkip(stream, offset << 11);
- CAnimManager::LoadAnimFile(stream, false);
+ CAnimManager::LoadAnimFile(stream, true, ms_uncompressedAnims);
ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
CStreaming::IHaveUsedStreamingMemory();
ms_animLoaded = true;
@@ -207,13 +213,18 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
sprintf(gString, "%s.DAT", szCutsceneName);
if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
+ CStreaming::ImGonnaUseStreamingMemory();
CFileMgr::Seek(file, offset << 11, SEEK_SET);
TheCamera.LoadPathSplines(file);
+ CStreaming::IHaveUsedStreamingMemory();
+ ms_camLoaded = true;
+ } else {
+ ms_camLoaded = false;
}
CFileMgr::CloseFile(file);
- if (CGeneral::faststricmp(ms_cutsceneName, "end")) {
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
int trackId = FindCutsceneAudioTrackId(szCutsceneName);
if (trackId != -1) {
@@ -241,8 +252,10 @@ void
CCutsceneMgr::FinishCutscene()
{
ms_wasCutsceneSkipped = true;
- CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
- TheCamera.FinishCutscene();
+ if (ms_camLoaded) {
+ CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
+ TheCamera.FinishCutscene();
+ }
FindPlayerPed()->bIsVisible = true;
CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
@@ -251,9 +264,11 @@ CCutsceneMgr::FinishCutscene()
void
CCutsceneMgr::SetupCutsceneToStart(void)
{
- TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
- TheCamera.TakeControlWithSpline(JUMP_CUT);
- TheCamera.SetWideScreenOn();
+ if (ms_camLoaded) {
+ TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
+ TheCamera.TakeControlWithSpline(JUMP_CUT);
+ TheCamera.SetWideScreenOn();
+ }
ms_cutsceneOffset.z++;
@@ -363,8 +378,14 @@ CCutsceneMgr::DeleteCutsceneData(void)
CAnimManager::RemoveLastAnimFile();
ms_animLoaded = false;
- TheCamera.RestoreWithJumpCut();
- TheCamera.SetWideScreenOff();
+ ms_numUncompressedAnims = 0;
+ ms_uncompressedAnims[0][0] = '\0';
+
+ if (ms_camLoaded) {
+ TheCamera.RestoreWithJumpCut();
+ TheCamera.SetWideScreenOff();
+ TheCamera.DeleteCutSceneCamDataMemory();
+ }
ms_running = false;
ms_loaded = false;
@@ -372,12 +393,14 @@ CCutsceneMgr::DeleteCutsceneData(void)
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CUTSCENE);
CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
- if (CGeneral::faststricmp(ms_cutsceneName, "end")) {
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
DMAudio.StopCutSceneMusic();
- if (CGeneral::faststricmp(ms_cutsceneName, "bet"))
- DMAudio.ChangeMusicMode(MUSICMODE_GAME);
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
- CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
+
+ if(ms_camLoaded)
+ CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
+
CTimer::Resume();
}
@@ -395,7 +418,7 @@ CCutsceneMgr::Update(void)
switch (ms_cutsceneLoadStatus) {
case CUTSCENE_LOADING_AUDIO:
SetupCutsceneToStart();
- if (CGeneral::faststricmp(ms_cutsceneName, "end"))
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale"))
DMAudio.PlayPreloadedCutSceneMusic();
ms_cutsceneLoadStatus++;
break;
@@ -413,15 +436,27 @@ CCutsceneMgr::Update(void)
if (!ms_running) return;
ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
- if (CGeneral::faststricmp(ms_cutsceneName, "end") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
- if (CPad::GetPad(0)->GetCrossJustDown()
- || (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
- || CPad::GetPad(0)->GetLeftMouseJustDown()
- || CPad::GetPad(0)->GetEnterJustDown()
- || CPad::GetPad(0)->GetCharJustDown(' '))
