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-rw-r--r--src/control/Pickups.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 1db6dfa2..95abe2c5 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -71,11 +71,6 @@ uint8 aWeaponBlues[] = { 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
0, 128, 255, 0, 0 };
-float aWeaponScale[] = { 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
-2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f,
-1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
-1.0f, 1.0f, 1.0f, 1.0f };
-
void
CPickup::RemoveKeepType()
{
@@ -770,7 +765,15 @@ CPickups::DoPickUpEffects(CEntity *entity)
}
}
- entity->GetMatrix().SetRotateZOnlyScaled((float)(CTimer::GetTimeInMilliseconds() & 0x7FF) * DEGTORAD(360.0f / 0x800), aWeaponScale[colorId]);
+ uint32 model = entity->GetModelIndex();
+ CColModel* colModel = entity->GetColModel();
+ CVector colLength = colModel->boundingBox.max - colModel->boundingBox.min;
+
+ float scale = (Max(1.f, 1.2f / Max(colLength.x, Max(colLength.y, colLength.z))) - 1.0f) * 0.6f + 1.0f;
+ if (model == MI_MINIGUN || model == MI_MINIGUN2)
+ scale = 1.2f;
+
+ entity->GetMatrix().SetRotateZOnlyScaled((float)(CTimer::GetTimeInMilliseconds() & 0x7FF) * DEGTORAD(360.0f / 0x800), scale);
if (doInnerGlow)
CCoronas::RegisterCorona((uintptr)entity + 1, 126, 69, 121, 255, entity->GetPosition(), 1.2f, 50.0f,