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-rw-r--r--src/NodeName.cpp64
1 files changed, 63 insertions, 1 deletions
diff --git a/src/NodeName.cpp b/src/NodeName.cpp
index c2ffe048..2aea3c83 100644
--- a/src/NodeName.cpp
+++ b/src/NodeName.cpp
@@ -2,10 +2,72 @@
#include "patcher.h"
#include "NodeName.h"
-int &gPluginOffset = *(int*)0x64C610;
+static int32 &gPluginOffset = *(int32*)0x64C610;
+
+enum
+{
+ ID_NODENAME = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFE),
+};
#define NODENAMEEXT(o) (RWPLUGINOFFSET(char, o, gPluginOffset))
+void*
+NodeNameConstructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ if(gPluginOffset > 0)
+ NODENAMEEXT(object)[0] = '\0';
+ return object;
+}
+
+void*
+NodeNameDestructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ return object;
+}
+
+void*
+NodeNameCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ strncpy(NODENAMEEXT(dstObject), NODENAMEEXT(srcObject), 23);
+ return nil;
+}
+
+RwStream*
+NodeNameStreamRead(RwStream *stream, RwInt32 binaryLength, void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ RwStreamRead(stream, NODENAMEEXT(object), binaryLength);
+ NODENAMEEXT(object)[binaryLength] = '\0';
+ return stream;
+}
+
+RwStream*
+NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ RwStreamWrite(stream, NODENAMEEXT(object), binaryLength);
+ return stream;
+}
+
+RwInt32
+NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
+{
+ // game checks for null pointer on node name extension but that really happen
+ return rwstrlen(NODENAMEEXT(object));
+}
+
+bool
+NodeNamePluginAttach(void)
+{
+ gPluginOffset = RwFrameRegisterPlugin(24, ID_NODENAME,
+ NodeNameConstructor,
+ NodeNameDestructor,
+ NodeNameCopy);
+ RwFrameRegisterPluginStream(ID_NODENAME,
+ NodeNameStreamRead,
+ NodeNameStreamWrite,
+ NodeNameStreamGetSize);
+ return gPluginOffset != -1;
+}
+
char*
GetFrameNodeName(RwFrame *frame)
{