- FinishCutscene();
- }
+
+ if (ms_camLoaded)
+ if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
+ if (CPad::GetPad(0)->GetCrossJustDown()
+ || (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
+ || CPad::GetPad(0)->GetLeftMouseJustDown()
+ || CPad::GetPad(0)->GetEnterJustDown()
+ || CPad::GetPad(0)->GetCharJustDown(' '))
+ FinishCutscene();
+ }
}
-bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; }
+bool CCutsceneMgr::HasCutsceneFinished(void) { return !ms_camLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
+void
+CCutsceneMgr::LoadAnimationUncompressed(char const* name)
+{
+ strcpy(ms_uncompressedAnims[ms_numUncompressedAnims], name);
+
+ // Because that's how CAnimManager knows the end of array
+ ++ms_numUncompressedAnims;
+ assert(ms_numUncompressedAnims < ARRAY_SIZE(ms_uncompressedAnims));
+ ms_uncompressedAnims[ms_numUncompressedAnims][0] = '\0';
+} \ No newline at end of file
diff --git a/src/animation/CutsceneMgr.h b/src/animation/CutsceneMgr.h
index 97093fb1..c3f86273 100644
--- a/src/animation/CutsceneMgr.h
+++ b/src/animation/CutsceneMgr.h
@@ -17,7 +17,10 @@ class CCutsceneMgr
static bool ms_animLoaded;
static bool ms_useLodMultiplier;
+ static bool ms_camLoaded;
static char ms_cutsceneName[CUTSCENENAMESIZE];
+ static char ms_uncompressedAnims[8][32];
+ static uint32 ms_numUncompressedAnims;
static CAnimBlendAssocGroup ms_cutsceneAssociations;
static CVector ms_cutsceneOffset;
static float ms_cutsceneTimer;
@@ -49,5 +52,6 @@ public:
static CCutsceneHead *AddCutsceneHead(CObject *pObject, int modelId);
static CCutsceneObject *CreateCutsceneObject(int modelId);
static void DeleteCutsceneData(void);
+ static void LoadAnimationUncompressed(char const*);
static void Update(void);
};
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 3a7b3a90..7a9808f6 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -30,6 +30,8 @@
#include "Timer.h"
#include "WaterLevel.h"
#include "World.h"
+#include "Hud.h"
+#include "Messages.h"
CPickup CPickups::aPickUps[NUMPICKUPS];
int16 CPickups::NumMessages;
@@ -37,6 +39,7 @@ int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];
int16 CPickups::CollectedPickUpIndex;
int32 CPickups::PlayerOnWeaponPickup;
+int32 CPickups::CollectPickupBuffer;
// unused
bool CPickups::bPickUpcamActivated;
@@ -72,6 +75,32 @@ uint8 aWeaponBlues[] = { 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
0, 128, 255, 0, 0 };
void
+ModifyStringLabelForControlSetting(char *str)
+{
+ int len = (int)strlen(str);
+ if (len <= 2)
+ return;
+
+ if (str[len - 2] != '_')
+ return;
+
+ switch (CPad::GetPad(0)->Mode) {
+ case 0:
+ case 1:
+ str[len - 1] = 'L';
+ break;
+ case 2:
+ str[len - 1] = 'T';
+ break;
+ case 3:
+ str[len - 1] = 'C';
+ break;
+ default:
+ return;
+ }
+}
+
+void
CPickup::RemoveKeepType()
{
CWorld::Remove(m_pObject);
@@ -163,6 +192,31 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
{
float waterLevel;
+ if (m_pObject) {
+ m_pObject->SetPosition(m_vecPos);
+ // TODO(Miami): Extra object
+ }
+ if (m_eType == PICKUP_ASSET_REVENUE) {
+ uint32 oldTimer = m_nTimer;
+ m_nTimer = CTimer::GetTimeInMilliseconds();
+ float calculatedRevenue;
+ if ((FindPlayerCoors() - m_vecPos).Magnitude() > 10.0) {
+ uint32 timePassed = CTimer::GetTimeInMilliseconds() - oldTimer;
+ calculatedRevenue = m_nRevenue + (timePassed * m_nMoneySpeed) * sq(1.f / 1200.f);
+ } else {
+ calculatedRevenue = m_nRevenue;
+ }
+ m_nRevenue = Min(calculatedRevenue, m_nQuantity);
+ // TODO(Miami): For pickup glow effect?
