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-rw-r--r--src/collision/Collision.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/collision/Collision.cpp b/src/collision/Collision.cpp
index 45a15628..bead5183 100644
--- a/src/collision/Collision.cpp
+++ b/src/collision/Collision.cpp
@@ -2099,12 +2099,12 @@ CCollision::DistToLine(const CVector *l0, const CVector *l1, const CVector *poin
float dot = DotProduct(*point - *l0, *l1 - *l0);
// Between 0 and len we're above the line.
// if not, calculate distance to endpoint
- if(dot <= 0.0f)
- return (*point - *l0).Magnitude();
- if(dot >= lensq)
- return (*point - *l1).Magnitude();
+ if(dot <= 0.0f) return (*point - *l0).Magnitude();
+ if(dot >= lensq) return (*point - *l1).Magnitude();
// distance to line
- return Sqrt((*point - *l0).MagnitudeSqr() - dot*dot/lensq);
+ float distSqr = (*point - *l0).MagnitudeSqr() - dot * dot / lensq;
+ if(distSqr <= 0.f) return 0.f;
+ return Sqrt(distSqr);
}
// same as above but also return the point on the line
@@ -2571,4 +2571,4 @@ CCollision::DrawColModel_Coloured(const CMatrix &mat, const CColModel &colModel,
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
-} \ No newline at end of file
+}