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-rw-r--r--src/audio/AudioManager.cpp129
1 files changed, 62 insertions, 67 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 9d822bd4..1da80352 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -750,49 +750,42 @@ cAudioManager::AddReleasingSounds()
void
cAudioManager::ProcessActiveQueues()
{
- char flag; // al
- int emittingVol_1; // ecx
- bool missionState; // al
- uint32 freqDivided; // ebp
- uint32 loopCount; // eax
- uint8 emittingVol_3; // dl
- unsigned int volume; // eax
- uint8 offset; // dl
- float x; // st4
- unsigned int emittingVol; // [esp+14h] [ebp-78h]
- int emittingVolCmp; // [esp+28h] [ebp-64h]
- int emittingVol_2; // [esp+28h] [ebp-64h]
- int activeVolume_1; // [esp+40h] [ebp-4Ch]
- CVector position; // [esp+70h] [ebp-1Ch]
- CVector usedPosition;
+ CVector position;
+ uint32 freqDivided;
+ uint32 loopCount;
+ uint8 emittingVol;
+ uint8 vol;
+ uint8 offset;
+ float x;
+ bool flag;
+ bool missionState;
for (int32 i = 0; i < m_nActiveSamples; i++) {
m_asSamples[m_nActiveSampleQueue][i].m_bIsProcessed = false;
m_asActiveSamples[i].m_bIsProcessed = false;
}
-
- for (int32 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) { //??
+ for (int32 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) {
tSound& sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]];
if (sample.m_nSampleIndex != NO_SAMPLE) {
- for (int32 j = 0; j < m_nActiveSamples; j++) {//??
+ for (int32 j = 0; j < m_nActiveSamples; j++) {
if (sample.m_nEntityIndex == m_asActiveSamples[j].m_nEntityIndex &&
sample.m_nCounter == m_asActiveSamples[j].m_nCounter &&
- sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) { //!!
- if (sample.m_nLoopCount) { //!!
+ sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) {
+ if (sample.m_nLoopCount) {
- if (field_5554 & 1) { //!!
- if (!(j & 1)) { //!!
- flag = 0;
+ if (field_5554 & 1) {
+ if (!(j & 1)) {
+ flag = false;
} else {
- flag = 1;
+ flag = true;
}
- } else if (j & 1) { //!!
- flag = 0;
+ } else if (j & 1) {
+ flag = false;
} else {
- flag = 1;
+ flag = true;
}
- if (flag && !SampleManager.GetChannelUsedFlag(j)) { //!!
+ if (flag && !SampleManager.GetChannelUsedFlag(j)) {
sample.m_bLoopEnded = true;
m_asActiveSamples[j].m_bLoopEnded = true;
m_asActiveSamples[j].m_nSampleIndex = NO_SAMPLE;
@@ -805,9 +798,9 @@ cAudioManager::ProcessActiveQueues()
sample.m_bIsProcessed = true;
m_asActiveSamples[j].m_bIsProcessed = true;
sample.m_nVolumeChange = -1;
- if (!sample.m_bReleasingSoundFlag) { //!!
- if (sample.m_bIs2D) { //!!
- if (field_4) { //!!
+ if (!sample.m_bReleasingSoundFlag) {
+ if (sample.m_bIs2D) {
+ if (field_4) {
emittingVol = 2 * Min(63, sample.m_nEmittingVolume);
} else {
emittingVol = sample.m_nEmittingVolume;
@@ -822,35 +815,35 @@ cAudioManager::ProcessActiveQueues()
sample.m_fDistance,
sample.m_fSpeedMultiplier);
- if (sample.m_nFrequency != m_asActiveSamples[j].m_nFrequency) { //!!
+ if (sample.m_nFrequency != m_asActiveSamples[j].m_nFrequency) {
m_asActiveSamples[j].m_nFrequency = clamp2((int32)sample.m_nFrequency, (int32)m_asActiveSamples[j].m_nFrequency, 6000);
SampleManager.SetChannelFrequency(j, m_asActiveSamples[j].m_nFrequency);
}
- if (sample.m_nEmittingVolume != m_asActiveSamples[j].m_nEmittingVolume) { //!!
- activeVolume_1 = clamp2((int8)sample.m_nEmittingVolume, (int8)m_asActiveSamples[j].m_nEmittingVolume, 10);
+ if (sample.m_nEmittingVolume != m_asActiveSamples[j].m_nEmittingVolume) {
+ vol = clamp2((int8)sample.m_nEmittingVolume, (int8)m_asActiveSamples[j].m_nEmittingVolume, 10);
- if (field_4) { //!!
- emittingVol_1 = 2 * Min(63, activeVolume_1);
+ if (field_4) {
+ emittingVol = 2 * Min(63, vol);
} else {
- emittingVol_1 = activeVolume_1;
+ emittingVol = vol;
}
missionState = false;
- for (int32 k = 0; k < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); k++) { //!!
+ for (int32 k = 0; k < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); k++) {
if (m_sMissionAudio.m_bIsMobile[k]) {
missionState = true;
break;
}
}
- if (missionState) { //!!
- emittingVol_1 = (emittingVol_1 * field_5538) / 127;
+ if (missionState) {
+ emittingVol = (emittingVol * field_5538) / 127;
} else {
if (field_5538 < 127)
- emittingVol_1 = (emittingVol_1 * field_5538) / 127;
+ emittingVol = (emittingVol * field_5538) / 127;
}
- SampleManager.SetChannelEmittingVolume(j, emittingVol_1);
- m_asActiveSamples[j].m_nEmittingVolume = activeVolume_1;
+ SampleManager.SetChannelEmittingVolume(j, emittingVol);
+ m_asActiveSamples[j].m_nEmittingVolume = vol;
}
TranslateEntity(&sample.m_vecPos, &position);
SampleManager.SetChannel3DPosition(j, position.x, position.y, position.z);
@@ -866,67 +859,67 @@ cAudioManager::ProcessActiveQueues()
}
}
}
- for (int32 i = 0; i < m_nActiveSamples; i++) { //!!
