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-rw-r--r--src/control/Replay.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 8003b407..055c4ada 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -165,6 +165,8 @@ void CReplay::Init(void)
bDoLoadSceneWhenDone = false;
}
+WRAPPER void CReplay::EmptyReplayBuffer(void) { EAXJMP(0x595BD0); }
+
void CReplay::DisableReplays(void)
{
bReplayEnabled = false;
@@ -212,7 +214,7 @@ void CReplay::RecordThisFrame(void)
tGeneralPacket* general = (tGeneralPacket*)&Record.m_pBase[Record.m_nOffset];
general->type = REPLAYPACKET_GENERAL;
general->camera_pos.CopyOnlyMatrix(&TheCamera.GetMatrix());
- FindPlayerCoors(general->player_pos);
+ general->player_pos = FindPlayerCoors();
general->in_rcvehicle = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle ? true : false;
Record.m_nOffset += sizeof(*general);
tClockPacket* clock = (tClockPacket*)&Record.m_pBase[Record.m_nOffset];
@@ -601,8 +603,8 @@ void CReplay::RestoreStuffFromMem(void)
ped->m_modelIndex = -1;
ped->SetModelIndex(mi);
ped->m_pVehicleAnim = 0;
- ped->uAudioEntityId = DMAudio.CreateEntity(0, ped);
- DMAudio.SetEntityStatus(ped->uAudioEntityId, 1);
+ ped->m_audioEntityId = DMAudio.CreateEntity(0, ped);
+ DMAudio.SetEntityStatus(ped->m_audioEntityId, true);
CPopulation::UpdatePedCount(ped->m_nPedType, false);
if (ped->m_wepModelID >= 0)
ped->AddWeaponModel(ped->m_wepModelID);
@@ -639,8 +641,8 @@ void CReplay::RestoreStuffFromMem(void)
car->SetDoorDamage(16, 4, true); /* DOOR_BACK_LEFT */
car->SetDoorDamage(12, 5, true); /* DOOR_BACK_RIGHT */
}
- vehicle->uAudioEntityId = DMAudio.CreateEntity(0, vehicle);
- DMAudio.SetEntityStatus(vehicle->uAudioEntityId, 1);
+ vehicle->m_audioEntityId = DMAudio.CreateEntity(0, vehicle);
+ DMAudio.SetEntityStatus(vehicle->m_audioEntityId, true);
CCarCtrl::UpdateCarCount(vehicle, false);
if ((mi == MI_AIRTRAIN || mi == MI_DEADDODO) && vehicle->m_rwObject){
CVehicleModelInfo* info = (CVehicleModelInfo*)CModelInfo::GetModelInfo(mi);