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-rw-r--r--src/audio/AudioManager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 539c9e91..930c03a6 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -7533,8 +7533,8 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
void cAudioManager::ProcessWaterCannon(int32)
{
for(int32 i = 0; i < NUM_WATERCANNONS; i++) {
- if(aCannons[i].m_nId) {
- m_sQueueSample.m_vecPos = aCannons[0].m_avecPos[aCannons[i].m_wIndex];
+ if(CWaterCannons::aCannons[i].m_nId) {
+ m_sQueueSample.m_vecPos = CWaterCannons::aCannons[0].m_avecPos[CWaterCannons::aCannons[i].m_nCur];
float distSquared = GetDistanceSquared(&m_sQueueSample.m_vecPos);
if(distSquared < 900.f) {
m_sQueueSample.m_fDistance = Sqrt(distSquared);