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-rw-r--r--src/control/GameLogic.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index f4e4fdd4..c5394e7c 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -372,7 +372,7 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
CWorld::ClearExcitingStuffFromArea(pos, 4000.0, 1);
pPlayerPed->RestoreHeadingRate();
CGame::currArea = AREA_MAIN_MAP;
- //CStreaming::RemoveBuildingsNotInArea(0); // TODO(MIAMI)
+ CStreaming::RemoveBuildingsNotInArea(0);
TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
TheCamera.Restore();
CReferences::RemoveReferencesToPlayer();