+ /*
+ if (calculatedRevenue < 10.0) {
+ m_pObject->m_nCostValue = 0;
+ } else {
+ m_pObject->m_nCostValue = calculatedRevenue;
+ }
+ */
+ }
+
if (m_bRemoved) {
if (CTimer::GetTimeInMilliseconds() > m_nTimer) {
// respawn pickup if we're far enough
@@ -290,6 +344,32 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
Remove();
DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
return true;
+ case PICKUP_ASSET_REVENUE:
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney += m_nRevenue;
+ m_nRevenue = 0;
+ DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0);
+ return false;
+ // TODO(Miami): Control flow
+ case PICKUP_PROPERTY_FORSALE:
+ ModifyStringLabelForControlSetting(m_sTextKey);
+ CMessages::InsertNumberInString(TheText.Get(m_sTextKey), m_nQuantity,
+ 0, 0, 0, 0, 0, gUString);
+ if (!CHud::IsHelpMessageBeingDisplayed())
+ CHud::SetHelpMessage(gUString, false); // 0, 0, 0);
+ if (CPickups::CollectPickupBuffer == 0)
+ return false;
+ if (CTheScripts::IsPlayerOnAMission()) {
+ CHud::SetHelpMessage(TheText.Get("PROP_2"), true); // , false);
+ } else {
+ if (CWorld::Players[CWorld::PlayerInFocus].m_nMoney >= m_nQuantity) {
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney -= m_nQuantity;
+ CHud::SetHelpMessage(nil, true); //, false);
+ Remove();
+ return true;
+ }
+ CHud::SetHelpMessage(TheText.Get("PROP_1"), true); //, false);
+ }
+ return false;
default:
break;
}
@@ -528,12 +608,12 @@ CPickups::RemovePickUp(int32 pickupIndex)
}
int32
-CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate, bool highPriority, wchar* pText)
+CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate, bool highPriority, char* pText)
{
bool bFreeFound = false;
int32 slot = 0;
- if (type == PICKUP_FLOATINGPACKAGE || type == PICKUP_NAUTICAL_MINE_INACTIVE) {
+ if (type == PICKUP_FLOATINGPACKAGE || type == PICKUP_NAUTICAL_MINE_INACTIVE || highPriority) {
for (slot = NUMPICKUPS-1; slot >= 0; slot--) {
if (aPickUps[slot].m_eType == PICKUP_NONE) {
bFreeFound = true;
@@ -556,7 +636,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
if (slot >= NUMGENERALPICKUPS) {
for (slot = 0; slot < NUMGENERALPICKUPS; slot++) {
- if (aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT) break;
+ if (aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT || aPickUps[slot].m_eType == PICKUP_ONCE_TIMEOUT_SLOW) break;
}
if (slot >= NUMGENERALPICKUPS) return -1;
@@ -568,8 +648,13 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
aPickUps[slot].m_eType = (ePickupType)type;
aPickUps[slot].m_bRemoved = false;
aPickUps[slot].m_nQuantity = quantity;
+ aPickUps[slot].m_nMoneySpeed = rate;
+ aPickUps[slot].m_nRevenue = 0;
+ aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds();
if (type == PICKUP_ONCE_TIMEOUT)
aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 20000;
+ else if (type == PICKUP_ONCE_TIMEOUT_SLOW)
+ aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 120000;
else if (type == PICKUP_MONEY)
aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 30000;
else if (type == PICKUP_MINE_INACTIVE || type == PICKUP_MINE_ARMED) {
@@ -580,6 +665,11 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
aPickUps[slot].m_nTimer = CTimer::GetTimeInMilliseconds() + 1500;
}
aPickUps[slot].m_eModelIndex = modelIndex;
+ if (pText)
+ strncpy(aPickUps[slot].m_sTextKey, pText, 8);
+ else
+ aPickUps[slot].m_sTextKey[0] = '\0';
+
aPickUps[slot].m_vecPos = pos;
aPickUps[slot].m_pObject = aPickUps[slot].GiveUsAPickUpObject(-1);
if (aPickUps[slot].m_pObject)
@@ -664,6 +754,16 @@ CPickups::Update()
}
}
#endif
+ if (CPad::GetPad(0)->CollectPickupJustDown()) {
+ CollectPickupBuffer = 6;
+ } else {
+ CollectPickupBuffer = Max(0, CollectPickupBuffer - 1);
+ }
+
+ if (PlayerOnWeaponPickup) {
+ PlayerOnWeaponPickup = Max(0, PlayerOnWeaponPickup - 1);
+ }
+
#define PICKUPS_FRAME_SPAN (6)
#ifdef FIX_BUGS
for (uint32 i = NUMGENERALPICKUPS * (CTimer::GetFrameCounter() % PICKUPS_FRAME_SPAN) / PICKUPS_FRAME_SPAN; i < NUMGENERALPICKUPS * (CTimer::GetFrameCounter() % PICKUPS_FRAME_SPAN + 1) / PICKUPS_FRAME_SPAN; i++) {