+ for (int32 i = 0; i < m_nActiveSamples; i++) {
if (m_asActiveSamples[i].m_nSampleIndex != NO_SAMPLE && !m_asActiveSamples[i].m_bIsProcessed) {
SampleManager.StopChannel(i);
m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE;
m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE;
}
}
- for (uint8 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) { //??
+ for (uint8 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) {
tSound& sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]];
if (!sample.m_bIsProcessed && !sample.m_bLoopEnded &&
- m_asAudioEntities[sample.m_nEntityIndex].m_bIsUsed && sample.m_nSampleIndex < NO_SAMPLE) { //!!
- if (sample.m_nCounter > 255 && sample.m_nLoopCount && sample.m_nLoopsRemaining) { //!!
+ m_asAudioEntities[sample.m_nEntityIndex].m_bIsUsed && sample.m_nSampleIndex < NO_SAMPLE) {
+ if (sample.m_nCounter > 255 && sample.m_nLoopCount && sample.m_nLoopsRemaining) {
sample.m_nLoopsRemaining--;
sample.m_nReleasingVolumeDivider = 1;
} else {
- for (uint8 j = 0; j < m_nActiveSamples; j++) { //??
+ for (uint8 j = 0; j < m_nActiveSamples; j++) {
uint8 k = (j + field_6) % m_nActiveSamples;
- if (!m_asActiveSamples[k].m_bIsProcessed) { //!!
- if (sample.m_nLoopCount != 0) { //!!
+ if (!m_asActiveSamples[k].m_bIsProcessed) {
+ if (sample.m_nLoopCount != 0) {
freqDivided = sample.m_nFrequency / m_nTimeSpent;
loopCount = sample.m_nLoopCount * SampleManager.GetSampleLength(sample.m_nSampleIndex);
- if (freqDivided == 0) //!!
+ if (freqDivided == 0)
continue;
sample.m_nReleasingVolumeDivider = loopCount / freqDivided + 1;
}
memcpy(&m_asActiveSamples[k], &sample, sizeof(tSound));
- if (!m_asActiveSamples[k].m_bIs2D) //!!
+ if (!m_asActiveSamples[k].m_bIs2D)
TranslateEntity(&m_asActiveSamples[k].m_vecPos, &position);
- if (field_4) { //!!
- emittingVol_2 = 2 * Min(63, m_asActiveSamples[k].m_nEmittingVolume);
+ if (field_4) {
+ emittingVol = 2 * Min(63, m_asActiveSamples[k].m_nEmittingVolume);
} else {
- emittingVol_2 = m_asActiveSamples[k].m_nEmittingVolume;
+ emittingVol = m_asActiveSamples[k].m_nEmittingVolume;
}
if (SampleManager.InitialiseChannel(k, m_asActiveSamples[k].m_nSampleIndex, m_asActiveSamples[k].m_nBankIndex)) {
SampleManager.SetChannelFrequency(k, m_asActiveSamples[k].m_nFrequency);
bool isMobile = false;
- for (int32 l = 0; l < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); l++) { //!!
- if (m_sMissionAudio.m_bIsMobile[l]) { //!!
+ for (int32 l = 0; l < ARRAY_SIZE(m_sMissionAudio.m_bIsMobile); l++) {
+ if (m_sMissionAudio.m_bIsMobile[l]) {
isMobile = true;
break;
}
}
- if (!isMobile || m_asActiveSamples[k].m_bIs2D) { //!!
- if (field_5538 < 127) //!!
- emittingVol_2 *= field_5538 / 127;
- volume = emittingVol_2;
+ if (!isMobile || m_asActiveSamples[k].m_bIs2D) {
+ if (field_5538 < 127)
+ emittingVol *= field_5538 / 127;
+ vol = emittingVol;
} else {
- volume = (emittingVol_2 * field_5538 / 127);
+ vol = (emittingVol * field_5538 / 127);
}
- SampleManager.SetChannelEmittingVolume(k, volume);
+ SampleManager.SetChannelEmittingVolume(k, vol);
SampleManager.SetChannelLoopPoints(k, m_asActiveSamples[k].m_nLoopStart, m_asActiveSamples[k].m_nLoopEnd);
SampleManager.SetChannelLoopCount(k, m_asActiveSamples[k].m_nLoopCount);
SampleManager.SetChannelReverbFlag(k, m_asActiveSamples[k].m_bReverbFlag);
- if (m_asActiveSamples[k].m_bIs2D) { //!!
+ if (m_asActiveSamples[k].m_bIs2D) {
offset = m_asActiveSamples[k].m_nOffset;
- if (offset == 63) { //!!
+ if (offset == 63) {
x = 0.0f;
- } else if (offset >= 63) { //!!
+ } else if (offset >= 63) {
x = (offset - 63) * 1000.0f / 63;
} else {
- x = -(63 - offset) * 1000.0f / 63;
+ x = -(63 - offset) * 1000.0f / 63; //same like line below
}
position = CVector(x, 0.0f, 0.0f);
m_asActiveSamples[k].m_fSoundIntensity = 100000.0f;
@@ -944,7 +937,9 @@ cAudioManager::ProcessActiveQueues()
}
}
}
+ field_6 %= m_nActiveSamples;
}
+
void
cAudioManager::ClearRequestedQueue()
{