diff options
Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioManager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index f823cf19..abfbde00 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -5536,12 +5536,12 @@ cAudioManager::ProcessPedHeadphones(cPedParams *params) if(params->m_fDistance < 49.f) { ped = params->m_pPed; - if(!ped->bIsAimingGun || ped->m_bodyPartBleeding != 2) { + if(!ped->bIsAimingGun || ped->m_bodyPartBleeding != PED_HEAD) { CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); if(ped->bInVehicle && ped->m_nPedState == PED_DRIVING) { emittingVol = 10; veh = ped->m_pMyVehicle; - if(veh && veh->m_type == 0) { + if(veh && veh->IsCar()) { for(int32 i = 2; i < 6; i++) { if(!veh->IsDoorClosed((eDoors)i) || veh->IsDoorMissing((eDoors)i)) { emittingVol = 42; @@ -6451,7 +6451,7 @@ cAudioManager::ProcessPhysical(int32 id) { CPhysical *entity = (CPhysical *)m_asAudioEntities[id].m_pEntity; if(entity) { - switch(entity->m_type & 7) { + switch(entity->m_type) { case ENTITY_TYPE_VEHICLE: ProcessVehicle((CVehicle *)m_asAudioEntities[id].m_pEntity); break; case ENTITY_TYPE_PED: ProcessPed((CPhysical *)m_asAudioEntities[id].m_pEntity); break; default: return; |