diff --git a/src/control/Pickups.h b/src/control/Pickups.h
index 423f864b..8f6ef4c3 100644
--- a/src/control/Pickups.h
+++ b/src/control/Pickups.h
@@ -33,14 +33,19 @@ class CPlayerPed;
class CPickup
{
public:
- ePickupType m_eType;
- bool m_bRemoved;
- uint16 m_nQuantity;
+ CVector m_vecPos;
+ uint32 m_nRevenue;
CObject *m_pObject;
+ CObject *m_pExtraObject;
+ uint16 m_nQuantity;
uint32 m_nTimer;
+ int16 m_nMoneySpeed;
int16 m_eModelIndex;
uint16 m_nIndex;
- CVector m_vecPos;
+ char m_sTextKey[8];
+ ePickupType m_eType;
+ bool m_bRemoved;
+ uint8 m_effects;
CObject *GiveUsAPickUpObject(int32 handle);
bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId);
@@ -71,6 +76,7 @@ class CPickups
static tPickupMessage aMessages[NUMPICKUPMESSAGES];
public:
static int32 PlayerOnWeaponPickup;
+ static int32 CollectPickupBuffer;
static void Init();
static void Update();
@@ -79,7 +85,7 @@ public:
static void DoMoneyEffects(CEntity *ent);
static void DoMineEffects(CEntity *ent);
static void DoPickUpEffects(CEntity *ent);
- static int32 GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate = 0, bool highPriority = false, wchar* pText = nil);
+ static int32 GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate = 0, bool highPriority = false, char* pText = nil);
static int32 GenerateNewOne_WeaponType(CVector pos, eWeaponType weaponType, uint8 type, uint32 quantity);
static void RemovePickUp(int32 pickupIndex);
static void RemoveAllFloatingPickups();
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 88a62f4e..eb950464 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -80,6 +80,8 @@
#include "World.h"
#include "Zones.h"
#include "main.h"
+#include "Ropes.h"
+#include "MBlur.h"
#ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#include <stdarg.h>
#endif
@@ -12110,6 +12112,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
StoreParameters(&m_nIp, 1);
return 0;
@@ -12790,7 +12793,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_CREATE_SWAT_ROPE:
{
CollectParameters(&m_nIp, 3);
- debug("CREATE_SWAT_ROPE is not implemented\n");
+ CRopes::CreateRopeWithSwatComingDown(*(CVector*)&ScriptParams[0]);
return 0;
}
//case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
@@ -12902,10 +12905,12 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- // TODO(MIAMI) - add text
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ // TheText.Get(key);
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, text);
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, key);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -12915,10 +12920,12 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
- // TODO(MIAMI) - add text
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ // TheText.Get(key);
CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, text);
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, key);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -13021,7 +13028,11 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
case COMMAND_SET_PLAYER_DRUNKENNESS:
{
CollectParameters(&m_nIp, 2);
- debug("SET_PLAYER_DRUNKENNESS not implemented\n"); // TODO(MIAMI)
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_pPed->m_nDrunkenness = ScriptParams[1];
+ pPlayerInfo->m_pPed->m_nFadeDrunkenness = 0;
+ if (pPlayerInfo->m_pPed->m_nDrunkenness == 0)
+ CMBlur::ClearDrunkBlur();
return 0;
}
//case COMMAND_GET_PLAYER_DRUNKENNESS:
@@ -13421,7 +13432,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
char key[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
m_nIp += KEY_LENGTH_IN_SCRIPT;
- debug("LOAD_UNCOMPRESSED_ANIM not implemented\n"); // TODO(MIAMI)
+ CCutsceneMgr::LoadAnimationUncompressed(key);
return 0;
}
case COMMAND_WAS_CUTSCENE_SKIPPED:
@@ -13624,15 +13635,13 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_IS_PLAYER_IN_INFO_ZONE:
{
CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
char key[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
m_nIp += KEY_LENGTH_IN_SCRIPT;
- static bool bShowed = false;
- if (!bShowed) {
- debug("IS_PLAYER_IN_INFO_ZONE not implemented, default to FALSE\n");
- bShowed = true;
- }
- UpdateCompareFlag(false);
+ CVector pos = pPlayerInfo->GetPos();
+ CZone *infoZone = CTheZones::FindInformationZoneForPosition(&pos);
+ UpdateCompareFlag(strncmp(key, infoZone->name, 8) == 0);
return 0;
}
case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
@@ -13828,7 +13837,19 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
{
CollectParameters(&m_nIp, 3);
- debug("CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI not implemented\n"); // TODO(MIAMI)
+ CObject *pHeli = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ bool found = false;
+ float waterLevel = -1000.0f;
+ CVector pos = pHeli->GetPosition();
+ float radius = *(float*)&ScriptParams[1];
+ float ground = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &found);
+ if (!CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &waterLevel, false))
+ waterLevel = 0.0f;
+ if (waterLevel > ground)
+ ground = waterLevel;
+ if (ScriptParams[2] > 8)
+ ScriptParams[2] = 8;
+ CVehicle::HeliDustGenerate(pHeli, (pos.z - ground - 1.0f - radius) * 0.3 + radius, ground, ScriptParams[2]);
return 0;
}
case COMMAND_REGISTER_FIRE_LEVEL:
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 06744ac2..ccb89fbd 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -3409,9 +3409,9 @@ CMenuManager::SmallMessageScreen(const char* text)
CFont::SetPropOn();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_SCALE_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_STRETCH_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
- CFont::SetCentreSize(SCREEN_SCALE_X(430.0f));
+ CFont::SetCentreSize(SCREEN_STRETCH_X(430.0f));
CFont::SetCentreOn();
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
CFont::SetDropShadowPosition(2);
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index cfe79dcc..c1016bdd 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -2644,6 +2644,38 @@ bool CPad::TargetJustDown(void)
return false;
}
+bool CPad::CollectPickupJustDown(void)
+{
+ if ( ArePlayerControlsDisabled() )
+ return false;
+
+ switch (CURMODE)
+ {
+ case 0:
+ case 1:
+ {
+ return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1);
+
+ break;
+ }
+ case 2:
+ {
+ return !!(NewState.Triangle && !OldState.Triangle);
+
+ break;
+ }
+
+ case 3:
+ {
+ return !!(NewState.Circle && !OldState.Circle);
+
+ break;
+ }
+ }
+
+ return false;
+}
+
bool CPad::DuckJustDown(void)
{
if (ArePlayerControlsDisabled())
diff --git a/src/core/Pad.h b/src/core/Pad.h
index f76d7b5d..2a0bb7d3 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -238,6 +238,7 @@ public:
bool GetTarget(void);
bool TargetJustDown(void);
bool DuckJustDown(void);
+ bool CollectPickupJustDown(void);
bool JumpJustDown(void);
bool GetSprint(void);
bool ShiftTargetLeftJustDown(void);
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index daafd27b..10408355 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -1708,6 +1708,12 @@ void CHud::SetHelpMessage(wchar *message, bool quick)
}
}
+bool CHud::IsHelpMessageBeingDisplayed(void)
+{
+ return m_HelpMessageState != 0;
+}
+
+
void CHud::SetMessage(wchar *message)
{
int i = 0;
diff --git a/src/render/Hud.h b/src/render/Hud.h
index 9106f6fa..4dd52aa8 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -133,6 +133,7 @@ public:
static void ReInitialise();
static void SetBigMessage(wchar *message, int16 style);
static void SetHelpMessage(wchar *message, bool quick);
+ static bool IsHelpMessageBeingDisplayed(void);
static void SetMessage(wchar *message);
static void SetPagerMessage(wchar *message);
static void SetVehicleName(wchar *name);
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index b0dc98ad..3f329251 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -5577,7 +5577,7 @@ CAutomobile::TellHeliToGoToCoors(float x, float y, float z, uint8 speed)
void
CAutomobile::TellPlaneToGoToCoors(float x, float y, float z, uint8 speed)
{
- AutoPilot.m_nCarMission = MISSION_HELI_FLYTOCOORS;
+ AutoPilot.m_nCarMission = MISSION_PLANE_FLYTOCOORS;
AutoPilot.m_vecDestinationCoors.x = x;
AutoPilot.m_vecDestinationCoors.y = y;
AutoPilot.m_vecDestinationCoors.z = z;